quakeforge/libs/video/targets/vid.c
Bill Currie 3cb0f3e183 Remove viddef in favor of vid in the renderers.
This fixes the status bar refresh issues in sw. The problem was that with
two viddef's hanging around, things got a little confused and recalc_refdef
wasn't getting into the renderer.
2013-01-16 11:23:47 +09:00

307 lines
8.1 KiB
C

/*
vid.c
general video driver functions
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include <math.h>
#include "QF/console.h"
#include "QF/cvar.h"
#include "QF/mathlib.h"
#include "QF/qargs.h"
#include "QF/sys.h"
#include "QF/va.h"
#include "compat.h"
#include "vid_internal.h"
/* Software and hardware gamma support */
#define viddef (*r_data->vid)
byte *vid_colormap;
cvar_t *vid_gamma;
cvar_t *vid_system_gamma;
cvar_t *con_width; // FIXME: Try to move with rest of con code
cvar_t *con_height; // FIXME: Try to move with rest of con code
qboolean vid_gamma_avail; // hardware gamma availability
VISIBLE unsigned int d_8to24table[256];
/* Screen size */
cvar_t *vid_width;
cvar_t *vid_height;
cvar_t *vid_aspect;
cvar_t *vid_fullscreen;
static void
vid_aspect_f (cvar_t *var)
{
const char *p = strchr (var->string, ':');
float w, h;
if (p) {
w = atof (var->string);
h = atof (p + 1);
if (w > 0.0 && h > 0.0) {
var->vec[0] = w;
var->vec[1] = h;
return;
}
}
Sys_Printf ("badly formed aspect ratio: %s. Using default 4:3\n",
var->string);
var->vec[0] = 4.0;
var->vec[1] = 3.0;
}
void
VID_GetWindowSize (int def_w, int def_h)
{
int pnum, conheight;
vid_width = Cvar_Get ("vid_width", va ("%d", def_w), CVAR_NONE, NULL,
"screen width");
vid_height = Cvar_Get ("vid_height", va ("%d", def_h), CVAR_NONE, NULL,
"screen height");
vid_aspect = Cvar_Get ("vid_aspect", "4:3", CVAR_ROM, vid_aspect_f,
"Physical screen aspect ratio in \"width:height\" format. "
"Common values are 4:3, 5:3, 8:5, 16:9, but any width:height "
"measurement will do (eg, 475:296.875 the approximate dimentions "
"in mm of the display area of a certain monitor)");
if ((pnum = COM_CheckParm ("-width"))) {
if (pnum >= com_argc - 1)
Sys_Error ("VID: -width <width>");
Cvar_Set (vid_width, com_argv[pnum + 1]);
if (!vid_width->int_val)
Sys_Error ("VID: Bad window width");
}
if ((pnum = COM_CheckParm ("-height"))) {
if (pnum >= com_argc - 1)
Sys_Error ("VID: -height <height>");
Cvar_Set (vid_height, com_argv[pnum + 1]);
if (!vid_height->int_val)
Sys_Error ("VID: Bad window height");
}
if ((pnum = COM_CheckParm ("-winsize"))) {
if (pnum >= com_argc - 2)
Sys_Error ("VID: -winsize <width> <height>");
Cvar_Set (vid_width, com_argv[pnum + 1]);
Cvar_Set (vid_height, com_argv[pnum + 2]);
if (!vid_width->int_val || !vid_height->int_val)
Sys_Error ("VID: Bad window width/height");
}
Cvar_SetFlags (vid_width, vid_width->flags | CVAR_ROM);
Cvar_SetFlags (vid_height, vid_height->flags | CVAR_ROM);
viddef.width = vid_width->int_val;
viddef.height = vid_height->int_val;
viddef.aspect = ((vid_aspect->vec[0] * viddef.height)
/ (vid_aspect->vec[1] * viddef.width));
con_width = Cvar_Get ("con_width", va ("%d", viddef.width), CVAR_NONE,
NULL, "console effective width (GL only)");
if ((pnum = COM_CheckParm ("-conwidth"))) {
if (pnum >= com_argc - 1)
Sys_Error ("VID: -conwidth <width>");
Cvar_Set (con_width, com_argv[pnum + 1]);
}
// make con_width a multiple of 8 and >= 320
Cvar_Set (con_width, va ("%d", max (con_width->int_val & ~7, 320)));
Cvar_SetFlags (con_width, con_width->flags | CVAR_ROM);
viddef.conwidth = con_width->int_val;
conheight = (viddef.conwidth * vid_aspect->vec[1]) / vid_aspect->vec[0];
con_height = Cvar_Get ("con_height", va ("%d", conheight), CVAR_NONE, NULL,
"console effective height (GL only)");
if ((pnum = COM_CheckParm ("-conheight"))) {
if (pnum >= com_argc - 1)
Sys_Error ("VID: -conheight <width>");
Cvar_Set (con_height, com_argv[pnum + 1]);
}
// make con_height >= 200
Cvar_Set (con_height, va ("%d", max (con_height->int_val, 200)));
Cvar_SetFlags (con_height, con_height->flags | CVAR_ROM);
viddef.conheight = con_height->int_val;
Con_CheckResize (); // Now that we have a window size, fix console
}
/* GAMMA FUNCTIONS */
static void
VID_BuildGammaTable (double gamma)
{
int i;
if (gamma == 1.0) { // linear, don't bother with the math
for (i = 0; i < 256; i++) {
viddef.gammatable[i] = i;
}
} else {
double g = 1.0 / gamma;
int v;
for (i = 0; i < 256; i++) { // Build/update gamma lookup table
v = (int) ((255.0 * pow ((double) i / 255.0, g)) + 0.5);
viddef.gammatable[i] = bound (0, v, 255);
}
}
}
/*
VID_UpdateGamma
This is a callback to update the palette or system gamma whenever the
vid_gamma Cvar is changed.
*/
void
VID_UpdateGamma (cvar_t *vid_gamma)
{
double gamma = bound (0.1, vid_gamma->value, 9.9);
viddef.recalc_refdef = 1; // force a surface cache flush
if (vid_gamma_avail && vid_system_gamma->int_val) { // Have system, use it
Sys_MaskPrintf (SYS_VID, "Setting hardware gamma to %g\n", gamma);
VID_BuildGammaTable (1.0); // hardware gamma wants a linear palette
VID_SetGamma (gamma);
memcpy (viddef.palette, viddef.basepal, 256 * 3);
} else { // We have to hack the palette
int i;
Sys_MaskPrintf (SYS_VID, "Setting software gamma to %g\n", gamma);
VID_BuildGammaTable (gamma);
for (i = 0; i < 256 * 3; i++)
viddef.palette[i] = viddef.gammatable[viddef.basepal[i]];
viddef.set_palette (viddef.palette); // update with the new palette
}
}
/*
VID_InitGamma
Initialize the vid_gamma Cvar, and set up the palette
*/
void
VID_InitGamma (unsigned char *pal)
{
int i;
double gamma = 1.0;
viddef.gammatable = malloc (256);
viddef.basepal = pal;
viddef.palette = malloc (256 * 3);
if ((i = COM_CheckParm ("-gamma"))) {
gamma = atof (com_argv[i + 1]);
}
gamma = bound (0.1, gamma, 9.9);
vid_gamma = Cvar_Get ("vid_gamma", va ("%f", gamma), CVAR_ARCHIVE,
VID_UpdateGamma, "Gamma correction");
VID_BuildGammaTable (vid_gamma->value);
}
void
VID_InitBuffers (void)
{
int buffersize, zbuffersize, cachesize = 1;
// No console scaling in the sw renderer
viddef.conwidth = viddef.width;
viddef.conheight = viddef.height;
Con_CheckResize ();
// Calculate the sizes we want first
buffersize = viddef.rowbytes * viddef.height;
zbuffersize = viddef.width * viddef.height * sizeof (*viddef.zbuffer);
if (viddef.surf_cache_size)
cachesize = viddef.surf_cache_size (viddef.width, viddef.height);
// Free the old z-buffer
if (viddef.zbuffer) {
free (viddef.zbuffer);
viddef.zbuffer = NULL;
}
// Free the old surface cache
if (viddef.surfcache) {
if (viddef.flush_caches)
viddef.flush_caches ();
free (viddef.surfcache);
viddef.surfcache = NULL;
}
if (viddef.do_screen_buffer) {
viddef.do_screen_buffer ();
} else {
// Free the old screen buffer
if (viddef.buffer) {
free (viddef.buffer);
viddef.conbuffer = viddef.buffer = NULL;
}
// Allocate the new screen buffer
viddef.conbuffer = viddef.buffer = calloc (buffersize, 1);
if (!viddef.conbuffer) {
Sys_Error ("Not enough memory for video mode");
}
}
// Allocate the new z-buffer
viddef.zbuffer = calloc (zbuffersize, 1);
if (!viddef.zbuffer) {
free (viddef.buffer);
viddef.conbuffer = viddef.buffer = NULL;
Sys_Error ("Not enough memory for video mode");
}
// Allocate the new surface cache; free the z-buffer if we fail
viddef.surfcache = calloc (cachesize, 1);
if (!viddef.surfcache) {
free (viddef.buffer);
free (viddef.zbuffer);
viddef.conbuffer = viddef.buffer = NULL;
viddef.zbuffer = NULL;
Sys_Error ("Not enough memory for video mode");
}
if (viddef.init_caches)
viddef.init_caches (viddef.surfcache, cachesize);
}