quakeforge/libs
Bill Currie a7956c7311 [gamecode] Move format state into a state struct
This is the first step in reworking PR_Sprintf to use a state machine.
The goal is to make it more robust against errors and easier to extend
(eg, * width and precision).
2020-04-01 11:19:56 +09:00
..
audio [util] Make hash-tables semi-thread-safe 2020-03-25 15:43:16 +09:00
client Fix a pile of automake deprecation warnings. 2013-11-24 13:11:50 +09:00
console [util] Make hash-tables semi-thread-safe 2020-03-25 15:43:16 +09:00
gamecode [gamecode] Move format state into a state struct 2020-04-01 11:19:56 +09:00
gib [util] Make hash-tables semi-thread-safe 2020-03-25 15:43:16 +09:00
image Separate file search from loading. 2014-01-28 16:22:05 +09:00
models [util] Make hash-tables semi-thread-safe 2020-03-25 15:43:16 +09:00
net Do a pure/const/noreturn/format attribute pass. 2018-10-09 12:42:21 +09:00
qw Fix a pile of automake deprecation warnings. 2013-11-24 13:11:50 +09:00
ruamoko [ruamoko] Tag object memory with the class name 2020-03-31 16:43:10 +09:00
util [ruamoko] Tag object memory with the class name 2020-03-31 16:43:10 +09:00
video [util] Make hash-tables semi-thread-safe 2020-03-25 15:43:16 +09:00
Makefile.am Avoid building unneeded libs. 2012-08-20 14:12:20 +09:00