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https://git.code.sf.net/p/quake/quakeforge
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0e5cd14829
Add return-type information to all methods, split up lines properly where I could find them, and ran the whole thing through uncrustify. Looks purty now. :)
46 lines
798 B
Objective-C
46 lines
798 B
Objective-C
#ifndef Things_h
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#define Things_h
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#include <AppKit/AppKit.h>
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#include "Entity.h"
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extern id things_i;
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#define ENTITYNAMEKEY "spawn"
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@interface Things: NSObject
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{
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id entity_browser_i; // browser
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id entity_comment_i; // scrolling text window
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id prog_path_i;
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int lastSelected; // last row selected in browser
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id keyInput_i;
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id valueInput_i;
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id flags_i;
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}
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- (id) initEntities;
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- (id) newCurrentEntity;
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- (id) setSelectedKey: (epair_t *)ep;
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- (id) clearInputs;
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- (const char *) spawnName;
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// UI targets
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- (id) reloadEntityClasses: sender;
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- (id) selectEntity: sender;
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- (id) doubleClickEntity: sender;
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// Action methods
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- (id) addPair: sender;
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- (id) delPair: sender;
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- (id) setAngle: sender;
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- (id) setFlags: sender;
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@end
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#endif // Things_h
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