mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-12-18 08:33:37 +00:00
b60efa59f4
compiles. The rest are just the results of a simple conversion script I wrote.
427 lines
8.6 KiB
Objective-C
427 lines
8.6 KiB
Objective-C
//======================================
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//
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// QuakeEd Project Management
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//
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//======================================
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#import "qedefs.h"
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#import "Preferences.h"
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id project_i;
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@implementation Project
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- init
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{
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project_i = self;
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return self;
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}
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//===========================================================
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//
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// Project code
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//
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//===========================================================
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- initVars
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{
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NSString *s = [[Preferences sharedInstance] objectForKey: ProjectPath];
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_basePath = [s stringByDeletingLastPathComponent];
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_progsPath = [_basePath stringByAppendingPathComponent: EntSubdir];
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_mapPath = [_basePath stringByAppendingPathComponent: MapSubdir];
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_finalMapPath = [_basePath stringByAppendingPathComponent: MapSubdir];
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[pBasePathField setStringValue: s]; // in Project Inspector
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if ((s = [projectInfo objectForKey: BSPFullVis])) {
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_fullVisCommand = [[[s componentsSeparatedByString: @"@"]
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componentsJoinedByString: @"\""] retain];
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}
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if ((s = [projectInfo objectForKey: BSPFastVis])) {
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_fastVisCommand = [[[s componentsSeparatedByString: @"@"]
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componentsJoinedByString: @"\""] retain];
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}
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if ((s = [projectInfo objectForKey: BSPNoVis])) {
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_noVisCommand = [[[s componentsSeparatedByString: @"@"]
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componentsJoinedByString: @"\""] retain];
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}
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if ((s = [projectInfo objectForKey: BSPRelight])) {
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_relightCommand = [[[s componentsSeparatedByString: @"@"]
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componentsJoinedByString: @"\""] retain];
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}
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if ((s = [projectInfo objectForKey: BSPLeakTest])) {
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_leakTestCommand = [[[s componentsSeparatedByString: @"@"]
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componentsJoinedByString: @"\""] retain];
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}
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if ((s = [projectInfo objectForKey: BSPEntities])) {
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_entitiesCommand = [[[s componentsSeparatedByString: @"@"]
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componentsJoinedByString: @"\""] retain];
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}
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// Build list of wads
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wadNames = [projectInfo objectForKey: WadFiles];
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// Build list of maps & descriptions
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mapNames = [projectInfo objectForKey: MapNames];
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descriptions = [projectInfo objectForKey: Descriptions];
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[self changeString: @"_" to: @" " in: descriptions];
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[self initProjectSettings];
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return self;
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}
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- (void) initProjectSettings
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{
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[ppBasePath setStringValue: _basePath];
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[ppFullVisField setStringValue: _fullVisCommand];
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[ppFullVisField setStringValue: _fastVisCommand];
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[ppNoVisField setStringValue: _noVisCommand];
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[ppRelightField setStringValue: _relightCommand];
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[ppLeakTestField setStringValue: _leakTestCommand];
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return;
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}
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//
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// Add text to the BSP Output window
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//
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- (void) addToOutput: (NSString *) string
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{
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NSRange range = NSMakeRange([pBSPOutputView textLength], 0);
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[pBSPOutputView replaceCharactersInRange: range withString: string];
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range = NSMakeRange([pBSPOutputView textLength], 0);
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[pBSPOutputView scrollRangeToVisible: range];
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return;
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}
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- (void) clearBspOutput: (id) sender
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{
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[pBSPOutputView selectAll: self];
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[pBSPOutputView delete: self];
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return;
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}
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//- (void) print
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//{
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// [pBSPOutputView printPSCode: self];
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// return;
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//}
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- initProject
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{
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[self parseProjectFile];
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if (!projectInfo)
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return self;
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[self initVars];
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// [pMapBrowser reuseColumns: YES];
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[pMapBrowser loadColumnZero];
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// [ppWadBrowser reuseColumns: YES];
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[ppWadBrowser loadColumnZero];
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[things_i initEntities];
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return self;
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}
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//
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// Change a character to another in a Storage list of strings
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//
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- (void) changeString: (NSString *) f to: (NSString *) t in: (id) obj
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{
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NSMutableArray *newObj = [[NSMutableArray alloc] initWithCapacity: 10];
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NSEnumerator *enumerator = [obj objectEnumerator];
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id currentString;
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while ((currentString = [enumerator nextObject])) {
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[newObj addObject: [[currentString componentsSeparatedByString: f]
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componentsJoinedByString: t]];
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[currentString release];
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}
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[obj release];
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obj = newObj;
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}
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// Fill the Maps or Wads browser
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// (Delegate method - delegated in Interface Builder)
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- (int) browser: (id) sender fillMatrix: (id) matrix inColumn: (int) column
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{
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NSString *name;
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NSArray *list;
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NSCell *cell;
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int max;
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int i;
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if (sender == pMapBrowser) {
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list = mapNames;
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} else {
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if (sender == ppWadBrowser) {
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list = wadNames;
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} else {
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list = nil;
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NSLog (@"Project: Unknown browser to fill");
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}
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}
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max = [list count];
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for (i = 0; i < max; i++) {
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name = [[list objectAtIndex: i] stringValue];
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[matrix addRow];
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cell = [matrix cellAtRow: i column: 0];
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[cell setStringValue: name];
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// [cell setLeaf: YES];
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// [cell setLoaded: YES];
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}
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return i;
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}
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// Clicked on a map name or description!
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- (void) mapWasClicked: (id) sender
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{
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NSString *fname;
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id matrix;
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int row;
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id panel;
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matrix = [sender matrixInColumn: 0];
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row = [matrix selectedRow];
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fname = [_mapPath stringByAppendingPathComponent:
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[[mapNames objectAtIndex: row]
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stringByAppendingPathExtension: @"map"
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]
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];
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panel = NSGetInformationalAlertPanel (@"Loading...",
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@"Loading map. Please wait...", nil, nil, nil);
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[panel orderFront: self];
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[quakeed_i doOpen: fname];
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[panel performClose: self];
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NSReleaseAlertPanel (panel);
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return;
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}
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- (void) setTextureWad: (NSString *) wadFile
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{
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int i, c;
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NSString *name;
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NSLog (@"loading %s", wadFile);
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// set the row in the settings inspector wad browser
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c = [wadNames count];
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for (i = 0; i < c; i++) {
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name = [[wadNames objectAtIndex: i] stringValue];
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if ([name isEqualToString: wadFile]) {
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[ppWadBrowser selectCellAtRow: i column: 0];
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break;
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}
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}
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// update the texture inspector
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[texturepalette_i initPaletteFromWadfile: wadFile];
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[[map_i objectAtIndex: 0] setObject: wadFile forKey: @"wad"];
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// [inspcontrol_i changeInspectorTo:i_textures];
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[quakeed_i updateAll];
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return;
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}
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//
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// Clicked on a wad name
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//
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- (void) wadWasClicked: (id) sender
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{
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id matrix;
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int row;
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NSString *name;
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matrix = [sender matrixInColumn: 0];
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row = [matrix selectedRow];
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name = [wadNames objectAtIndex: row];
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[self setTextureWad: name];
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return;
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}
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//
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// Read in the <name>.QE_Project file
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//
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- (void) parseProjectFile
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{
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NSString *path;
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int rtn;
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if (!(path = [[Preferences sharedInstance] objectForKey: ProjectPath])) {
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rtn = NSRunAlertPanel (@"Project Error",
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@"A default project has not been found.\n"
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, @"Open Project", nil, nil);
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if ([self openProject] == nil)
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while (1) // can't run without a project
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[NSApp terminate: self];
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return;
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}
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[self openProjectWithFile: path];
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return;
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}
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//
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// Loads and parses a project file
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//
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- (void) openProjectWithFile: (NSString *) path
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{
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[_projectPath release];
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_projectPath = path;
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[projectInfo release];
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projectInfo = [NSMutableDictionary dictionaryWithContentsOfFile: path];
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return;
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}
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// Open a project file
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- (id) openProject
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{
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int result;
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NSArray *fileTypes = [NSArray arrayWithObject: @"forge"];
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NSOpenPanel *openPanel = [NSOpenPanel openPanel];
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[openPanel setAllowsMultipleSelection: NO];
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[openPanel setCanChooseDirectories: NO];
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result = [openPanel runModalForTypes: fileTypes];
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if (result == NSOKButton) {
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NSArray *filenames = [[openPanel filenames] autorelease];
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NSString *directory = [[openPanel directory] autorelease];
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NSString *path = [directory stringByAppendingPathComponent: [filenames objectAtIndex: 0]];
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[self openProjectWithFile: path];
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return self;
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}
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return nil;
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}
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//
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// Search for a string in an array
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//
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- (BOOL) searchForString: (NSString *) str in: (NSArray *) obj
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{
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NSEnumerator *enumerator = [obj objectEnumerator];
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id name;
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while ((name = [enumerator nextObject])) {
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if ([[name stringValue] isEqualToString: str])
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return YES;
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}
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return NO;
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}
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- (NSString *) currentProject
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{
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return _projectPath;
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}
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- (NSString *) mapDirectory
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{
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return _mapPath;
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}
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- (NSString *) finalMapDirectory
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{
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return _finalMapPath;
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}
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- (NSString *) progDirectory
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{
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return _progsPath;
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}
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- (NSString *) wad8
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{
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return _wad8 ? _wad8 : nil;
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}
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- (NSString *) wad9
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{
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return _wad9 ? _wad9 : nil;
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}
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- (NSString *) wad0
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{
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return _wad0 ? _wad0 : nil;
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}
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- (NSString *) fullVisCommand
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{
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return _fullVisCommand ? _fullVisCommand : nil;
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}
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- (NSString *) fastVisCommand
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{
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return _fastVisCommand ? _fastVisCommand : nil;
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}
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- (NSString *) noVisCommand
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{
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return _noVisCommand ? _noVisCommand : nil;
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}
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- (NSString *) relightCommand
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{
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return _relightCommand ? _relightCommand : nil;
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}
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- (NSString *) leakTestCommand
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{
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return _leakTestCommand ? _leakTestCommand : nil;
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}
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- (NSString *) entitiesCommand
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{
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return _entitiesCommand ? _entitiesCommand : nil;
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}
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@end
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//====================================================
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// C Functions
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//====================================================
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//
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// Change a character to a different char in a string
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//
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void changeString(char cf,char ct,char *string)
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{
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int j;
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for (j = 0;j < strlen(string);j++)
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if (string[j] == cf)
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string[j] = ct;
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}
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