quakeforge/libs
Bill Currie a37c5465e1 First step for BSP2 support. DOES NOT WORK!
All of the nastiness is hidden in bspfile.c (including the old bsp29
specific data types). However, the conversions between bsp29 and bsp2 are
implemented but not yet hooked up properly. This commit just gets the data
structures in place and the obvious changes necessary to the rest of the
engine to get it to compile, plus a few obvious "make it work" changes.
2012-09-07 16:09:24 +09:00
..
audio Disable vorbisfile's static callbacks. 2012-08-19 08:05:50 +09:00
client Make nq and qw use the new entity state struct. 2012-07-05 09:39:16 +09:00
console Make con_speed 0 instant. 2012-07-18 14:50:49 +09:00
gamecode Yet more char index issues :P 2012-08-18 12:20:08 +09:00
gib Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
image Use pkg-config for zlib. 2012-08-18 21:41:33 +09:00
models First step for BSP2 support. DOES NOT WORK! 2012-09-07 16:09:24 +09:00
net Check for ioctl availability. 2012-08-18 22:02:02 +09:00
qw Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
ruamoko Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
util First step for BSP2 support. DOES NOT WORK! 2012-09-07 16:09:24 +09:00
video First step for BSP2 support. DOES NOT WORK! 2012-09-07 16:09:24 +09:00
Makefile.am Avoid building unneeded libs. 2012-08-20 14:12:20 +09:00