quakeforge/libs
Bill Currie 7feaa3d631 Want for the mouse to move when going fullscreen before moving the
viewport. This should fix the uncetnered viewport when going fullscreen.
Also discard mouse events caused by fullscreen toggling to avoid chaning
orientation.
2004-03-21 05:21:27 +00:00
..
audio Fixes compilation with current GCC. Also a safety improvement (if macro should 2004-03-21 04:59:02 +00:00
console final (?) cleanup of center printing. turns out there's no reason to keep 2004-03-02 03:55:18 +00:00
gamecode handle x % 0 by giving a 0 result 2004-02-20 00:25:08 +00:00
gib don't know why I thought gib depended on console... 2004-01-21 04:49:28 +00:00
image several libs can now get built as dlls in windows: console, gamecode, 2004-01-19 07:47:41 +00:00
models do some sanity checking on the header lumps in case of truncated file 2004-02-29 04:24:42 +00:00
net a bit more netchan cleanup 2004-02-19 23:06:47 +00:00
object several libs can now get built as dlls in windows: console, gamecode, 2004-01-19 07:47:41 +00:00
qw move ClientReliable* from sv_nchan to MSG_Reliabe* in msg_backbuf so the 2004-02-22 05:40:08 +00:00
ruamoko rename Cvar_GetCvarString to Cvar_GetString and add 2004-02-14 02:56:29 +00:00
util even better, use seta (new command) instead so config.cfg automaticly sets 2004-03-18 05:58:06 +00:00
video Want for the mouse to move when going fullscreen before moving the 2004-03-21 05:21:27 +00:00
.gitignore looks like utils is more or less complete for now, except for some fixes in 2001-02-23 23:16:13 +00:00
Makefile.am move the ucmd message code into a common qw lib (more will likely follow) 2004-02-21 05:09:02 +00:00