quakeforge/libs/console/menu.c
Bill Currie 4518e6af91 First stab at implementing autorelease.
It's probably nowhere near right, but probably ok for now (I need to study
the GNUStep code). I'm unhappy with the menu code hook, but it will have
to do for now.
2010-11-24 17:01:18 +09:00

706 lines
15 KiB
C

/*
menu.c
Menu support code and interface to QC
Copyright (C) 2001 Bill Currie
Author: Bill Currie
Date: 2002/1/18
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
static __attribute__ ((used)) const char rcsid[] =
"$Id$";
#include <stdlib.h>
#include <string.h>
#include "QF/cmd.h"
#include "QF/console.h"
#include "QF/csqc.h"
#include "QF/cvar.h"
#include "QF/draw.h"
#include "QF/hash.h"
#include "QF/plugin.h"
#include "QF/progs.h"
#include "QF/quakefs.h"
#include "QF/render.h"
#include "QF/ruamoko.h"
#include "QF/sound.h"
#include "QF/sys.h"
#include "QF/view.h"
typedef struct menu_pic_s {
struct menu_pic_s *next;
int x, y;
int srcx, srcy, width, height;
const char *name;
} menu_pic_t;
typedef struct menu_item_s {
struct menu_item_s *parent;
struct menu_item_s **items;
int num_items;
int max_items;
int cur_item;
int x, y;
func_t func;
func_t cursor;
func_t keyevent;
func_t draw;
func_t enter_hook;
func_t leave_hook;
unsigned fadescreen:1;
unsigned allkeys:1;
const char *text;
menu_pic_t *pics;
} menu_item_t;
static cvar_t *confirm_quit;
static progs_t menu_pr_state;
static menu_item_t *menu;
static hashtab_t *menu_hash;
static func_t menu_init;
static func_t menu_quit;
static func_t menu_draw_hud;
static func_t menu_post;
static const char *top_menu;
static void
run_menu_post (void)
{
PR_ExecuteProgram (&menu_pr_state, menu_post);
}
static int
menu_resolve_globals (progs_t *pr)
{
const char *sym;
ddef_t *def;
dfunction_t *f;
if (!(f = PR_FindFunction (pr, sym = "menu_init")))
goto error;
menu_init = (func_t) (f - menu_pr_state.pr_functions);
if (!(f = PR_FindFunction (pr, sym = "menu_draw_hud")))
goto error;
menu_draw_hud = (func_t) (f - pr->pr_functions);
if (!(f = PR_FindFunction (pr, sym = "menu_post")))
goto error;
menu_post = (func_t) (f - pr->pr_functions);
if (!(def = PR_FindGlobal (pr, sym = "time")))
goto error;
menu_pr_state.globals.time = &G_FLOAT (pr, def->ofs);
return 1;
error:
Sys_Printf ("%s: undefined symbol %s\n", pr->progs_name, sym);
return 0;
}
static const char *
menu_get_key (void *m, void *unused)
{
return ((menu_item_t *) m)->text;
}
static void
menu_free (void *_m, void *unused)
{
int i;
menu_item_t *m = (menu_item_t *) _m;
if (m->text)
free ((char *) m->text);
if (m->parent) {
// remove self from parent list to avoid double frees
for (i = 0; i < m->parent->num_items; i++)
if (m->parent->items[i] == m)
m->parent->items[i] = 0;
}
if (m->items) {
for (i = 0; i < m->num_items; i++)
if (m->items[i]) {
m->items[i]->parent = 0;
if (m->items[i]->text)
Hash_Del (menu_hash, m->items[i]->text);
menu_free (m->items[i], 0);
}
free (m->items);
}
while (m->pics) {
menu_pic_t *p = m->pics;
m->pics = p->next;
if (p->name)
free ((char *) p->name);
free (p);
}
free (m);
}
static void
menu_add_item (menu_item_t *m, menu_item_t *i)
{
if (m->num_items == m->max_items) {
m->items = realloc (m->items,
(m->max_items + 8) * sizeof (menu_item_t *));
m->max_items += 8;
}
i->parent = m;
m->items[m->num_items++] = i;
}
static void
menu_pic (int x, int y, const char *name,
int srcx, int srcy, int width, int height)
{
menu_pic_t *pic = malloc (sizeof (menu_pic_t));
pic->x = x;
pic->y = y;
pic->name = strdup (name);
pic->srcx = srcx;
pic->srcy = srcy;
pic->width = width;
pic->height = height;
pic->next = menu->pics;
menu->pics = pic;
}
static void
bi_Menu_Begin (progs_t *pr)
{
int x = P_INT (pr, 0);
int y = P_INT (pr, 1);
const char *text = P_GSTRING (pr, 2);
menu_item_t *m = calloc (sizeof (menu_item_t), 1);
m->x = x;
m->y = y;
m->text = text && text[0] ? strdup (text) : 0;
if (menu)
menu_add_item (menu, m);
menu = m;
if (m->text)
Hash_Add (menu_hash, m);
}
static void
bi_Menu_FadeScreen (progs_t *pr)
{
menu->fadescreen = P_INT (pr, 0);
}
static void
bi_Menu_Draw (progs_t *pr)
{
menu->draw = P_FUNCTION (pr, 0);
}
static void
bi_Menu_EnterHook (progs_t *pr)
{
menu->enter_hook = P_FUNCTION (pr, 0);
}
static void
bi_Menu_LeaveHook (progs_t *pr)
{
menu->leave_hook = P_FUNCTION (pr, 0);
}
static void
bi_Menu_Pic (progs_t *pr)
{
int x = P_INT (pr, 0);
int y = P_INT (pr, 1);
const char *name = P_GSTRING (pr, 2);
menu_pic (x, y, name, 0, 0, -1, -1);
}
static void
bi_Menu_SubPic (progs_t *pr)
{
int x = P_INT (pr, 0);
int y = P_INT (pr, 1);
const char *name = P_GSTRING (pr, 2);
int srcx = P_INT (pr, 3);
int srcy = P_INT (pr, 4);
int width = P_INT (pr, 5);
int height = P_INT (pr, 6);
menu_pic (x, y, name, srcx, srcy, width, height);
}
static void
bi_Menu_CenterPic (progs_t *pr)
{
int x = P_INT (pr, 0);
int y = P_INT (pr, 1);
const char *name = P_GSTRING (pr, 2);
qpic_t *qpic = Draw_CachePic (name, 1);
if (!qpic)
return;
menu_pic (x - qpic->width / 2, y, name, 0, 0, -1, -1);
}
static void
bi_Menu_CenterSubPic (progs_t *pr)
{
int x = P_INT (pr, 0);
int y = P_INT (pr, 1);
const char *name = P_GSTRING (pr, 2);
qpic_t *qpic = Draw_CachePic (name, 1);
int srcx = P_INT (pr, 3);
int srcy = P_INT (pr, 4);
int width = P_INT (pr, 5);
int height = P_INT (pr, 6);
if (!qpic)
return;
menu_pic (x - qpic->width / 2, y, name, srcx, srcy, width, height);
}
static void
bi_Menu_Item (progs_t *pr)
{
int x = P_INT (pr, 0);
int y = P_INT (pr, 1);
const char *text = P_GSTRING (pr, 2);
func_t func = P_FUNCTION (pr, 3);
int allkeys = P_INT (pr, 4);
menu_item_t *mi = calloc (sizeof (menu_item_t), 1);
mi->x = x;
mi->y = y;
mi->text = text && text[0] ? strdup (text) : 0;
mi->func = func;
mi->parent = menu;
mi->allkeys = allkeys;
menu_add_item (menu, mi);
}
static void
bi_Menu_Cursor (progs_t *pr)
{
func_t func = P_FUNCTION (pr, 0);
menu->cursor = func;
}
static void
bi_Menu_KeyEvent (progs_t *pr)
{
func_t func = P_FUNCTION (pr, 0);
menu->keyevent = func;
}
static void
bi_Menu_End (progs_t *pr)
{
menu = menu->parent;
}
static void
bi_Menu_TopMenu (progs_t *pr)
{
const char *name = P_GSTRING (pr, 0);
if (top_menu)
free ((char *) top_menu);
top_menu = strdup (name);
}
static void
bi_Menu_SelectMenu (progs_t *pr)
{
const char *name = P_GSTRING (pr, 0);
menu = 0;
if (name && *name)
menu = Hash_Find (menu_hash, name);
if (menu) {
key_dest = key_menu;
game_target = IMT_CONSOLE;
if (menu->enter_hook) {
PR_ExecuteProgram (&menu_pr_state, menu->enter_hook);
run_menu_post ();
}
} else {
if (name && *name)
Sys_Printf ("no menu \"%s\"\n", name);
if (con_data.force_commandline) {
key_dest = key_console;
game_target = IMT_CONSOLE;
} else {
key_dest = key_game;
game_target = IMT_0;
}
}
}
static void
bi_Menu_SetQuit (progs_t *pr)
{
func_t func = P_FUNCTION (pr, 0);
menu_quit = func;
}
static void
bi_Menu_Quit (progs_t *pr)
{
if (con_data.quit)
con_data.quit ();
Sys_Quit ();
}
static void
bi_Menu_GetIndex (progs_t *pr)
{
if (menu) {
R_INT (pr) = menu->cur_item;
} else {
R_INT (pr) = -1;
}
}
static void
togglemenu_f (void)
{
if (menu)
Menu_Leave ();
else
Menu_Enter ();
}
static void
quit_f (void)
{
int ret;
if (confirm_quit->int_val && menu_quit) {
PR_ExecuteProgram (&menu_pr_state, menu_quit);
ret = R_INT (&menu_pr_state);
run_menu_post ();
if (!ret)
return;
}
bi_Menu_Quit (&menu_pr_state);
}
static void *
menu_allocate_progs_mem (progs_t *pr, int size)
{
return malloc (size);
}
static void
menu_free_progs_mem (progs_t *pr, void *mem)
{
free (mem);
}
static void *
menu_load_file (progs_t *pr, const char *path)
{
return QFS_LoadFile (path, 0);
}
static builtin_t builtins[] = {
{"Menu_Begin", bi_Menu_Begin, -1},
{"Menu_FadeScreen", bi_Menu_FadeScreen, -1},
{"Menu_Draw", bi_Menu_Draw, -1},
{"Menu_EnterHook", bi_Menu_EnterHook, -1},
{"Menu_LeaveHook", bi_Menu_LeaveHook, -1},
{"Menu_Pic", bi_Menu_Pic, -1},
{"Menu_SubPic", bi_Menu_SubPic, -1},
{"Menu_CenterPic", bi_Menu_CenterPic, -1},
{"Menu_CenterSubPic", bi_Menu_CenterSubPic, -1},
{"Menu_Item", bi_Menu_Item, -1},
{"Menu_Cursor", bi_Menu_Cursor, -1},
{"Menu_KeyEvent", bi_Menu_KeyEvent, -1},
{"Menu_End", bi_Menu_End, -1},
{"Menu_TopMenu", bi_Menu_TopMenu, -1},
{"Menu_SelectMenu", bi_Menu_SelectMenu, -1},
{"Menu_SetQuit", bi_Menu_SetQuit, -1},
{"Menu_Quit", bi_Menu_Quit, -1},
{"Menu_GetIndex", bi_Menu_GetIndex, -1},
{0},
};
void
Menu_Init (void)
{
menu_pr_state.progs_name = "menu.dat";
menu_pr_state.allocate_progs_mem = menu_allocate_progs_mem;
menu_pr_state.free_progs_mem = menu_free_progs_mem;
menu_pr_state.load_file = menu_load_file;
menu_pr_state.resolve = menu_resolve_globals;
menu_hash = Hash_NewTable (61, menu_get_key, menu_free, 0);
PR_RegisterBuiltins (&menu_pr_state, builtins);
RUA_Init (&menu_pr_state, 1);
InputLine_Progs_Init (&menu_pr_state);
Key_Progs_Init (&menu_pr_state);
GIB_Progs_Init (&menu_pr_state);
PR_Cmds_Init (&menu_pr_state);
R_Progs_Init (&menu_pr_state);
S_Progs_Init (&menu_pr_state);
confirm_quit = Cvar_Get ("confirm_quit", "1", CVAR_ARCHIVE, NULL,
"confirm quit command");
Cmd_AddCommand ("togglemenu", togglemenu_f,
"Toggle the display of the menu");
Cmd_AddCommand ("quit", quit_f, "Exit the program");
}
void
Menu_Load (void)
{
int size;
QFile *file;
Hash_FlushTable (menu_hash);
menu = 0;
top_menu = 0;
menu_pr_state.progs = 0;
if ((size = QFS_FOpenFile (menu_pr_state.progs_name, &file)) != -1) {
PR_LoadProgsFile (&menu_pr_state, file, size, 0, 1024 * 1024);
Qclose (file);
if (!PR_RunLoadFuncs (&menu_pr_state)) {
free (menu_pr_state.progs);
menu_pr_state.progs = 0;
}
}
if (!menu_pr_state.progs) {
// Not a fatal error, just means no menus
Con_SetOrMask (0x80);
Sys_Printf ("Menu_Load: could not load %s\n",
menu_pr_state.progs_name);
Con_SetOrMask (0x00);
return;
}
RUA_Cbuf_SetCbuf (&menu_pr_state, con_data.cbuf);
InputLine_Progs_SetDraw (&menu_pr_state, C_DrawInputLine);
PR_ExecuteProgram (&menu_pr_state, menu_init);
run_menu_post ();
}
void
Menu_Draw (view_t *view)
{
menu_pic_t *m_pic;
int i, x, y;
menu_item_t *item;
if (!menu)
return;
x = view->xabs;
y = view->yabs;
if (menu->fadescreen)
Draw_FadeScreen ();
*menu_pr_state.globals.time = *con_data.realtime;
if (menu->draw) {
int ret;
PR_RESET_PARAMS (&menu_pr_state);
P_INT (&menu_pr_state, 0) = x;
P_INT (&menu_pr_state, 1) = y;
PR_ExecuteProgram (&menu_pr_state, menu->draw);
ret = R_INT (&menu_pr_state);
run_menu_post ();
if (!ret)
return;
}
for (m_pic = menu->pics; m_pic; m_pic = m_pic->next) {
qpic_t *pic = Draw_CachePic (m_pic->name, 1);
if (!pic)
continue;
if (m_pic->width > 0 && m_pic->height > 0)
Draw_SubPic (x + m_pic->x, y + m_pic->y, pic,
m_pic->srcx, m_pic->srcy,
m_pic->width, m_pic->height);
else
Draw_Pic (x + m_pic->x, y + m_pic->y, pic);
}
for (i = 0; i < menu->num_items; i++) {
if (menu->items[i]->text) {
Draw_String (x + menu->items[i]->x + 8, y + menu->items[i]->y,
menu->items[i]->text);
}
}
if (!menu->items)
return;
item = menu->items[menu->cur_item];
if (menu->cursor) {
PR_RESET_PARAMS (&menu_pr_state);
P_INT (&menu_pr_state, 0) = x + item->x;
P_INT (&menu_pr_state, 1) = y + item->y;
PR_ExecuteProgram (&menu_pr_state, menu->cursor);
run_menu_post ();
} else {
Draw_Character (x + item->x, y + item->y,
12 + ((int) (*con_data.realtime * 4) & 1));
}
}
void
Menu_Draw_Hud (view_t *view)
{
*menu_pr_state.globals.time = *con_data.realtime;
PR_ExecuteProgram (&menu_pr_state, menu_draw_hud);
run_menu_post ();
}
void
Menu_KeyEvent (knum_t key, short unicode, qboolean down)
{
menu_item_t *item;
int ret;
if (!menu)
return;
if (menu->keyevent) {
PR_RESET_PARAMS (&menu_pr_state);
P_INT (&menu_pr_state, 0) = key;
P_INT (&menu_pr_state, 1) = unicode;
P_INT (&menu_pr_state, 2) = down;
PR_ExecuteProgram (&menu_pr_state, menu->keyevent);
ret = R_INT (&menu_pr_state);
run_menu_post ();
if (ret)
return;
} else if (menu->items && menu->items[menu->cur_item]->func
&& menu->items[menu->cur_item]->allkeys) {
PR_PushFrame (&menu_pr_state);
item = menu->items[menu->cur_item];
PR_RESET_PARAMS (&menu_pr_state);
P_STRING (&menu_pr_state, 0) = PR_SetTempString (&menu_pr_state,
item->text);
P_INT (&menu_pr_state, 1) = key;
PR_ExecuteProgram (&menu_pr_state, item->func);
PR_PopFrame (&menu_pr_state);
ret = R_INT (&menu_pr_state);
run_menu_post ();
if (ret)
return;
}
if (!menu || !menu->items)
return;
switch (key) {
case QFK_DOWN:
case QFM_WHEEL_DOWN:
menu->cur_item++;
menu->cur_item %= menu->num_items;
break;
case QFK_UP:
case QFM_WHEEL_UP:
menu->cur_item += menu->num_items - 1;
menu->cur_item %= menu->num_items;
break;
case QFK_RETURN:
case QFM_BUTTON1:
{
item = menu->items[menu->cur_item];
if (item->func) {
PR_PushFrame (&menu_pr_state);
PR_RESET_PARAMS (&menu_pr_state);
P_STRING (&menu_pr_state, 0) =
PR_SetTempString (&menu_pr_state, item->text);
P_INT (&menu_pr_state, 1) = key;
PR_ExecuteProgram (&menu_pr_state, item->func);
PR_PopFrame (&menu_pr_state);
run_menu_post ();
} else {
menu = item;
if (menu->enter_hook) {
PR_ExecuteProgram (&menu_pr_state, menu->enter_hook);
run_menu_post ();
}
}
}
break;
default:
break;
}
}
void
Menu_Enter ()
{
if (!top_menu) {
key_dest = key_console;
game_target = IMT_CONSOLE;
return;
}
key_dest = key_menu;
game_target = IMT_CONSOLE;
menu = Hash_Find (menu_hash, top_menu);
if (menu && menu->enter_hook) {
PR_ExecuteProgram (&menu_pr_state, menu->enter_hook);
run_menu_post ();
}
}
void
Menu_Leave ()
{
if (menu) {
if (menu->leave_hook) {
PR_ExecuteProgram (&menu_pr_state, menu->leave_hook);
run_menu_post ();
}
menu = menu->parent;
if (!menu) {
if (con_data.force_commandline) {
key_dest = key_console;
game_target = IMT_CONSOLE;
} else {
key_dest = key_game;
game_target = IMT_0;
}
}
}
}