mirror of
https://git.code.sf.net/p/quake/quakeforge
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6d5ffa9f8e
There's still some cleanup to do, but everything seems to be working nicely: `make -j` works, `make distcheck` passes. There is probably plenty of bitrot in the package directories (RPM, debian), though. The vc project files have been removed since those versions are way out of date and quakeforge is pretty much dependent on gcc now anyway. Most of the old Makefile.am files are now Makemodule.am. This should allow for new Makefile.am files that allow local building (to be added on an as-needed bases). The current remaining Makefile.am files are for standalone sub-projects.a The installable bins are currently built in the top-level build directory. This may change if the clutter gets to be too much. While this does make a noticeable difference in build times, the main reason for the switch was to take care of the growing dependency issues: now it's possible to build tools for code generation (eg, using qfcc and ruamoko programs for code-gen).
212 lines
5.3 KiB
C
212 lines
5.3 KiB
C
/*
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expr_compound.c
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compound intializer expression construction and manipulations
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Copyright (C) 2020 Bill Currie <bill@taniwha.org>
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Author: Bill Currie <bill@taniwha.org>
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Date: 2020/03/11
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include <stdlib.h>
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#include "QF/alloc.h"
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#include "QF/dstring.h"
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#include "QF/mathlib.h"
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "tools/qfcc/include/diagnostic.h"
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#include "tools/qfcc/include/expr.h"
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#include "tools/qfcc/include/options.h"
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#include "tools/qfcc/include/symtab.h"
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#include "tools/qfcc/include/type.h"
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static element_t *elements_freelist;
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element_t *
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new_element (expr_t *expr, symbol_t *symbol)
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{
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element_t *element;
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ALLOC (256, element_t, elements, element);
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element->expr = expr;
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element->symbol = symbol;
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return element;
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}
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static element_t *
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append_init_element (element_chain_t *element_chain, element_t *element)
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{
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element->next = 0;
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*element_chain->tail = element;
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element_chain->tail = &element->next;
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return element;
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}
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expr_t *
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new_compound_init (void)
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{
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expr_t *c = new_expr ();
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c->type = ex_compound;
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c->e.compound.head = 0;
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c->e.compound.tail = &c->e.compound.head;
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return c;
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}
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void
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build_element_chain (element_chain_t *element_chain, const type_t *type,
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expr_t *eles, int base_offset)
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{
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element_t *ele = eles->e.compound.head;
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type = unalias_type (type);
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if (is_array (type)) {
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type_t *array_type = type->t.array.type;
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int array_size = type->t.array.size;
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int i;
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for (i = 0; i < array_size; i++) {
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int offset = base_offset + i * type_size (array_type);
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if (ele && ele->expr && ele->expr->type == ex_compound) {
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build_element_chain (element_chain, array_type,
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ele->expr, offset);
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} else {
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element_t *element = new_element (0, 0);
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element->type = array_type;
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element->offset = offset;
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element->expr = ele ? ele->expr : 0; // null -> nil
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append_init_element (element_chain, element);
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}
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if (ele) {
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ele = ele->next;
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}
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}
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} else if (is_struct (type) || is_vector (type) || is_quaternion (type)) {
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symtab_t *symtab = type->t.symtab;
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symbol_t *field;
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for (field = symtab->symbols; field; field = field->next) {
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int offset = base_offset + field->s.offset;
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if (field->sy_type != sy_var
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|| field->visibility == vis_anonymous) {
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continue;
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}
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if (ele && ele->expr && ele->expr->type == ex_compound) {
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build_element_chain (element_chain, field->type,
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ele->expr, offset);
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} else {
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element_t *element = new_element (0, 0);
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element->type = field->type;
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element->offset = offset;
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element->expr = ele ? ele->expr : 0; // null -> nil
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append_init_element (element_chain, element);
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}
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if (ele) {
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ele = ele->next;
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}
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}
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} else {
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error (eles, "invalid initializer");
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}
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if (ele && ele->next && options.warnings.initializer) {
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warning (eles, "excessive elements in initializer");
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}
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}
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void free_element_chain (element_chain_t *element_chain)
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{
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*element_chain->tail = elements_freelist;
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elements_freelist = element_chain->head;
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element_chain->head = 0;
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element_chain->tail = &element_chain->head;
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}
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expr_t *
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append_element (expr_t *compound, element_t *element)
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{
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if (compound->type != ex_compound) {
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internal_error (compound, "not a compound expression");
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}
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if (!element || (element->expr && element->expr->type == ex_error)) {
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return compound;
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}
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if (element->next) {
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internal_error (compound, "append_element: element loop detected");
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}
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append_init_element (&compound->e.compound, element);
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return compound;
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}
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void
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assign_elements (expr_t *local_expr, expr_t *init,
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element_chain_t *element_chain)
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{
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element_t *element;
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for (element = element_chain->head; element; element = element->next) {
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int offset = element->offset;
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type_t *type = element->type;
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expr_t *alias = new_offset_alias_expr (type, init, offset);
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expr_t *c;
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if (element->expr) {
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c = constant_expr (element->expr);
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} else {
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c = new_nil_expr ();
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}
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if (c->type == ex_nil) {
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c = convert_nil (c, type);
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}
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append_expr (local_expr, assign_expr (alias, c));
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}
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}
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expr_t *
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initialized_temp_expr (const type_t *type, expr_t *compound)
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{
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type = unalias_type (type);
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element_chain_t element_chain;
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expr_t *temp = new_temp_def_expr (type);
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expr_t *block = new_block_expr ();
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element_chain.head = 0;
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element_chain.tail = &element_chain.head;
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build_element_chain (&element_chain, type, compound, 0);
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assign_elements (block, temp, &element_chain);
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block->e.block.result = temp;
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free_element_chain (&element_chain);
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return block;
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}
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