quakeforge/libs/models
Bill Currie 119e9766b9 [iqm] Use 32-bit indices for large models
That is, those with more than 65520 vertices. Not properly supported for
sw or gl, and glsl isn't rendering properly for some reason (renderdoc
does see the meshes, though, so maybe depth or winding issues).
2024-01-09 13:36:46 +09:00
..
alias [vulkan] Free the alias model resource block 2024-01-03 12:39:54 +09:00
brush Fix most of the hacks for clang 2023-08-11 18:29:30 +09:00
iqm [iqm] Use 32-bit indices for large models 2024-01-09 13:36:46 +09:00
sprite [vulkan] Fix a silly typo 2023-06-25 00:20:19 +09:00
test [build] Implement tracy memory zones 2024-01-05 11:50:48 +09:00
clip_hull.c [mode] Go back to using dclipnode_t everywhere 2022-05-19 15:16:53 +09:00
fullbright.c [model] Swap fullbright/top/bottom color func params 2021-12-24 06:45:13 +09:00
gl_model_fullbright.c [model] Swap fullbright/top/bottom color func params 2021-12-24 06:45:13 +09:00
gl_skin.c Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
glsl_skin.c Do a const-correctness run on palettes. 2013-01-27 19:57:40 +09:00
Makemodule.am [models] Include fullbright in vulkan lib 2022-09-22 13:04:26 +09:00
model.c Clean up about 12000 allocations 2024-01-05 11:50:48 +09:00
null_model.c [model] Remove empty brush model functions 2021-01-19 08:26:53 +09:00
portal.c [mode] Go back to using dclipnode_t everywhere 2022-05-19 15:16:53 +09:00
skin.c Clean up about 12000 allocations 2024-01-05 11:50:48 +09:00
sw_skin.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
trace.c Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
vulkan_skin.c [model] Build vulkan model libs 2021-01-19 14:12:49 +09:00
winding.c Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00