quakeforge/tools/qfcc/include/glsl-lang.h
Bill Currie 7a2027276b [qfcc] Use a separate enum for glsl interfaces
While technically storage classes, they shouldn't pollute other
languages. It's a bit hacky mixing enums in one value, but having some
macros helps.
2024-09-09 11:40:57 +09:00

77 lines
2 KiB
C

/*
glsl-lang.h
Shared stuff for glsl
Copyright (C) 2024 Bill Currie <bill@taniwha.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifndef __glsl_lang_h
#define __glsl_lang_h
void glsl_init_comp (void);
void glsl_init_vert (void);
void glsl_init_tesc (void);
void glsl_init_tese (void);
void glsl_init_geom (void);
void glsl_init_frag (void);
int glsl_parse_string (const char *str);
typedef struct language_s language_t;
extern language_t lang_glsl_comp;
extern language_t lang_glsl_vert;
extern language_t lang_glsl_tesc;
extern language_t lang_glsl_tese;
extern language_t lang_glsl_geom;
extern language_t lang_glsl_frag;
typedef enum glsl_interface_e : unsigned {
glsl_in,
glsl_out,
glsl_uniform,
glsl_buffer,
glsl_shared,
glsl_num_interfaces
} glsl_interface_t;
#define glsl_iftype_from_sc(sc) ((glsl_interface_t)((sc) - sc_in))
#define glsl_sc_from_iftype(it) (((storage_class_t)(it)) + sc_in)
typedef struct glsl_block_s {
struct glsl_block_s *next;
const char *name;
struct symtab_s *members;
struct symbol_s *instance_name;
} glsl_block_t;
struct specifier_s;
void glsl_block_clear (void);
void glsl_declare_block (struct specifier_s spec, struct symbol_s *block_sym,
struct symbol_s *instance_name);
bool glsl_on_include (const char *name);
void glsl_include (int behavior, void *scanner);
void glsl_multiview (int behavior, void *scanner);
#endif//__glsl_lang_h