quakeforge/libs/ruamoko/rua_qfs.c
Bill Currie 9c51c3d2e1 [gamecode] Add a data pointer passed to builtin functions
This is part of the work for #26 (Record resource pointer with builtin
function data). Currently, the data pointer gets as far as the
per-instance VM function table (I don't feel like tackling the job of
converting all the builtin functions tonight). All the builtin modules
that register a resources data block pass that block on to
PR_RegisterBuiltins.
2022-01-24 00:20:05 +09:00

210 lines
4.6 KiB
C

/*
rua_qfs.c
CSQC file builtins
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <stdlib.h>
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include "QF/progs.h"
#include "QF/quakefs.h"
#include "QF/va.h"
#include "QF/zone.h"
#include "rua_internal.h"
typedef struct {
int count;
pr_ptr_t list;
} qfslist_t;
static void
check_buffer (progs_t *pr, pr_type_t *buf, int count, const char *name)
{
int len;
len = (count + sizeof (pr_type_t) - 1) / sizeof (pr_type_t);
if (buf < pr->pr_globals || buf + len > pr->pr_globals + pr->globals_size)
PR_RunError (pr, "%s: bad buffer", name);
}
static void
bi_QFS_Open (progs_t *pr)
{
QFile *file;
const char *path = P_GSTRING (pr, 0);
const char *mode = P_GSTRING (pr, 1);
if (!(file = QFS_Open (path, mode))) {
R_INT (pr) = 0;
return;
}
if (!(R_INT (pr) = QFile_AllocHandle (pr, file)))
Qclose (file);
}
static void
bi_QFS_WOpen (progs_t *pr)
{
QFile *file;
const char *path = P_GSTRING (pr, 0);
int zip = P_INT (pr, 1);
if (!(file = QFS_WOpen (path, zip))) {
R_INT (pr) = 0;
return;
}
if (!(R_INT (pr) = QFile_AllocHandle (pr, file)))
Qclose (file);
}
static void
bi_QFS_Rename (progs_t *pr)
{
const char *old = P_GSTRING (pr, 0);
const char *new = P_GSTRING (pr, 1);
R_INT (pr) = QFS_Rename (old, new);
}
static void
bi_QFS_LoadFile (progs_t *pr)
{
const char *filename = P_GSTRING (pr, 0);
QFile *file;
int size;
void *buffer;
file = QFS_FOpenFile (filename);
if (!file) {
RETURN_POINTER (pr, 0);
return;
}
size = Qfilesize (file);
buffer = PR_Zone_Malloc (pr, (size + 3) & ~3);
if (!buffer) {
Qclose (file);
RETURN_POINTER (pr, 0);
return;
}
Qread (file, buffer, size);
Qclose (file);
RETURN_POINTER (pr, buffer);
}
static void
bi_QFS_OpenFile (progs_t *pr)
{
QFile *file;
const char *filename = P_GSTRING (pr, 0);
file = QFS_FOpenFile (filename);
if (!file) {
R_INT (pr) = 0;
return;
}
if (!(R_INT (pr) = QFile_AllocHandle (pr, file)))
Qclose (file);
}
static void
bi_QFS_WriteFile (progs_t *pr)
{
const char *filename = P_GSTRING (pr, 0);
pr_type_t *buf = P_GPOINTER (pr, 1);
int count = P_INT (pr, 2);
check_buffer (pr, buf, count, "QFS_WriteFile");
QFS_WriteFile (va (0, "%s/%s", qfs_gamedir->dir.def, filename), buf,
count);
}
static void
bi_QFS_Filelist (progs_t *pr)
{
filelist_t *filelist = QFS_FilelistNew ();
qfslist_t *list;
pr_string_t *strings;
int i;
QFS_FilelistFill (filelist, P_GSTRING (pr, 0), P_GSTRING (pr, 1),
P_INT (pr, 2));
list = PR_Zone_Malloc (pr, sizeof (list) + filelist->count * 4);
list->count = filelist->count;
strings = (pr_string_t *) (list + 1);
list->list = PR_SetPointer (pr, strings);
for (i = 0; i < filelist->count; i++)
strings[i] = PR_SetDynamicString (pr, filelist->list[i]);
RETURN_POINTER (pr, list);
}
static void
bi_QFS_FilelistFree (progs_t *pr)
{
qfslist_t *list = &P_STRUCT (pr, qfslist_t, 0);
pr_string_t *strings = &G_STRUCT (pr, pr_string_t, list->list);
int i;
for (i = 0; i < list->count; i++)
PR_FreeString (pr, strings[i]);
PR_Zone_Free (pr, list);
}
static void
bi_QFS_GetDirectory (progs_t *pr)
{
RETURN_STRING (pr, qfs_gamedir->dir.def);
}
#define bi(x,np,params...) {#x, bi_##x, -1, np, {params}}
#define p(type) PR_PARAM(type)
static builtin_t builtins[] = {
bi(QFS_Open, 2, p(string), p(string)),
bi(QFS_WOpen, 2, p(string), p(int)),
bi(QFS_Rename, 2, p(string), p(string)),
bi(QFS_LoadFile, 1, p(string)),
bi(QFS_OpenFile, 1, p(string)),
bi(QFS_WriteFile, 3, p(string), p(ptr), p(int)),
bi(QFS_Filelist, 3, p(string), p(string), p(int)),
bi(QFS_FilelistFree, 1, p(ptr)),
bi(QFS_GetDirectory, 0),
{0}
};
void
RUA_QFS_Init (progs_t *pr, int secure)
{
PR_RegisterBuiltins (pr, builtins, 0);
}