quakeforge/include/QF/input/event.h
Bill Currie 67483eea37 [input] Make event names easy to print
Handy for debugging and testing.
2021-11-22 14:59:32 +09:00

125 lines
2.7 KiB
C

/*
in_event.h
input event handling
Copyright (C) 2001 Bill Currie <bill@taniwha.org>
Author: Bill Currie <bill@taniwha.org>
Date: 2001/8/9
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifndef __QF_in_event_h
#define __QF_in_event_h
#include "QF/qtypes.h"
typedef struct {
int xpos, ypos;
int xlen, ylen;
} IE_app_window_event_t;
typedef enum {
ies_shift = 1,
ies_capslock = 2,
ies_control = 4,
ies_alt = 8,
} IE_shift;
typedef enum {
ie_mousedown,
ie_mouseup,
ie_mouseclick,
ie_mousemove,
ie_mouseauto,
} IE_mouse_type;
typedef struct {
IE_mouse_type type;
unsigned shift; ///< ored bit pattern of IE_shift
int x, y;
unsigned buttons;
int click;
} IE_mouse_event_t;
typedef struct {
int code;
int unicode;
unsigned shift; ///< ored bit pattern of IE_shift
} IE_key_event_t;
typedef struct {
void *data;
int devid;
int axis;
int value;
} IE_axis_event_t;
typedef struct {
void *data;
int devid;
int button;
int state;
} IE_button_event_t;
typedef struct {
int devid;
} IE_device_event_t;
#define IE_EVENT(event) ie_##event,
typedef enum {
#include "QF/input/event_names.h"
ie_event_count
} IE_event_type;
extern const char *ie_event_names[];
#define IE_broadcast_events (0 \
| (1 << ie_add_device) \
| (1 << ie_remove_device) \
| (1 << ie_app_gain_focus) \
| (1 << ie_app_lose_focus) \
| (1 << ie_app_window) \
)
typedef struct IE_event_s {
IE_event_type type;
uint64_t when;
union {
IE_app_window_event_t app_window;
IE_mouse_event_t mouse;
IE_key_event_t key;
IE_axis_event_t axis;
IE_button_event_t button;
IE_device_event_t device;
};
} IE_event_t;
typedef int ie_handler_t (const IE_event_t *, void *data);
int IE_Send_Event (const IE_event_t *event);
int IE_Add_Handler (ie_handler_t *event_handler, void *data);
void IE_Remove_Handler (int handle);
void IE_Set_Focus (int handle);
int IE_Get_Focus (void) __attribute__ ((pure));
#endif//__QF_in_event_h