mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-17 10:20:55 +00:00
c7c646a53f
Allow our makefiles to build with non-GNU 'make' implementations. Required some renaming of not-really-QuakeC source to .r to get it right.
475 lines
9.4 KiB
R
475 lines
9.4 KiB
R
/*
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options.qc
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Options menu
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Copyright (C) 2002 Robin Redeker <elmex@x-paste.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public
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License along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#include "debug.h"
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#include "options.h"
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#include "cbuf.h"
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#include "menu.h"
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#include "system.h"
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#include "string.h"
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#include "draw.h"
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#include "cvar.h"
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#include "key.h"
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#include "controls_o.h"
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#include "options_util.h"
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#include "qfs.h"
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#include "plistmenu.h"
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#include "gui/Group.h"
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#include "gui/InputLine.h"
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#include "gui/Pic.h"
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#include "gui/Rect.h"
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#include "gui/Slider.h"
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#include "gui/Text.h"
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#include "CvarToggleView.h"
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#include "CvarRangeView.h"
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#include "CvarColorView.h"
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#include "CvarColor.h"
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#include "CvarToggle.h"
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Group *video_options;
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Group *audio_options;
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Group *control_options;
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Group *feature_options;
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Group *network_options;
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Group *player_options;
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InputLine *player_config_plname_il;
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InputLine *player_config_tname_il;
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InputLine *player_config_iactive;
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CvarColorView *topcolor_view;
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CvarColorView *bottomcolor_view;
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/*
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some definitions of border values for different things
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*/
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#define MIN_GAMMA 0.4
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#define MAX_GAMMA 3
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#define GAMMA_STEP 0.1
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#define MIN_VIEWSIZE 30
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#define MAX_VIEWSIZE 120
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#define VIEWSIZE_STEP 10
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#define MIN_MOUSE_AMP 0
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#define MAX_MOUSE_AMP 60
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#define MOUSE_AMP_STEP 1
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#define MIN_VOLUME 0
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#define MAX_VOLUME 1.5
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#define VOLUME_STEP 0.1
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#define MIN_COLOR 0
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#define MAX_COLOR 13
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#define COLOR_STEP 1
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/****************************
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* VIDEO OPTIONS
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* Video settings menu code
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****************************/
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/*
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DRAW_video_options
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Drawing function for the video options menu
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*/
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int (int x, int y)
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DRAW_video_options =
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{
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[video_options setBasePos:x y:y];
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[video_options draw];
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return 1;
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};
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int (int key, int unicode, int down)
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KEY_video_options =
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{
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return [video_options keyEvent:key unicode:unicode down:down];
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}
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/*
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MENU_video_options
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Menu function for the video options menu.
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*/
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void
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MENU_video_options (PLItem *plist)
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{
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local @param ret;
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Menu_Begin (54, 50, "Video");
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Menu_FadeScreen (1);
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Menu_Draw (DRAW_video_options);
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Menu_KeyEvent (KEY_video_options);
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if (plist) {
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ret = object_from_plist ([(PLDictionary*) plist getObjectForKey:"video_options"]);
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video_options = ret.pointer_val;
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}
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Menu_End ();
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};
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/*************************************
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* AUDIO OPTIONS
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* Code for the audio settings menu
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*************************************/
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/*
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DRAW_audio_options
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Draws the audio options menu
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*/
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int (int x, int y)
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DRAW_audio_options =
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{
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[audio_options setBasePos:x y:y];
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[audio_options draw];
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return 1;
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};
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int (int key, int unicode, int down)
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KEY_audio_options =
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{
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return [audio_options keyEvent:key unicode:unicode down:down];
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}
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/*
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MENU_audio_options
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Makes the audio menu
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*/
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void
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MENU_audio_options (PLItem *plist)
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{
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local @param ret;
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Menu_Begin (54, 60, "Audio");
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Menu_FadeScreen (1);
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Menu_Draw (DRAW_audio_options);
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Menu_KeyEvent (KEY_audio_options);
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if (plist) {
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ret = object_from_plist ([(PLDictionary*) plist getObjectForKey:"audio_options"]);
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audio_options = ret.pointer_val;
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}
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Menu_End ();
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};
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/************************
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* CONTROL OPTIONS
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* Control setting code
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************************/
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/*
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DRAW_control_options
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Draws the control option menu
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*/
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int (int x, int y)
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DRAW_control_options =
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{
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[control_options setBasePos:x y:y];
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[control_options draw];
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return 0;
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};
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int (int key, int unicode, int down)
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KEY_control_options =
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{
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return [control_options keyEvent:key unicode:unicode down:down];
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}
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/*
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MENU_control_options
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Menu make function for control options
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*/
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void
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MENU_control_options (PLItem *plist)
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{
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local @param ret;
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Menu_Begin (54, 40, "Controls");
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Menu_FadeScreen (1);
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Menu_Draw (DRAW_control_options);
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Menu_KeyEvent (KEY_control_options);
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if (plist) {
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ret = object_from_plist ([(PLDictionary*) plist getObjectForKey:"control_options"]);
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control_options = ret.pointer_val;
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}
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MENU_control_binding (); //FIXME how to hook in the bindings menu?
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Menu_End ();
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};
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/***********************************************
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* FEATURES OPTIONS
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* Code of settings for special features of QF
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***********************************************/
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/*
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DRAW_feature_options
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Draws the feature option menu
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*/
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int (int x, int y)
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DRAW_feature_options =
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{
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local int cursor_pad = 0, spacing = 120;
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[feature_options setBasePos:x y:y];
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[feature_options draw];
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return 1;
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};
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int (int key, int unicode, int down)
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KEY_feature_options =
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{
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return [feature_options keyEvent:key unicode:unicode down:down];
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}
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/*
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MENU_feature_options
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Makes the feature option menu
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*/
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void
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MENU_feature_options (PLItem *plist)
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{
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local @param ret;
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Menu_Begin (54, 70, "Features");
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Menu_FadeScreen (1);
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Menu_CenterPic (160, 4, "gfx/p_option.lmp");
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Menu_Draw (DRAW_feature_options);
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Menu_KeyEvent (KEY_feature_options);
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if (plist) {
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ret = object_from_plist ([(PLDictionary*) plist getObjectForKey:"feature_options"]);
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feature_options = ret.pointer_val;
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}
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Menu_End ();
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};
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/***************************************************
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* PLAYER OPTIONS
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* Player settings, generally name, team, and color
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***************************************************/
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string playername_cvar; // name of the cvar holding playername (gametype dependend)
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string teamname_cvar; // name of the cvar holding teamname (MAY ? gametype dependend)
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// Y padding for the player config
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#define PLAYER_CONF_Y_PAD 60
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// table for cursor-positions
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#define NUM_PLAYERCONFIG_CMDS 4
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int player_config_cursor_tbl[NUM_PLAYERCONFIG_CMDS] = {
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PLAYER_CONF_Y_PAD + 8,
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PLAYER_CONF_Y_PAD + 20 + 8,
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PLAYER_CONF_Y_PAD + 45,
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PLAYER_CONF_Y_PAD + 60
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};
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int player_config_cursor;
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// array, which holds commands for this menu
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string player_config_vals[NUM_PLAYERCONFIG_CMDS] = {
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"",
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"",
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"topcolor",
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"bottomcolor"
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};
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int (int key, int unicode, int down)
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KEY_player_options =
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{
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return [player_options keyEvent:key unicode:unicode down:down];
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};
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/*
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DRAW_player_options
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Draws the player option menu
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*/
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int (int x, int y)
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DRAW_player_options =
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{
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[player_options setBasePos:x y:y];
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[player_options draw];
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return 1;
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};
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/*
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MENU_player_options
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Makes the player option menu
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*/
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void
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MENU_player_options (PLItem *plist)
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{
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local @param ret;
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Menu_Begin (54, 80, "Player");
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Menu_FadeScreen (1);
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Menu_Draw (DRAW_player_options);
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Menu_KeyEvent (KEY_player_options);
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// setup cvar aliases so the player options can refer to the appropriate
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// cvar using just the one name
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if (gametype () == "quakeworld") {
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Cvar_MakeAlias ("menu_name", "name");
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} else {
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Cvar_MakeAlias ("menu_name", "_cl_name");
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}
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// FIXME: is this something else in netquake?
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Cvar_MakeAlias ("menu_team", "team");
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if (plist) {
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ret = object_from_plist ([(PLDictionary*) plist getObjectForKey:"player_options"]);
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player_options = ret.pointer_val;
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}
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Menu_End ();
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};
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/*****************************************************************************
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* NETWORK OPTIONS
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* Options, which have to do with network stuff (rate, noskins, netgraph, ...)
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*****************************************************************************/
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int network_config_cursor;
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// Y padding for the player config
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#define NETWORK_CONF_Y_PAD 60
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// table for cursor-positions
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#define NUM_NETWORKCONFIG_CMDS 1
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int network_config_cursor_tbl[NUM_NETWORKCONFIG_CMDS] = {
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PLAYER_CONF_Y_PAD + 8,
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};
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int network_config_cursor;
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// array, which holds commands for this menu
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string network_config_vals[NUM_NETWORKCONFIG_CMDS] = {
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"",
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};
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int (int key, int unicode, int down)
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KEY_network_options =
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{
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return [network_options keyEvent:key unicode:unicode down:down];
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};
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/*
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DRAW_network_options
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Draws the network option menu
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*/
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int (int x, int y)
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DRAW_network_options =
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{
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[network_options setBasePos:x y:y];
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[network_options draw];
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return 1;
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};
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/*
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MENU_network_options
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Makes the network option menu
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*/
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void
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MENU_network_options (PLItem *plist)
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{
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local @param ret;
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Menu_Begin (54, 90, "Network");
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Menu_FadeScreen (1);
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Menu_KeyEvent (KEY_network_options);
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Menu_Draw (DRAW_network_options);
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if (plist) {
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ret = object_from_plist ([(PLDictionary*) plist getObjectForKey:"network_options"]);
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network_options = ret.pointer_val;
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}
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Menu_End ();
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};
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int (string text, int key)
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op_goto_console =
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{
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Menu_SelectMenu ("");
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Cbuf_AddText ("toggleconsole\n");
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return 0;
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};
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/*************************
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* MAIN OPTIONS
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* Main options menu code
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*************************/
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/*
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MENU_options
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Makes the main options menu
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*/
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void ()
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MENU_options =
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{
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local int spacing = 120;
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local PLItem *plist;
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plist = read_plist ("menu.plist");
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Menu_Begin (54, 72, "");
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Menu_FadeScreen (1);
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Menu_Pic (16, 4, "gfx/qplaque.lmp");
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Menu_CenterPic (160, 4, "gfx/p_option.lmp");
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Menu_Item (54, 32, "Go to Console", op_goto_console, 0);
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MENU_control_options (plist);
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MENU_video_options (plist);
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MENU_audio_options (plist);
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MENU_feature_options (plist);
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MENU_player_options (plist);
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MENU_network_options (plist);
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Menu_End ();
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};
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