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981622f969
MOD_TraceLine now behaves the same as id's SV_RecursiveHullCheck (from WinQuake). This means that even if the trace would escape from solid space into non-solid space, the trace is treated as allsolid if it crosses from one solid space to another before hitting the empty space. trace-id.c is used only for establishing the behaviour of id's code. |
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audio | ||
console | ||
gamecode | ||
gib | ||
image | ||
models | ||
net | ||
object | ||
qw | ||
ruamoko | ||
util | ||
video | ||
Makefile.am |