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https://git.code.sf.net/p/quake/quakeforge
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So I don't have to keep duplicating file names all over the place, I've decided to use the "dox" extension on text files that are formatted for doxygen processing. This way, doxygen can search for them using wildcards, and unformated text files won't cause any headaches.
21 lines
634 B
Text
21 lines
634 B
Text
//unfortunatly, have to wrap the docs in a C comment for doxygen
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/**
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\mainpage QuakeForge
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QuakeForge is a 3D graphics game engine based on
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<a href="http://www.idsoftware.com/">id Software's</a> legendary
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Quake and QuakeWorld game engine. Our purpose? To improve the state of the
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game by improving the engine and making it accessable to the largest number
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of players we can.
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\li \subpage build-install
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\li \subpage faq
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\li \subpage key_binding
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\li \subpage cshift_cvars
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\li \subpage filesystem
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\li \subpage dirconf
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\li \subpage qw_cap_spec
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\li \subpage qw_download_spec
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\li \subpage server_timestampes
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\li \subpage qtv_overview
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*/
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