quakeforge/libs
Bill Currie 008d80df67 s/IMT_DEFAULT/IMT_0/g for the constant and move the name-enum entry for
IMT_DEFAULT to the bottom of the list so that IMT_0 gets written as such
rather than IMT_DEFAULT.
Also, clean up nq's EF_* dlight creation a bit (haven't touched
EF_MUZZLEFLASH: undecided on what to do).
2001-09-05 21:22:55 +00:00
..
audio - Refine the Cache_Get callback, to use a void * instead of a char * 2001-08-31 12:22:45 +00:00
console s/IMT_DEFAULT/IMT_0/g for the constant and move the name-enum entry for 2001-09-05 21:22:55 +00:00
gamecode compile fixes for win32 and take the pruning shears to *sys*.c in qw and nq 2001-08-29 17:45:53 +00:00
gib fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
models turns out the sprite models are /not/ relocatable, so back out that change 2001-08-31 17:33:25 +00:00
util - Change QA_alloc to use variable-arguments, allowing for a much more 2001-09-05 18:23:38 +00:00
video s/IMT_DEFAULT/IMT_0/g for the constant and move the name-enum entry for 2001-09-05 21:22:55 +00:00
.gitignore looks like utils is more or less complete for now, except for some fixes in 2001-02-23 23:16:13 +00:00
Makefile.am the beginnings of the console lib (using plugins for the client/server type 2001-07-16 20:41:10 +00:00