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Where possible, symbols have been made static, prefixed with glsl_/GLSL_ or moved into the code shared by all renderers. This will make doing plugins easier but done now for link testing. The moving was done via the gl commit. |
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.. | ||
gl_model_sprite.c | ||
glsl_model_sprite.c | ||
Makefile.am | ||
model_sprite.c | ||
sw_model_sprite.c |