mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-29 23:52:22 +00:00
3fbac33ee8
Like sw, gl uses the cache for alias models and thus needs to free the cache memory when unloading the model.
206 lines
5.7 KiB
C
206 lines
5.7 KiB
C
/*
|
|
gl_model_alias.c
|
|
|
|
alias model loading and caching for gl
|
|
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
*/
|
|
// models are the only shared resource between a client and server running
|
|
// on the same machine.
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
# include "config.h"
|
|
#endif
|
|
|
|
#ifdef HAVE_STRING_H
|
|
# include <string.h>
|
|
#endif
|
|
#ifdef HAVE_STRINGS_H
|
|
# include <strings.h>
|
|
#endif
|
|
|
|
#include "QF/dstring.h"
|
|
#include "QF/image.h"
|
|
#include "QF/qendian.h"
|
|
#include "QF/quakefs.h"
|
|
#include "QF/skin.h"
|
|
#include "QF/sys.h"
|
|
#include "QF/va.h"
|
|
#include "QF/vid.h"
|
|
#include "QF/GL/qf_textures.h"
|
|
|
|
#include "mod_internal.h"
|
|
|
|
#include "compat.h"
|
|
|
|
static void
|
|
gl_alias_clear (model_t *m, void *data)
|
|
{
|
|
m->needload = true;
|
|
|
|
Cache_Free (&m->cache);
|
|
}
|
|
|
|
static void
|
|
gl_Mod_LoadSkin (mod_alias_ctx_t *alias_ctx, byte *texels,
|
|
int snum, int gnum, maliasskindesc_t *skindesc)
|
|
{
|
|
aliashdr_t *header = alias_ctx->header;
|
|
char modname[MAX_QPATH + 4];
|
|
int fb_texnum = 0, texnum = 0;
|
|
dstring_t *name = dstring_new ();
|
|
|
|
Mod_FloodFillSkin (texels, header->mdl.skinwidth, header->mdl.skinheight);
|
|
// save 8 bit texels for the player model to remap
|
|
// FIXME remove model restriction
|
|
if (strequal (alias_ctx->mod->path, "progs/player.mdl"))
|
|
gl_Skin_SetPlayerSkin (header->mdl.skinwidth, header->mdl.skinheight,
|
|
texels);
|
|
|
|
QFS_StripExtension (alias_ctx->mod->path, modname);
|
|
|
|
if (!alias_ctx->mod->fullbright) {
|
|
if (gnum != -1) {
|
|
dsprintf (name, "fb_%s_%i_%i", modname, snum, gnum);
|
|
} else {
|
|
dsprintf (name, "fb_%s_%i", modname, snum);
|
|
}
|
|
fb_texnum = Mod_Fullbright (texels, header->mdl.skinwidth,
|
|
header->mdl.skinheight, name->str);
|
|
Sys_MaskPrintf (SYS_glt, "%s %d\n", name->str, fb_texnum);
|
|
}
|
|
if (gnum != -1) {
|
|
dsprintf (name, "%s_%i_%i", modname, snum, gnum);
|
|
} else {
|
|
dsprintf (name, "%s_%i", modname, snum);
|
|
}
|
|
texnum = GL_LoadTexture (name->str, header->mdl.skinwidth,
|
|
header->mdl.skinheight, texels, true, false, 1);
|
|
Sys_MaskPrintf (SYS_glt, "%s %d\n", name->str, texnum);
|
|
skindesc->texnum = texnum;
|
|
skindesc->fb_texnum = fb_texnum;
|
|
alias_ctx->mod->hasfullbrights = fb_texnum;
|
|
dstring_delete (name);
|
|
// alpha param was true for non group skins
|
|
}
|
|
|
|
void
|
|
gl_Mod_LoadAllSkins (mod_alias_ctx_t *alias_ctx)
|
|
{
|
|
aliashdr_t *header = alias_ctx->header;
|
|
int skinsize = header->mdl.skinwidth * header->mdl.skinheight;
|
|
int num_skins = alias_ctx->skins.size;
|
|
byte *texel_block = Hunk_AllocName (0, skinsize * num_skins,
|
|
alias_ctx->mod->name);
|
|
|
|
for (int i = 0; i < num_skins; i++) {
|
|
__auto_type skin = alias_ctx->skins.a + i;
|
|
byte *texels = texel_block + i * skinsize;
|
|
|
|
skin->skindesc->skin = texels - (byte *) header;
|
|
memcpy (texels, skin->texels, skinsize);
|
|
gl_Mod_LoadSkin (alias_ctx, texels, skin->skin_num, skin->group_num,
|
|
skin->skindesc);
|
|
}
|
|
}
|
|
|
|
void
|
|
gl_Mod_FinalizeAliasModel (mod_alias_ctx_t *alias_ctx)
|
|
{
|
|
aliashdr_t *header = alias_ctx->header;
|
|
|
|
if (strequal (alias_ctx->mod->path, "progs/eyes.mdl")) {
|
|
header->mdl.scale_origin[2] -= (22 + 8);
|
|
VectorScale (header->mdl.scale, 2, header->mdl.scale);
|
|
}
|
|
|
|
alias_ctx->mod->clear = gl_alias_clear;
|
|
}
|
|
|
|
static void
|
|
Mod_LoadExternalSkin (maliasskindesc_t *pskindesc, char *filename)
|
|
{
|
|
tex_t *tex, *glow;
|
|
char *ptr;
|
|
|
|
ptr = strrchr (filename, '/');
|
|
if (!ptr)
|
|
ptr = filename;
|
|
|
|
tex = LoadImage (filename, 1);
|
|
if (!tex)
|
|
tex = LoadImage (va (0, "textures/%s", ptr + 1), 1);
|
|
if (tex) {
|
|
pskindesc->texnum = GL_LoadTexture (filename, tex->width, tex->height,
|
|
tex->data, true, false,
|
|
tex->format > 2 ? tex->format : 1);
|
|
|
|
pskindesc->fb_texnum = 0;
|
|
|
|
glow = LoadImage (va (0, "%s_luma", filename), 1);
|
|
if (!glow)
|
|
glow = LoadImage (va (0, "%s_glow", filename), 1);
|
|
if (!glow)
|
|
glow = LoadImage (va (0, "textures/%s_luma", ptr + 1), 1);
|
|
if (!glow)
|
|
glow = LoadImage (va (0, "textures/%s_glow", ptr + 1), 1);
|
|
if (glow)
|
|
pskindesc->fb_texnum =
|
|
GL_LoadTexture (va (0, "fb_%s", filename), glow->width,
|
|
glow->height, glow->data, true, true,
|
|
glow->format > 2 ? glow->format : 1);
|
|
else if (tex->format < 3)
|
|
pskindesc->fb_texnum = Mod_Fullbright (tex->data, tex->width,
|
|
tex->height,
|
|
va (0, "fb_%s", filename));
|
|
}
|
|
}
|
|
|
|
void
|
|
gl_Mod_LoadExternalSkins (mod_alias_ctx_t *alias_ctx)
|
|
{
|
|
aliashdr_t *header = alias_ctx->header;
|
|
char modname[MAX_QPATH + 4];
|
|
int i, j;
|
|
maliasskindesc_t *pskindesc;
|
|
maliasskingroup_t *pskingroup;
|
|
dstring_t *filename = dstring_new ();
|
|
|
|
QFS_StripExtension (alias_ctx->mod->path, modname);
|
|
|
|
for (i = 0; i < header->mdl.numskins; i++) {
|
|
pskindesc = ((maliasskindesc_t *)
|
|
((byte *) header + header->skindesc)) + i;
|
|
if (pskindesc->type == ALIAS_SKIN_SINGLE) {
|
|
dsprintf (filename, "%s_%i", modname, i);
|
|
Mod_LoadExternalSkin (pskindesc, filename->str);
|
|
} else {
|
|
pskingroup = (maliasskingroup_t *)
|
|
((byte *) header + pskindesc->skin);
|
|
|
|
for (j = 0; j < pskingroup->numskins; j++) {
|
|
dsprintf (filename, "%s_%i_%i", modname, i, j);
|
|
Mod_LoadExternalSkin (pskingroup->skindescs + j, filename->str);
|
|
}
|
|
}
|
|
}
|
|
}
|