quakeforge/tools/qfcc/source/idstuff.c
Bill Currie 1e5402a30a Closes: #50
idstuff.c:
	don't write the defs at offset 0 to progdefs.h
qfcc.c:
	generate progdefs.h and the crc for v6 code when linking object files
	to the progs.dat
2002-09-13 15:42:07 +00:00

289 lines
6.1 KiB
C

/* Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
See file, 'COPYING', for details.
*/
static const char rcsid[] =
"$Id$";
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include <QF/crc.h>
#include <QF/dstring.h>
#include "cmdlib.h"
#include "def.h"
#include "qfcc.h"
#include "expr.h"
#include "options.h"
#include "strpool.h"
#include "type.h"
#define MAX_SOUNDS 1024
#define MAX_MODELS 1024
#define MAX_FILES 1024
#define MAX_DATA_PATH 64
static char precache_sounds[MAX_SOUNDS][MAX_DATA_PATH];
static int precache_sounds_block[MAX_SOUNDS];
static int numsounds;
static char precache_models[MAX_MODELS][MAX_DATA_PATH];
static int precache_models_block[MAX_SOUNDS];
static int nummodels;
static char precache_files[MAX_FILES][MAX_DATA_PATH];
static int precache_files_block[MAX_SOUNDS];
static int numfiles;
void
PrecacheSound (def_t *e, int ch)
{
char *n;
int i;
if (!e->ofs)
return;
n = G_STRING (e->ofs);
for (i = 0; i < numsounds; i++) {
if (!strcmp (n, precache_sounds[i])) {
return;
}
}
if (numsounds == MAX_SOUNDS) {
error (0, "PrecacheSound: numsounds == MAX_SOUNDS");
return;
}
strcpy (precache_sounds[i], n);
if (ch >= '1' && ch <= '9')
precache_sounds_block[i] = ch - '0';
else
precache_sounds_block[i] = 1;
numsounds++;
}
void
PrecacheModel (def_t *e, int ch)
{
char *n;
int i;
if (!e->ofs)
return;
n = G_STRING (e->ofs);
for (i = 0; i < nummodels; i++) {
if (!strcmp (n, precache_models[i])) {
return;
}
}
if (nummodels == MAX_MODELS) {
error (0, "PrecacheModels: nummodels == MAX_MODELS");
return;
}
strcpy (precache_models[i], n);
if (ch >= '1' && ch <= '9')
precache_models_block[i] = ch - '0';
else
precache_models_block[i] = 1;
nummodels++;
}
void
PrecacheFile (def_t *e, int ch)
{
char *n;
int i;
if (!e->ofs)
return;
n = G_STRING (e->ofs);
for (i = 0; i < numfiles; i++) {
if (!strcmp (n, precache_files[i])) {
return;
}
}
if (numfiles == MAX_FILES) {
error (0, "PrecacheFile: numfiles == MAX_FILES");
return;
}
strcpy (precache_files[i], n);
if (ch >= '1' && ch <= '9')
precache_files_block[i] = ch - '0';
else
precache_files_block[i] = 1;
numfiles++;
}
/*
WriteFiles
Generates files.dat, which contains all of the data files actually used by
the game, to be processed by qfiles
*/
int
WriteFiles (const char *sourcedir)
{
FILE *f;
int i;
dstring_t *filename = dstring_newstr ();
dsprintf (filename, "%s%cfiles.dat", sourcedir, PATH_SEPARATOR);
f = fopen (filename->str, "w");
if (!f) {
fprintf (stderr, "Couldn't open %s", filename->str);
return 1;
}
fprintf (f, "%i\n", numsounds);
for (i = 0; i < numsounds; i++)
fprintf (f, "%i %s\n", precache_sounds_block[i], precache_sounds[i]);
fprintf (f, "%i\n", nummodels);
for (i = 0; i < nummodels; i++)
fprintf (f, "%i %s\n", precache_models_block[i], precache_models[i]);
fprintf (f, "%i\n", numfiles);
for (i = 0; i < numfiles; i++)
fprintf (f, "%i %s\n", precache_files_block[i], precache_files[i]);
fclose (f);
dstring_delete (filename);
return 0;
}
/*
WriteProgdefs
Writes the global and entity structures out.
Returns a crc of the header, to be stored in the progs file for comparison
at load time.
*/
int
WriteProgdefs (char *filename)
{
def_t *d;
FILE *f;
unsigned short crc;
int c;
if (options.verbosity >= 1)
printf ("writing %s\n", filename);
f = fopen (filename, "w");
// print global vars until the first field is defined
fprintf (f,
"\n/* file generated by qcc, do not modify */\n\ntypedef struct\n{\tint\tpad[%i];\n",
RESERVED_OFS);
for (d = pr.scope->head; d; d = d->def_next) {
if (!strcmp (d->name, "end_sys_globals"))
break;
if (!d->ofs)
continue;
switch (d->type->type) {
case ev_float:
fprintf (f, "\tfloat\t%s;\n", d->name);
break;
case ev_vector:
fprintf (f, "\tvec3_t\t%s;\n", d->name);
d = d->def_next->def_next->def_next; // skip the elements
break;
case ev_string:
fprintf (f, "\tstring_t\t%s;\n", d->name);
break;
case ev_func:
fprintf (f, "\tfunc_t\t%s;\n", d->name);
break;
case ev_entity:
fprintf (f, "\tint\t%s;\n", d->name);
break;
default:
fprintf (f, "\tint\t%s;\n", d->name);
break;
}
}
fprintf (f, "} globalvars_t;\n\n");
// print all fields
fprintf (f, "typedef struct\n{\n");
for (d = pr.scope->head; d; d = d->def_next) {
if (!strcmp (d->name, "end_sys_fields"))
break;
if (!d->ofs || d->type->type != ev_field)
continue;
switch (d->type->aux_type->type) {
case ev_float:
fprintf (f, "\tfloat\t%s;\n", d->name);
break;
case ev_vector:
fprintf (f, "\tvec3_t\t%s;\n", d->name);
d = d->def_next->def_next->def_next; // skip the elements
break;
case ev_string:
fprintf (f, "\tstring_t\t%s;\n", d->name);
break;
case ev_func:
fprintf (f, "\tfunc_t\t%s;\n", d->name);
break;
case ev_entity:
fprintf (f, "\tint\t%s;\n", d->name);
break;
default:
fprintf (f, "\tint\t%s;\n", d->name);
break;
}
}
fprintf (f, "} entvars_t;\n\n");
fclose (f);
// do a crc of the file
CRC_Init (&crc);
f = fopen (filename, "r+");
while ((c = fgetc (f)) != EOF)
CRC_ProcessByte (&crc, (byte) c);
fprintf (f, "#define PROGHEADER_CRC %i\n", crc);
fclose (f);
return crc;
}