quakeforge/tools/qfbsp/source/portals.c
2003-09-05 02:27:34 +00:00

525 lines
12 KiB
C

/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
See file, 'COPYING', for details.
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
static __attribute__ ((unused)) const char rcsid[] =
"$Id$";
#ifdef HAVE_STRING_H
# include "string.h"
#endif
#include "QF/sys.h"
#include "bsp5.h"
#include "options.h"
node_t outside_node; // portals outside the world face this
static void
AddPortalToNodes (portal_t *p, node_t *front, node_t *back)
{
if (p->nodes[0] || p->nodes[1])
Sys_Error ("AddPortalToNode: allready included");
p->nodes[0] = front;
p->next[0] = front->portals;
front->portals = p;
p->nodes[1] = back;
p->next[1] = back->portals;
back->portals = p;
}
static void
RemovePortalFromNode (portal_t *portal, node_t *l)
{
portal_t **pp, *t;
// remove reference to the current portal
pp = &l->portals;
while (1) {
t = *pp;
if (!t)
Sys_Error ("RemovePortalFromNode: portal not in leaf");
if (t == portal)
break;
if (t->nodes[0] == l)
pp = &t->next[0];
else if (t->nodes[1] == l)
pp = &t->next[1];
else
Sys_Error ("RemovePortalFromNode: portal not bounding leaf");
}
if (portal->nodes[0] == l) {
*pp = portal->next[0];
portal->nodes[0] = NULL;
} else if (portal->nodes[1] == l) {
*pp = portal->next[1];
portal->nodes[1] = NULL;
}
}
/*
MakeHeadnodePortals
The created portals will face the global outside_node
*/
static void
MakeHeadnodePortals (node_t *node)
{
int side, i, j, n;
plane_t bplanes[6], *pl;
portal_t *p, *portals[6];
vec3_t bounds[2];
Draw_ClearWindow ();
// pad with some space so there will never be null volume leafs
for (i = 0; i < 3; i++) {
bounds[0][i] = brushset->mins[i] - SIDESPACE;
bounds[1][i] = brushset->maxs[i] + SIDESPACE;
}
outside_node.contents = CONTENTS_SOLID;
outside_node.portals = NULL;
for (i = 0; i < 3; i++)
for (j = 0; j < 2; j++) {
n = j * 3 + i;
p = AllocPortal ();
portals[n] = p;
pl = &bplanes[n];
memset (pl, 0, sizeof (*pl));
if (j) {
pl->normal[i] = -1;
pl->dist = -bounds[j][i];
} else {
pl->normal[i] = 1;
pl->dist = bounds[j][i];
}
p->planenum = FindPlane (pl, &side);
p->winding = BaseWindingForPlane (pl);
if (side)
AddPortalToNodes (p, &outside_node, node);
else
AddPortalToNodes (p, node, &outside_node);
}
// clip the basewindings by all the other planes
for (i = 0; i < 6; i++) {
for (j = 0; j < 6; j++) {
if (j == i)
continue;
portals[i]->winding =
ClipWinding (portals[i]->winding, &bplanes[j], true);
}
}
}
//============================================================================
static void
PlaneFromWinding (winding_t *w, plane_t *plane)
{
vec3_t v1, v2;
// calc plane
VectorSubtract (w->points[2], w->points[1], v1);
VectorSubtract (w->points[0], w->points[1], v2);
CrossProduct (v2, v1, plane->normal);
_VectorNormalize (plane->normal);
plane->dist = DotProduct (w->points[0], plane->normal);
}
static int cutnode_detail;
static void
CutNodePortals_r (node_t *node)
{
int side;
node_t *f, *b, *other_node;
plane_t *plane, clipplane;
portal_t *p, *new_portal, *next_portal;
winding_t *w, *frontwinding, *backwinding;
// CheckLeafPortalConsistancy (node);
// seperate the portals on node into it's children
if (node->contents)
return; // at a leaf, no more dividing
if (node->detail && cutnode_detail)
return;
plane = &planes[node->planenum];
f = node->children[0];
b = node->children[1];
// create the new portal by taking the full plane winding for the cutting
// plane and clipping it by all of the planes from the other portals
new_portal = AllocPortal ();
new_portal->planenum = node->planenum;
w = BaseWindingForPlane (&planes[node->planenum]);
side = 0;
for (p = node->portals; p; p = p->next[side]) {
clipplane = planes[p->planenum];
if (p->nodes[0] == node)
side = 0;
else if (p->nodes[1] == node) {
clipplane.dist = -clipplane.dist;
VectorNegate (clipplane.normal, clipplane.normal);
side = 1;
} else
Sys_Error ("CutNodePortals_r: mislinked portal");
w = ClipWinding (w, &clipplane, true);
if (!w) {
printf ("WARNING: CutNodePortals_r:new portal was clipped away\n");
break;
}
}
if (w) {
// if the plane was not clipped on all sides, there was an error
new_portal->winding = w;
AddPortalToNodes (new_portal, f, b);
}
// partition the portals
for (p = node->portals; p; p = next_portal) {
if (p->nodes[0] == node)
side = 0;
else if (p->nodes[1] == node)
side = 1;
else
Sys_Error ("CutNodePortals_r: mislinked portal");
next_portal = p->next[side];
other_node = p->nodes[!side];
RemovePortalFromNode (p, p->nodes[0]);
RemovePortalFromNode (p, p->nodes[1]);
// cut the portal into two portals, one on each side of the cut plane
DivideWinding (p->winding, plane, &frontwinding, &backwinding);
if (!frontwinding) {
if (side == 0)
AddPortalToNodes (p, b, other_node);
else
AddPortalToNodes (p, other_node, b);
continue;
}
if (!backwinding) {
if (side == 0)
AddPortalToNodes (p, f, other_node);
else
AddPortalToNodes (p, other_node, f);
continue;
}
// the winding is split
new_portal = AllocPortal ();
*new_portal = *p;
new_portal->winding = backwinding;
FreeWinding (p->winding);
p->winding = frontwinding;
if (side == 0) {
AddPortalToNodes (p, f, other_node);
AddPortalToNodes (new_portal, b, other_node);
} else {
AddPortalToNodes (p, other_node, f);
AddPortalToNodes (new_portal, other_node, b);
}
}
DrawLeaf (f, 1);
DrawLeaf (b, 2);
CutNodePortals_r (f);
CutNodePortals_r (b);
}
/*
PortalizeWorld
Builds the exact polyhedrons for the nodes and leafs
*/
void
PortalizeWorld (node_t *headnode)
{
qprintf ("----- portalize ----\n");
MakeHeadnodePortals (headnode);
cutnode_detail = 0;
CutNodePortals_r (headnode);
}
/*
PortalizeWorldDetail
Like PortalizeWorld, but stop at detail nodes - Alexander Malmberg.
*/
void
PortalizeWorldDetail (node_t *headnode)
{
qprintf ("----- portalize ----\n");
MakeHeadnodePortals (headnode);
cutnode_detail = 1;
CutNodePortals_r (headnode);
}
void
FreeAllPortals (node_t *node)
{
portal_t *p, *nextp;
if (!node->contents) {
FreeAllPortals (node->children[0]);
FreeAllPortals (node->children[1]);
}
for (p = node->portals; p; p = nextp) {
if (p->nodes[0] == node)
nextp = p->next[0];
else
nextp = p->next[1];
RemovePortalFromNode (p, p->nodes[0]);
RemovePortalFromNode (p, p->nodes[1]);
FreeWinding (p->winding);
FreePortal (p);
}
}
// PORTAL FILE GENERATION
#define PORTALFILE "PRT1-AM"
FILE *pf;
int num_visleafs; // leafs the player can be in
int num_visportals;
int num_realleafs;
static int
HasContents (node_t *n, int cont)
{
if (n->contents == cont)
return 1;
if (n->contents)
return 0;
if (HasContents (n->children[0], cont))
return 1;
return HasContents (n->children[1], cont);
}
static int
ShareContents (node_t *n1, node_t *n2)
{
if (n1->contents) {
if (n1->contents == CONTENTS_SOLID)
return 0;
else
return HasContents (n2, n1->contents);
}
if (ShareContents (n1->children[0], n2))
return 1;
return ShareContents (n1->children[1], n2);
}
static int
SameContents (node_t *n1, node_t *n2)
{
if (n1->contents == CONTENTS_SOLID || n2->contents == CONTENTS_SOLID)
return 0;
if (n1->contents == CONTENTS_SKY || n2->contents == CONTENTS_SKY)
return 0;
if (options.watervis) //FIXME be more picky?
return 1;
if (n1->detail && n2->detail)
ShareContents (n1, n2);
if (n1->detail)
return HasContents (n1, n2->contents);
if (n2->detail)
return HasContents (n2, n1->contents);
return n1->contents == n2->contents;
}
static void
WritePortalFile_r (node_t *node)
{
int i;
plane_t *pl, plane2;
portal_t *p;
winding_t *w;
if (!node->contents && !node->detail) {
WritePortalFile_r (node->children[0]);
WritePortalFile_r (node->children[1]);
return;
}
if (node->contents == CONTENTS_SOLID)
return;
for (p = node->portals; p;) {
w = p->winding;
if (w && p->nodes[0] == node
&& SameContents (p->nodes[0], p->nodes[1])) {
// write out to the file
// sometimes planes get turned around when they are very near the
// changeover point between different axis. interpret the plane
// the same way vis will, and flip the side orders if needed
pl = &planes[p->planenum];
PlaneFromWinding (w, &plane2);
if (DotProduct (pl->normal, plane2.normal) < 0.99) { // backwards..
fprintf (pf, "%i %i %i ", w->numpoints,
p->nodes[1]->visleafnum, p->nodes[0]->visleafnum);
} else
fprintf (pf, "%i %i %i ", w->numpoints,
p->nodes[0]->visleafnum, p->nodes[1]->visleafnum);
for (i = 0; i < w->numpoints - 1; i++) {
fprintf (pf, "(%g %g %g) ",
w->points[i][0], w->points[i][1], w->points[i][2]);
}
fprintf (pf, "(%g %g %g)\n",
w->points[i][0], w->points[i][1], w->points[i][2]);
}
if (p->nodes[0] == node)
p = p->next[0];
else
p = p->next[1];
}
}
static void
WritePortalLeafs_r (node_t *n)
{
if (!n->contents) {
WritePortalLeafs_r (n->children[0]);
WritePortalLeafs_r (n->children[1]);
} else {
if (n->visleafnum != -1)
fprintf (pf, "%i\n", n->visleafnum);
}
}
static void
SetCluster_r (node_t *n, int num)
{
if (n->contents == CONTENTS_SOLID) {
// solid block, viewpoint never inside
n->visleafnum = -1;
return;
}
n->visleafnum = num;
if (!n->contents) {
SetCluster_r (n->children[0], num);
SetCluster_r (n->children[1], num);
} else
num_realleafs++;
}
static void
NumberLeafs_r (node_t *node)
{
portal_t *p;
if (!node->contents && !node->detail) {
// decision node
node->visleafnum = -99;
NumberLeafs_r (node->children[0]);
NumberLeafs_r (node->children[1]);
return;
}
Draw_ClearWindow ();
DrawLeaf (node, 1);
if (node->contents == CONTENTS_SOLID) {
// solid block, viewpoint never inside
node->visleafnum = -1;
return;
}
node->visleafnum = num_visleafs++;
for (p = node->portals; p;) {
if (p->nodes[0] == node) {
// only write out from first leaf
if (SameContents(p->nodes[0], p->nodes[1]))
num_visportals++;
p = p->next[0];
} else
p = p->next[1];
}
if (node->detail) {
SetCluster_r (node->children[0], node->visleafnum);
SetCluster_r (node->children[1], node->visleafnum);
} else {
num_realleafs++;
}
}
void
WritePortalfile (node_t *headnode)
{
// set the visleafnum field in every leaf and count the total number of
// portals
num_visleafs = 0;
num_visportals = 0;
num_realleafs = 0;
NumberLeafs_r (headnode);
// write the file
printf ("writing %s\n", options.portfile);
pf = fopen (options.portfile, "w");
if (!pf)
Sys_Error ("Error opening %s", options.portfile);
fprintf (pf, "%s\n", PORTALFILE);
fprintf (pf, "%i\n", num_visleafs);
fprintf (pf, "%i\n", num_visportals);
fprintf (pf, "%i\n", num_realleafs);
WritePortalFile_r (headnode);
WritePortalLeafs_r (headnode);
fclose (pf);
}