quakeforge/libs/audio/targets/snd_sgi.c

383 lines
9.4 KiB
C

/*
snd_sgi.c
sound support for sgi
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <errno.h>
#include <limits.h>
#include <dmedia/audio.h>
#include "QF/console.h"
#include "QF/qtypes.h"
#include "QF/qargs.h"
#include "QF/sound.h"
#include "QF/plugin.h"
static int snd_inited = 0;
static ALconfig alc;
static ALport alp;
static int tryrates[] = { 11025, 22050, 44100, 8000 };
static unsigned char *dma_buffer, *write_buffer;
static int bufsize;
static int wbufp;
static int framecount;
plugin_t plugin_info;
plugin_data_t plugin_info_data;
plugin_funcs_t plugin_info_funcs;
general_data_t plugin_info_general_data;
general_funcs_t plugin_info_general_funcs;
sound_data_t plugin_info_sound_data;
sound_funcs_t plugin_info_sound_funcs;
void I_S_Init (void);
void I_S_Shutdown (void);
void I_S_AmbientOff (void);
void I_S_AmbientOn (void);
void I_S_TouchSound (char *sample);
void I_S_ClearBuffer (void);
void I_S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation);
void I_S_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation);
void I_S_StopSound (int entnum, int entchannel);
sfx_t *I_S_PrecacheSound (char *sample);
void I_S_ClearPrecache (void);
void I_S_Update (vec3_t origin, vec3_t v_forward, vec3_t v_right, vec3_t v_up);
void I_S_StopAllSounds (qboolean clear);
void I_S_BeginPrecaching (void);
void I_S_EndPrecaching (void);
void I_S_ExtraUpdate (void);
void I_S_LocalSound (char *s);
qboolean
SNDDMA_Init (void)
{
ALpv alpv;
int i;
char *s;
alc = alNewConfig ();
if (!alc) {
Con_Printf ("Could not make an new sound config: %s\n",
alGetErrorString (oserror ()));
return 0;
}
shm = &sn;
shm->splitbuffer = 0;
/* get & probe settings */
/* sample format */
if (alSetSampFmt (alc, AL_SAMPFMT_TWOSCOMP) < 0) {
Con_Printf ("Could not sample format of default output to two's "
"complement\n");
alFreeConfig (alc);
return 0;
}
/* sample bits */
s = getenv ("QUAKE_SOUND_SAMPLEBITS");
if (s)
shm->samplebits = atoi (s);
else if ((i = COM_CheckParm ("-sndbits")) != 0)
shm->samplebits = atoi (com_argv[i + 1]);
if (shm->samplebits != 16 && shm->samplebits != 8) {
alpv.param = AL_WORDSIZE;
if (alGetParams (AL_DEFAULT_OUTPUT, &alpv, 1) < 0) {
Con_Printf ("Could not get supported wordsize of default "
"output: %s\n", alGetErrorString (oserror ()));
return 0;
}
if (alpv.value.i >= 16) {
shm->samplebits = 16;
} else {
if (alpv.value.i >= 8)
shm->samplebits = 8;
else {
Con_Printf ("Sound disabled since interface "
"doesn't even support 8 bit.");
alFreeConfig (alc);
return 0;
}
}
}
/* sample rate */
s = getenv ("QUAKE_SOUND_SPEED");
if (s)
shm->speed = atoi (s);
else if ((i = COM_CheckParm ("-sndspeed")) != 0)
shm->speed = atoi (com_argv[i + 1]);
else {
alpv.param = AL_RATE;
for (i = 0; i < sizeof (tryrates) / sizeof (int); i++) {
alpv.value.ll = alDoubleToFixed (tryrates[i]);
if (alSetParams (AL_DEFAULT_OUTPUT, &alpv, 1) >= 0)
break;
}
if (i >= sizeof (tryrates) / sizeof (int)) {
Con_Printf ("Sound disabled since interface doesn't even "
"support a sample rate of %d\n", tryrates[i - 1]);
alFreeConfig (alc);
return 0;
}
shm->speed = tryrates[i];
}
/* channels */
s = getenv ("QUAKE_SOUND_CHANNELS");
if (s)
shm->channels = atoi (s);
else if ((i = COM_CheckParm ("-sndmono")) != 0)
shm->channels = 1;
else if ((i = COM_CheckParm ("-sndstereo")) != 0)
shm->channels = 2;
else
shm->channels = 2;
/* set 'em */
/* channels */
while (shm->channels > 0) {
if (alSetChannels (alc, shm->channels) < 0) {
Con_Printf ("Unable to set number of channels to %d, trying half\n",
shm->channels);
shm->channels /= 2;
} else
break;
}
if (shm->channels <= 0) {
Con_Printf ("Sound disabled since interface doesn't even support 1 "
"channel\n");
alFreeConfig (alc);
return 0;
}
/* sample rate */
alpv.param = AL_RATE;
alpv.value.ll = alDoubleToFixed (shm->speed);
if (alSetParams (AL_DEFAULT_OUTPUT, &alpv, 1) < 0) {
Con_Printf ("Could not set samplerate of default output to %d: %s\n",
shm->speed, alGetErrorString (oserror ()));
alFreeConfig (alc);
return 0;
}
/* set sizes of buffers relative to sizes of those for ** the 'standard'
frequency of 11025 ** ** use *huge* buffers since at least my indigo2
has enough ** to do to get sound on the way anyway */
bufsize = 32768 * (int) ((double) shm->speed / 11025.0);
dma_buffer = malloc (bufsize);
if (dma_buffer == NULL) {
Con_Printf ("Could not get %d bytes of memory for audio dma buffer\n",
bufsize);
alFreeConfig (alc);
return 0;
}
write_buffer = malloc (bufsize);
if (write_buffer == NULL) {
Con_Printf ("Could not get %d bytes of memory for audio write buffer\n",
bufsize);
free (dma_buffer);
alFreeConfig (alc);
return 0;
}
/* sample bits */
switch (shm->samplebits) {
case 24:
i = AL_SAMPLE_24;
break;
case 16:
i = AL_SAMPLE_16;
break;
default:
i = AL_SAMPLE_8;
break;
}
if (alSetWidth (alc, i) < 0) {
Con_Printf ("Could not set wordsize of default output to %d: %s\n",
shm->samplebits, alGetErrorString (oserror ()));
free (write_buffer);
free (dma_buffer);
alFreeConfig (alc);
return 0;
}
alp = alOpenPort ("quakeforge", "w", alc);
if (!alp) {
Con_Printf ("Could not open sound port: %s\n",
alGetErrorString (oserror ()));
free (write_buffer);
free (dma_buffer);
alFreeConfig (alc);
return 0;
}
shm->soundalive = true;
shm->samples = bufsize / (shm->samplebits / 8);
shm->samplepos = 0;
shm->submission_chunk = 1;
shm->buffer = dma_buffer;
framecount = 0;
snd_inited = 1;
return 1;
}
int
SNDDMA_GetDMAPos (void)
{
/* Con_Printf("framecount: %d %d\n", (framecount * shm->channels) %
shm->samples, alGetFilled(alp)); */
shm->samplepos = ((framecount - alGetFilled (alp))
* shm->channels) % shm->samples;
return shm->samplepos;
}
void
SNDDMA_Shutdown (void)
{
if (snd_inited) {
free (write_buffer);
free (dma_buffer);
alClosePort (alp);
alFreeConfig (alc);
snd_inited = 0;
}
}
/*
SNDDMA_Submit
Send sound to device if buffer isn't really the dma buffer
*/
void
SNDDMA_Submit (void)
{
int bsize;
int bytes, b;
unsigned char *p;
int idx;
int stop = paintedtime;
if (paintedtime < wbufp)
wbufp = 0; // reset
bsize = shm->channels * (shm->samplebits / 8);
bytes = (paintedtime - wbufp) * bsize;
if (!bytes)
return;
if (bytes > bufsize) {
bytes = bufsize;
stop = wbufp + bytes / bsize;
}
p = write_buffer;
idx = (wbufp * bsize) & (bufsize - 1);
for (b = bytes; b; b--) {
*p++ = dma_buffer[idx];
idx = (idx + 1) & (bufsize - 1);
}
wbufp = stop;
alWriteFrames (alp, write_buffer, bytes / bsize);
framecount += bytes / bsize;
}
plugin_t *
PluginInfo (void) {
plugin_info.type = qfp_sound;
plugin_info.api_version = QFPLUGIN_VERSION;
plugin_info.plugin_version = "0.1";
plugin_info.description = "SGI digital output";
plugin_info.copyright = "Copyright (C) 1996-1997 id Software, Inc.\n"
"Copyright (C) 1999,2000,2001 contributors of the QuakeForge project\n" "Please see the file \"AUTHORS\" for a list of contributors";
plugin_info.functions = &plugin_info_funcs;
plugin_info.data = &plugin_info_data;
plugin_info_data.general = &plugin_info_general_data;
plugin_info_data.input = NULL;
plugin_info_data.sound = &plugin_info_sound_data;
plugin_info_funcs.general = &plugin_info_general_funcs;
plugin_info_funcs.input = NULL;
plugin_info_funcs.sound = &plugin_info_sound_funcs;
plugin_info_general_funcs.p_Init = I_S_Init;
plugin_info_general_funcs.p_Shutdown = I_S_Shutdown;
plugin_info_sound_funcs.pS_AmbientOff = I_S_AmbientOff;
plugin_info_sound_funcs.pS_AmbientOn = I_S_AmbientOn;
plugin_info_sound_funcs.pS_TouchSound = I_S_TouchSound;
plugin_info_sound_funcs.pS_ClearBuffer = I_S_ClearBuffer;
plugin_info_sound_funcs.pS_StaticSound = I_S_StaticSound;
plugin_info_sound_funcs.pS_StartSound = I_S_StartSound;
plugin_info_sound_funcs.pS_StopSound = I_S_StopSound;
plugin_info_sound_funcs.pS_PrecacheSound = I_S_PrecacheSound;
plugin_info_sound_funcs.pS_ClearPrecache = I_S_ClearPrecache;
plugin_info_sound_funcs.pS_Update = I_S_Update;
plugin_info_sound_funcs.pS_StopAllSounds = I_S_StopAllSounds;
plugin_info_sound_funcs.pS_BeginPrecaching = I_S_BeginPrecaching;
plugin_info_sound_funcs.pS_EndPrecaching = I_S_EndPrecaching;
plugin_info_sound_funcs.pS_ExtraUpdate = I_S_ExtraUpdate;
plugin_info_sound_funcs.pS_LocalSound = I_S_LocalSound;
return &plugin_info;
}