quakeforge/ruamoko/lib/message.r
Bill Currie 6f1dd54e99 quick and dirty fix to get menus loading again. libr.a really needs to be
cleaned up: most of the stuff in it should /not/ be in the standard library
2004-01-05 09:06:06 +00:00

16 lines
593 B
R

#include "message.h"
void (...) bprint = #23;
void (entity client, string s) sprint = #24;
void (float to, float f) WriteByte = #52;
void (float to, float f) WriteChar = #53;
void (float to, float f) WriteShort = #54;
void (float to, float f) WriteLong = #55;
void (float to, float f) WriteCoord = #56;
void (float to, float f) WriteAngle = #57;
void (float to, string s) WriteString = #58;
void (float to, entity s) WriteEntity = #59;
void (float to, ...) WriteBytes = #0;
void (float to, vector v) WriteCoordV = #0;
void (float to, vector v) WriteAngleV = #0;
void (...) centerprint = #73;