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https://git.code.sf.net/p/quake/quakeforge
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4caa875442
It turns out that initializing a local int with a pointer cast doesn't work.
36 lines
683 B
R
36 lines
683 B
R
int a;
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double b;
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int c;
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double d;
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void printf (string fmt, ...) = #0;
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int main()
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{
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int fail = 0;
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void *ap = &a;
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void *bp = &b;
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void *cp = &c;
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void *dp = &d;
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int aa = (int) ap;
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int ba = (int) bp;
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int ca = (int) cp;
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int da = (int) dp;
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if (ba & 1) {
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printf ("double b is not aligned: %d\n", ba);
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fail |= 1;
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}
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if (da & 1) {
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printf ("double d is not aligned: %d\n", da);
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fail |= 1;
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}
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if (ca - aa != 1) {
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printf ("int c (%d) is not adjacant to int a (%d)\n", ca, aa);
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fail |= 1;
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}
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if (ba <= ca) {
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printf ("double b does not come after int c: %d %d\n", ba, ca);
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fail |= 1;
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}
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return fail;
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}
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