mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-14 08:50:58 +00:00
49 lines
837 B
Text
49 lines
837 B
Text
{
|
|
common = {
|
|
textureHighlightColor = "0.7 0.7 0.1"; // pickup color flash
|
|
themeName = "Scout";
|
|
};
|
|
ammo = {
|
|
gravity = southeast;
|
|
texSize = (24, 12);
|
|
textGrav = east;
|
|
items = ({
|
|
name = shells;
|
|
texture = sb_shells;
|
|
location = (-24, 12);
|
|
},
|
|
{
|
|
name = nails;
|
|
texture = sb_nails;
|
|
location = (-24, 24);
|
|
});
|
|
};
|
|
crosshair = {
|
|
gravity = center;
|
|
texSize = (12, 12);
|
|
texture = crosshair;
|
|
};
|
|
items = {
|
|
gravity = west;
|
|
texSize = (12, 12);
|
|
items = ({
|
|
name = quad;
|
|
texture = sb_quad;
|
|
location = (0, 0);
|
|
});
|
|
};
|
|
weapons = {
|
|
gravity = northeast;
|
|
texSize = (24, 8);
|
|
items = ({
|
|
name = shotgun;
|
|
texture = sb_shot;
|
|
location = (-24, 0);
|
|
},
|
|
{
|
|
name = sshotgun;
|
|
texture = sb_sshot;
|
|
location = (-24, 8);
|
|
});
|
|
};
|
|
}
|