quakeforge/libs/models/Makefile.am

55 lines
1.6 KiB
Makefile

AUTOMAKE_OPTIONS= foreign
SUBDIRS= alias brush sprite . test
AM_CFLAGS= @PREFER_PIC@
INCLUDES= -I$(top_srcdir)/include
lib_LTLIBRARIES= libQFmodels.la @QFmodels_libs@
EXTRA_LTLIBRARIES= libQFmodels_gl.la libQFmodels_glsl.la libQFmodels_sw.la
lib_ldflags=-version-info $(QUAKE_LIBRARY_VERSION_INFO) \
-rpath $(libdir) -no-undefined
models_sources = clip_hull.c model.c portal.c skin.c trace.c winding.c
common_libs = \
$(top_builddir)/libs/image/libQFimage.la \
$(top_builddir)/libs/util/libQFutil.la
models_libs=brush/libbrush.la $(common_libs)
libQFmodels_la_LDFLAGS= $(lib_ldflags)
libQFmodels_la_LIBADD= $(models_libs)
libQFmodels_la_DEPENDENCIES= $(models_libs)
libQFmodels_la_SOURCES= $(models_sources) null_model.c
gl_sources=gl_model_fullbright.c gl_skin.c
gl_libs= \
alias/libalias_gl.la \
brush/libbrush_gl.la \
sprite/libsprite_gl.la
libQFmodels_gl_la_LDFLAGS= $(lib_ldflags)
libQFmodels_gl_la_LIBADD= $(gl_libs)
libQFmodels_gl_la_DEPENDENCIES= $(gl_libs)
libQFmodels_gl_la_SOURCES= $(models_sources) $(gl_sources)
glsl_libs= \
alias/libalias_glsl.la \
brush/libbrush_glsl.la \
sprite/libsprite_glsl.la \
$(common_libs)
libQFmodels_glsl_la_LDFLAGS= $(lib_ldflags)
libQFmodels_glsl_la_LIBADD= $(glsl_libs)
libQFmodels_glsl_la_DEPENDENCIES= $(glsl_libs)
libQFmodels_glsl_la_SOURCES= $(models_sources) glsl_skin.c
sw_libs= \
alias/libalias_sw.la \
brush/libbrush_sw.la \
sprite/libsprite_sw.la \
$(common_libs)
libQFmodels_sw_la_LDFLAGS= $(lib_ldflags)
libQFmodels_sw_la_LIBADD= $(sw_libs)
libQFmodels_sw_la_DEPENDENCIES= $(sw_libs)
libQFmodels_sw_la_SOURCES= $(models_sources) sw_skin.c