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https://git.code.sf.net/p/quake/quakeforge
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ad9c3193fa
This allows the array in which the command buffers are allocated to be allocated on the stack using alloca and thus remove the need to malloc/free of relatively small chunks.
662 lines
16 KiB
C
662 lines
16 KiB
C
/*
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vulkan_draw.c
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2D drawing support for Vulkan
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Copyright (C) 2021 Bill Currie <bill@taniwha.org>
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Author: Bill Currie <bill@taniwha.org>
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Date: 2021/1/10
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#define NH_DEFINE
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#include "namehack.h"
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include "QF/cvar.h"
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#include "QF/draw.h"
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#include "QF/dstring.h"
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#include "QF/hash.h"
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#include "QF/quakefs.h"
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#include "QF/render.h"
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#include "QF/sys.h"
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#include "QF/vid.h"
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#include "compat.h"
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#include "QF/Vulkan/qf_draw.h"
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#include "QF/Vulkan/qf_vid.h"
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#include "QF/Vulkan/barrier.h"
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#include "QF/Vulkan/buffer.h"
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#include "QF/Vulkan/command.h"
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#include "QF/Vulkan/descriptor.h"
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#include "QF/Vulkan/device.h"
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#include "QF/Vulkan/image.h"
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#include "QF/Vulkan/staging.h"
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#include "QF/Vulkan/texture.h"
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#include "r_internal.h"
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#include "vid_vulkan.h"
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#include "vkparse.h"
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typedef struct {
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float xy[2];
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float st[2];
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float color[4];
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} drawvert_t;
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typedef struct cachepic_s {
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struct cachepic_s *next;
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char *name;
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qpic_t *pic;
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} cachepic_t;
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#define MAX_QUADS (65536)
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#define VERTS_PER_QUAD (4)
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#define INDS_PER_QUAD (5) // one per vert plus primitive reset
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//FIXME move into a context struct
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VkSampler conchars_sampler;
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scrap_t *draw_scrap;
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qfv_stagebuf_t *draw_stage;
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qpic_t *conchars;
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qpic_t *white_pic;
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static hashtab_t *pic_cache;
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VkBuffer quad_vert_buffer;
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VkBuffer quad_ind_buffer;
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VkDeviceMemory quad_memory;
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drawvert_t *quad_verts;
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uint32_t *quad_inds;
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uint32_t num_quads;
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VkPipeline twod_pipeline;
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VkPipelineLayout twod_layout;
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size_t draw_cmdBuffer;
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static void
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create_quad_buffers (vulkan_ctx_t *ctx)
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{
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qfv_device_t *device = ctx->device;
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qfv_devfuncs_t *dfunc = device->funcs;
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//FIXME quad_inds can be a completely separate buffer that is
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//pre-initialized to draw 2-tri triangle strips as the actual indices will
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//never change
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size_t vert_size = MAX_QUADS * VERTS_PER_QUAD * sizeof (drawvert_t);
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size_t ind_size = MAX_QUADS * INDS_PER_QUAD * sizeof (uint32_t);
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quad_vert_buffer = QFV_CreateBuffer (device, vert_size,
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VK_BUFFER_USAGE_VERTEX_BUFFER_BIT);
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quad_ind_buffer = QFV_CreateBuffer (device, ind_size,
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VK_BUFFER_USAGE_INDEX_BUFFER_BIT);
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quad_memory = QFV_AllocBufferMemory (device, quad_vert_buffer,
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VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
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vert_size + ind_size, 0);
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QFV_BindBufferMemory (device, quad_vert_buffer, quad_memory, 0);
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QFV_BindBufferMemory (device, quad_ind_buffer, quad_memory, vert_size);
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void *data;
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dfunc->vkMapMemory (device->dev, quad_memory, 0, vert_size + ind_size,
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0, &data);
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quad_verts = data;
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quad_inds = (uint32_t *) (quad_verts + MAX_QUADS * VERTS_PER_QUAD);
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// pre-initialize quad_inds as the indices will never change
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uint32_t *ind = quad_inds;
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for (int i = 0; i < MAX_QUADS; i++) {
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for (int j = 0; j < VERTS_PER_QUAD; j++) {
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*ind++ = i * VERTS_PER_QUAD + j;
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}
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// mark end of primitive
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*ind++ = -1;
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}
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VkMappedMemoryRange range = {
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VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, 0,
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quad_memory, vert_size, ind_size,
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};
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dfunc->vkFlushMappedMemoryRanges (device->dev, 1, &range);
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}
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static void
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destroy_quad_buffers (vulkan_ctx_t *ctx)
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{
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qfv_device_t *device = ctx->device;
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qfv_devfuncs_t *dfunc = device->funcs;
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dfunc->vkUnmapMemory (device->dev, quad_memory);
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dfunc->vkFreeMemory (device->dev, quad_memory, 0);
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dfunc->vkDestroyBuffer (device->dev, quad_vert_buffer, 0);
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dfunc->vkDestroyBuffer (device->dev, quad_ind_buffer, 0);
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}
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static void
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flush_draw_scrap (vulkan_ctx_t *ctx)
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{
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qfv_device_t *device = ctx->device;
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qfv_devfuncs_t *dfunc = device->funcs;
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VkCommandBuffer cmd = ctx->cmdbuffer;
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dfunc->vkWaitForFences (device->dev, 1, &ctx->fence, VK_TRUE, ~0ull);
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dfunc->vkResetCommandBuffer (cmd, 0);
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VkCommandBufferBeginInfo beginInfo = {
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VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, 0,
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VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, 0,
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};
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dfunc->vkBeginCommandBuffer (cmd, &beginInfo);
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QFV_ScrapFlush (draw_scrap, draw_stage, cmd);
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dfunc->vkEndCommandBuffer (cmd);
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VkSubmitInfo submitInfo = {
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VK_STRUCTURE_TYPE_SUBMIT_INFO, 0,
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0, 0, 0,
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1, &cmd,
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0, 0,
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};
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dfunc->vkResetFences (device->dev, 1, &ctx->fence);
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dfunc->vkQueueSubmit (device->queue.queue, 1, &submitInfo, ctx->fence);
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dfunc->vkWaitForFences (device->dev, 1, &ctx->fence, VK_TRUE, ~0ull);//FIXME
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}
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static void
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pic_free (qpic_t *pic)
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{
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subpic_t *subpic = *(subpic_t **) pic->data;
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QFV_SubpicDelete (subpic);
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free (pic);
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}
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//FIXME use cmem?
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static cachepic_t *
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new_cachepic (const char *name, qpic_t *pic)
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{
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cachepic_t *cp;
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cp = malloc (sizeof (cachepic_t));
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cp->name = strdup (name);
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cp->pic = pic;
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return cp;
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}
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static void
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cachepic_free (void *_cp, void *unused)
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{
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cachepic_t *cp = (cachepic_t *) _cp;
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pic_free (cp->pic);
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free (cp->name);
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free (cp);
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}
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static const char *
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cachepic_getkey (const void *_cp, void *unused)
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{
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return ((cachepic_t *) _cp)->name;
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}
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static qpic_t *
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pic_data (const char *name, int w, int h, const byte *data, vulkan_ctx_t *ctx)
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{
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qpic_t *pic;
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subpic_t *subpic;
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byte *picdata;
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pic = malloc (field_offset (qpic_t, data[sizeof (subpic_t)]));
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pic->width = w;
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pic->height = h;
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subpic = QFV_ScrapSubpic (draw_scrap, w, h);
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*(subpic_t **) pic->data = subpic;
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picdata = QFV_SubpicBatch (subpic, draw_stage);
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size_t size = w * h;
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for (size_t i = 0; i < size; i++) {
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byte pix = *data++;
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byte *col = vid.palette + pix * 3;
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*picdata++ = *col++;
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*picdata++ = *col++;
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*picdata++ = *col++;
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*picdata++ = (pix == 255) - 1;
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}
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return pic;
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}
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qpic_t *
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Vulkan_Draw_MakePic (int width, int height, const byte *data,
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vulkan_ctx_t *ctx)
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{
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return pic_data (0, width, height, data, ctx);
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}
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void
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Vulkan_Draw_DestroyPic (qpic_t *pic, vulkan_ctx_t *ctx)
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{
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}
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qpic_t *
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Vulkan_Draw_PicFromWad (const char *name, vulkan_ctx_t *ctx)
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{
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qpic_t *wadpic = W_GetLumpName (name);
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if (!wadpic) {
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return 0;
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}
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return pic_data (name, wadpic->width, wadpic->height, wadpic->data, ctx);
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}
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qpic_t *
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Vulkan_Draw_CachePic (const char *path, qboolean alpha, vulkan_ctx_t *ctx)
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{
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qpic_t *p;
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qpic_t *pic;
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cachepic_t *cpic;
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if ((cpic = Hash_Find (pic_cache, path))) {
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return cpic->pic;
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}
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if (strlen (path) < 4 || strcmp (path + strlen (path) - 4, ".lmp")
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|| !(p = (qpic_t *) QFS_LoadFile (QFS_FOpenFile (path), 0))) {
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return 0;
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}
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pic = pic_data (path, p->width, p->height, p->data, ctx);
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free (p);
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cpic = new_cachepic (path, pic);
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Hash_Add (pic_cache, cpic);
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return pic;
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}
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void
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Vulkan_Draw_UncachePic (const char *path, vulkan_ctx_t *ctx)
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{
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Hash_Free (pic_cache, Hash_Del (pic_cache, path));
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}
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void
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Vulkan_Draw_TextBox (int x, int y, int width, int lines, byte alpha,
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vulkan_ctx_t *ctx)
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{
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}
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void
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Vulkan_Draw_Shutdown (vulkan_ctx_t *ctx)
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{
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qfv_device_t *device = ctx->device;
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qfv_devfuncs_t *dfunc = device->funcs;
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destroy_quad_buffers (ctx);
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dfunc->vkDestroyPipeline (device->dev, twod_pipeline, 0);
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QFV_DestroyScrap (draw_scrap);
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QFV_DestroyStagingBuffer (draw_stage);
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}
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void
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Vulkan_Draw_Init (vulkan_ctx_t *ctx)
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{
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qfv_device_t *device = ctx->device;
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qfv_devfuncs_t *dfunc = device->funcs;
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//FIXME move into struct
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pic_cache = Hash_NewTable (127, cachepic_getkey, cachepic_free, 0, 0);
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create_quad_buffers (ctx);
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draw_scrap = QFV_CreateScrap (device, 2048, QFV_RGBA);
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draw_stage = QFV_CreateStagingBuffer (device, 4 * 1024 * 1024);
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conchars_sampler = QFV_GetSampler (ctx, "quakepic");
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qpic_t *charspic = Draw_Font8x8Pic ();
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conchars = pic_data (0, charspic->width, charspic->height, charspic->data, ctx);
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byte white_block = 0xfe;
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white_pic = pic_data (0, 1, 1, &white_block, ctx);
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flush_draw_scrap (ctx);
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twod_pipeline = Vulkan_CreatePipeline (ctx, "twod");
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twod_layout = QFV_GetPipelineLayout (ctx, "twod");
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__auto_type layouts = QFV_AllocDescriptorSetLayoutSet (ctx->framebuffers.size, alloca);
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for (size_t i = 0; i < layouts->size; i++) {
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layouts->a[i] = QFV_GetDescriptorSetLayout (ctx, "twod");
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}
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__auto_type pool = QFV_GetDescriptorPool (ctx, "twod");
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VkDescriptorBufferInfo bufferInfo = {
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ctx->matrices.buffer_2d, 0, VK_WHOLE_SIZE
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};
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VkDescriptorImageInfo imageInfo = {
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conchars_sampler,
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QFV_ScrapImageView (draw_scrap),
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VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
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};
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size_t frames = ctx->framebuffers.size;
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__auto_type cmdBuffers = QFV_AllocCommandBufferSet (frames, alloca);
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QFV_AllocateCommandBuffers (device, ctx->cmdpool, 1, cmdBuffers);
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__auto_type sets = QFV_AllocateDescriptorSet (device, pool, layouts);
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for (size_t i = 0; i < frames; i++) {
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__auto_type frame = &ctx->framebuffers.a[i];
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frame->twodDescriptors = sets->a[i];
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VkWriteDescriptorSet write[] = {
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{ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, 0,
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frame->twodDescriptors, 0, 0, 1,
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VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
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0, &bufferInfo, 0 },
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{ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, 0,
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frame->twodDescriptors, 1, 0, 1,
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VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
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&imageInfo, 0, 0 },
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};
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dfunc->vkUpdateDescriptorSets (device->dev, 2, write, 0, 0);
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draw_cmdBuffer = frame->subCommand->size;
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DARRAY_APPEND (frame->subCommand, cmdBuffers->a[i]);
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}
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free (sets);
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}
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static inline void
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draw_pic (float x, float y, int w, int h, qpic_t *pic,
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int srcx, int srcy, int srcw, int srch,
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float *color)
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{
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if (num_quads + VERTS_PER_QUAD > MAX_QUADS) {
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return;
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}
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drawvert_t *verts = quad_verts + num_quads * VERTS_PER_QUAD;
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num_quads += VERTS_PER_QUAD;
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subpic_t *subpic = *(subpic_t **) pic->data;
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srcx += subpic->rect->x;
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srcy += subpic->rect->y;
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float size = subpic->size;
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float sl = (srcx + 0.03125) * size;
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float sr = (srcx + srcw - 0.03125) * size;
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float st = (srcy + 0.03125) * size;
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float sb = (srcy + srch - 0.03125) * size;
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verts[0].xy[0] = x;
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verts[0].xy[1] = y;
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verts[0].st[0] = sl;
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verts[0].st[1] = st;
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QuatCopy (color, verts[0].color);
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verts[1].xy[0] = x;
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verts[1].xy[1] = y + h;
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verts[1].st[0] = sl;
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verts[1].st[1] = sb;
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QuatCopy (color, verts[1].color);
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verts[2].xy[0] = x + w;
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verts[2].xy[1] = y;
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verts[2].st[0] = sr;
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verts[2].st[1] = st;
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QuatCopy (color, verts[2].color);
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verts[3].xy[0] = x + w;
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verts[3].xy[1] = y + h;
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verts[3].st[0] = sr;
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verts[3].st[1] = sb;
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QuatCopy (color, verts[3].color);
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}
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static inline void
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queue_character (int x, int y, byte chr, vulkan_ctx_t *ctx)
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{
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quat_t color = {1, 1, 1, 1};
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int cx, cy;
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cx = chr % 16;
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cy = chr / 16;
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draw_pic (x, y, 8, 8, conchars, cx * 8, cy * 8, 8, 8, color);
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}
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void
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Vulkan_Draw_Character (int x, int y, unsigned int chr, vulkan_ctx_t *ctx)
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{
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if (chr == ' ') {
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return;
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}
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if (y <= -8 || y >= vid.conheight) {
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return;
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}
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if (x <= -8 || x >= vid.conwidth) {
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return;
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}
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queue_character (x, y, chr, ctx);
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}
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void
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Vulkan_Draw_String (int x, int y, const char *str, vulkan_ctx_t *ctx)
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{
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byte chr;
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if (!str || !str[0]) {
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return;
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}
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if (y <= -8 || y >= vid.conheight) {
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return;
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}
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while (*str) {
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if ((chr = *str++) != ' ' && x >= -8 && x < vid.conwidth) {
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queue_character (x, y, chr, ctx);
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}
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x += 8;
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}
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}
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void
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Vulkan_Draw_nString (int x, int y, const char *str, int count,
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vulkan_ctx_t *ctx)
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{
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byte chr;
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if (!str || !str[0]) {
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return;
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}
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if (y <= -8 || y >= vid.conheight) {
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return;
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}
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while (count-- > 0 && *str) {
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if ((chr = *str++) != ' ' && x >= -8 && x < vid.conwidth) {
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queue_character (x, y, chr, ctx);
|
|
}
|
|
x += 8;
|
|
}
|
|
}
|
|
|
|
void
|
|
Vulkan_Draw_AltString (int x, int y, const char *str, vulkan_ctx_t *ctx)
|
|
{
|
|
byte chr;
|
|
|
|
if (!str || !str[0]) {
|
|
return;
|
|
}
|
|
if (y <= -8 || y >= vid.conheight) {
|
|
return;
|
|
}
|
|
while (*str) {
|
|
if ((chr = *str++ | 0x80) != (' ' | 0x80)
|
|
&& x >= -8 && x < vid.conwidth) {
|
|
queue_character (x, y, chr, ctx);
|
|
}
|
|
x += 8;
|
|
}
|
|
}
|
|
|
|
void
|
|
Vulkan_Draw_CrosshairAt (int ch, int x, int y, vulkan_ctx_t *ctx)
|
|
{
|
|
}
|
|
|
|
void
|
|
Vulkan_Draw_Crosshair (vulkan_ctx_t *ctx)
|
|
{
|
|
}
|
|
|
|
void
|
|
Vulkan_Draw_Pic (int x, int y, qpic_t *pic, vulkan_ctx_t *ctx)
|
|
{
|
|
static quat_t color = { 1, 1, 1, 1};
|
|
draw_pic (x, y, pic->width, pic->height, pic,
|
|
0, 0, pic->width, pic->height, color);
|
|
}
|
|
|
|
void
|
|
Vulkan_Draw_Picf (float x, float y, qpic_t *pic, vulkan_ctx_t *ctx)
|
|
{
|
|
static quat_t color = { 1, 1, 1, 1};
|
|
draw_pic (x, y, pic->width, pic->height, pic,
|
|
0, 0, pic->width, pic->height, color);
|
|
}
|
|
|
|
void
|
|
Vulkan_Draw_SubPic (int x, int y, qpic_t *pic,
|
|
int srcx, int srcy, int width, int height,
|
|
vulkan_ctx_t *ctx)
|
|
{
|
|
static quat_t color = { 1, 1, 1, 1};
|
|
draw_pic (x, y, width, height, pic, srcx, srcy, width, height, color);
|
|
}
|
|
|
|
void
|
|
Vulkan_Draw_ConsoleBackground (int lines, byte alpha, vulkan_ctx_t *ctx)
|
|
{
|
|
}
|
|
|
|
void
|
|
Vulkan_Draw_TileClear (int x, int y, int w, int h, vulkan_ctx_t *ctx)
|
|
{
|
|
}
|
|
|
|
void
|
|
Vulkan_Draw_Fill (int x, int y, int w, int h, int c, vulkan_ctx_t *ctx)
|
|
{
|
|
quat_t color;
|
|
|
|
VectorScale (vid.palette + c * 3, 1.0f/255.0f, color);
|
|
color[3] = 1;
|
|
draw_pic (x, y, w, h, white_pic, 0, 0, 1, 1, color);
|
|
}
|
|
|
|
static inline void
|
|
draw_blendscreen (quat_t color)
|
|
{
|
|
draw_pic (0, 0, vid.conwidth, vid.conheight, white_pic, 0, 0, 1, 1, color);
|
|
}
|
|
|
|
void
|
|
Vulkan_Draw_FadeScreen (vulkan_ctx_t *ctx)
|
|
{
|
|
static quat_t color = { 0, 0, 0, 0.7 };
|
|
draw_blendscreen (color);
|
|
}
|
|
|
|
void
|
|
Vulkan_Set2D (vulkan_ctx_t *ctx)
|
|
{
|
|
}
|
|
|
|
void
|
|
Vulkan_Set2DScaled (vulkan_ctx_t *ctx)
|
|
{
|
|
}
|
|
|
|
void
|
|
Vulkan_End2D (vulkan_ctx_t *ctx)
|
|
{
|
|
}
|
|
|
|
void
|
|
Vulkan_DrawReset (vulkan_ctx_t *ctx)
|
|
{
|
|
}
|
|
|
|
void
|
|
Vulkan_FlushText (vulkan_ctx_t *ctx)
|
|
{
|
|
if (draw_stage->offset) {
|
|
flush_draw_scrap (ctx);
|
|
}
|
|
qfv_device_t *device = ctx->device;
|
|
qfv_devfuncs_t *dfunc = device->funcs;
|
|
__auto_type frame = &ctx->framebuffers.a[ctx->curFrame];
|
|
VkCommandBuffer cmd = frame->subCommand->a[draw_cmdBuffer];
|
|
|
|
VkMappedMemoryRange range = {
|
|
VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, 0,
|
|
quad_memory, 0, num_quads * VERTS_PER_QUAD * sizeof (drawvert_t),
|
|
};
|
|
dfunc->vkFlushMappedMemoryRanges (device->dev, 1, &range);
|
|
|
|
dfunc->vkResetCommandBuffer (cmd, 0);
|
|
VkCommandBufferInheritanceInfo inherit = {
|
|
VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO, 0,
|
|
ctx->renderpass.renderpass, 0,
|
|
frame->framebuffer,
|
|
0, 0, 0
|
|
};
|
|
VkCommandBufferBeginInfo beginInfo = {
|
|
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, 0,
|
|
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
|
|
| VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT, &inherit,
|
|
};
|
|
dfunc->vkBeginCommandBuffer (cmd, &beginInfo);
|
|
|
|
dfunc->vkCmdBindPipeline (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
|
|
twod_pipeline);
|
|
VkViewport viewport = {0, 0, vid.width, vid.height, 0, 1};
|
|
VkRect2D scissor = { {0, 0}, {vid.width, vid.height} };
|
|
dfunc->vkCmdSetViewport (cmd, 0, 1, &viewport);
|
|
dfunc->vkCmdSetScissor (cmd, 0, 1, &scissor);
|
|
VkDeviceSize offsets[] = {0};
|
|
dfunc->vkCmdBindVertexBuffers (cmd, 0, 1, &quad_vert_buffer, offsets);
|
|
dfunc->vkCmdBindIndexBuffer (cmd, quad_ind_buffer, 0,
|
|
VK_INDEX_TYPE_UINT32);
|
|
VkDescriptorSet set = frame->twodDescriptors;
|
|
VkPipelineLayout layout = twod_layout;
|
|
dfunc->vkCmdBindDescriptorSets (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
|
|
layout, 0, 1, &set, 0, 0);
|
|
dfunc->vkCmdDrawIndexed (cmd, num_quads * INDS_PER_QUAD, 1, 0, 0, 0);
|
|
|
|
dfunc->vkEndCommandBuffer (cmd);
|
|
|
|
num_quads = 0;
|
|
}
|
|
|
|
void
|
|
Vulkan_Draw_BlendScreen (quat_t color, vulkan_ctx_t *ctx)
|
|
{
|
|
if (color[3]) {
|
|
draw_blendscreen (color);
|
|
}
|
|
}
|