quakeforge/include/QF/scene/component.h
Bill Currie b607fe0878 [scene] Add has/get component functions
And define nullent as 0 is a valid entity.
2022-10-21 19:12:20 +09:00

210 lines
5.8 KiB
C

/*
component.h
Component management
Copyright (C) 2022 Bill Currie <bill@taniwha.org>
Author: Bill Currie <bill@taniwha.org>
Date: 2022/10/07
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifndef __QF_scene_component_h
#define __QF_scene_component_h
#include <string.h>
#include <stdlib.h>
#include "QF/qtypes.h"
/** \defgroup component Entity Component System
\ingroup utils
*/
///@{
#define ENT_GROW 1024
#define COMP_GROW 128
#define ENT_IDBITS 20
#define nullent (~0u)
typedef struct ecs_pool_s {
uint32_t *sparse; // indexed by entity id, holds index to dense/data
uint32_t *dense; // holds entity id
void *data; // component data
uint32_t count; // number of components/dense entity ids
uint32_t max_count; // current capacity for components/entity ids
} ecs_pool_t;
typedef struct component_s {
size_t size;
void (*create) (void *);
void (*destroy) (void *);
const char *name;
} component_t;
typedef struct ecs_registry_s {
uint32_t *entities;
uint32_t next;
uint32_t available;
uint32_t num_entities;
uint32_t max_entities;
const component_t *components;
ecs_pool_t *comp_pools;
uint32_t num_components;
} ecs_registry_t;
#define COMPINLINE GNU89INLINE inline
COMPINLINE void Component_ResizeArray (const component_t *component,
void **array, uint32_t count);
COMPINLINE void Component_MoveElements (const component_t *component,
void *array, uint32_t dstIndex,
uint32_t srcIndex, uint32_t count);
COMPINLINE void Component_CopyElements (const component_t *component,
void *dstArray, uint32_t dstIndex,
const void *srcArray, uint32_t srcIndex,
uint32_t count);
COMPINLINE void Component_CreateElements (const component_t *component,
void *array,
uint32_t index, uint32_t count);
COMPINLINE void Component_DestroyElements (const component_t *component,
void *array,
uint32_t index, uint32_t count);
COMPINLINE uint32_t Ent_Index (uint32_t id);
COMPINLINE uint32_t Ent_Generation (uint32_t id);
COMPINLINE uint32_t Ent_NextGen (uint32_t id);
COMPINLINE int Ent_HasComponent (uint32_t ent, uint32_t comp,
ecs_registry_t *reg);
COMPINLINE void *Ent_GetComponent (uint32_t ent, uint32_t comp,
ecs_registry_t *reg);
#undef COMPINLINE
#ifndef IMPLEMENT_COMPONENT_Funcs
#define COMPINLINE GNU89INLINE inline
#else
#define COMPINLINE VISIBLE
#endif
COMPINLINE void
Component_ResizeArray (const component_t *component,
void **array, uint32_t count)
{
*array = realloc (*array, count * component->size);
}
COMPINLINE void
Component_MoveElements (const component_t *component,
void *array, uint32_t dstIndex, uint32_t srcIndex,
uint32_t count)
{
__auto_type dst = (byte *) array + dstIndex * component->size;
__auto_type src = (byte *) array + srcIndex * component->size;
memmove (dst, src, count * component->size);
}
COMPINLINE void
Component_CopyElements (const component_t *component,
void *dstArray, uint32_t dstIndex,
const void *srcArray, uint32_t srcIndex,
uint32_t count)
{
__auto_type dst = (byte *) dstArray + dstIndex * component->size;
__auto_type src = (byte *) srcArray + srcIndex * component->size;
memcpy (dst, src, count * component->size);
}
COMPINLINE void
Component_CreateElements (const component_t *component, void *array,
uint32_t index, uint32_t count)
{
if (component->create) {
for (uint32_t i = index; count-- > 0; i++) {
__auto_type dst = (byte *) array + i * component->size;
component->create (dst);
}
} else {
__auto_type dst = (byte *) array + index * component->size;
memset (dst, 0, count * component->size);
}
}
COMPINLINE void
Component_DestroyElements (const component_t *component, void *array,
uint32_t index, uint32_t count)
{
if (component->destroy) {
for (uint32_t i = index; count-- > 0; i++) {
__auto_type dst = (byte *) array + i * component->size;
component->destroy (dst);
}
}
}
COMPINLINE uint32_t
Ent_Index (uint32_t id)
{
return id & ((1 << ENT_IDBITS) - 1);
}
COMPINLINE uint32_t
Ent_Generation (uint32_t id)
{
return id & ~((1 << ENT_IDBITS) - 1);
}
COMPINLINE uint32_t
Ent_NextGen(uint32_t id)
{
return id + (1 << ENT_IDBITS);
}
COMPINLINE int
Ent_HasComponent (uint32_t ent, uint32_t comp, ecs_registry_t *reg)
{
uint32_t ind = reg->comp_pools[comp].sparse[Ent_Index (ent)];
return ind != nullent;
}
COMPINLINE void *
Ent_GetComponent (uint32_t ent, uint32_t comp, ecs_registry_t *reg)
{
const component_t *component = &reg->components[comp];
uint32_t ind = reg->comp_pools[comp].sparse[Ent_Index (ent)];
byte *data = reg->comp_pools[comp].data;
return data + ind * component->size;
}
ecs_registry_t *ECS_NewRegistry (void);
void ECS_DelRegistry (ecs_registry_t *registry);
void ECS_RegisterComponents (ecs_registry_t *registry,
const component_t *components, uint32_t count);
uint32_t ECS_NewEntity (ecs_registry_t *registry);
void ECS_DelEntity (ecs_registry_t *registry, uint32_t ent);
void Ent_AddComponent (uint32_t ent, uint32_t comp, ecs_registry_t *registry);
void Ent_RemoveComponent (uint32_t ent, uint32_t comp,
ecs_registry_t *registry);
///@}
#endif//__QF_scene_component_h