mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-26 22:31:05 +00:00
ac0079f872
While simple component pools can be cleared simply by zeroing their counts, ones that have a delete function need that function to be called for all the components in the pool otherwise leaks can happen.
233 lines
6.5 KiB
C
233 lines
6.5 KiB
C
/*
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component.c
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Component handling
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Copyright (C) 2022 Bill Currke
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "QF/heapsort.h"
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#include "QF/sys.h"
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#define IMPLEMENT_COMPONENT_Funcs
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#include "QF/ecs/component.h"
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VISIBLE ecs_registry_t *
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ECS_NewRegistry (void)
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{
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ecs_registry_t *reg = calloc (1, sizeof (ecs_registry_t));
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reg->next = Ent_Index (nullent);
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reg->href_comp = nullent;
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return reg;
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}
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VISIBLE void
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ECS_DelRegistry (ecs_registry_t *registry)
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{
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free (registry->entities);
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for (uint32_t i = 0; i < registry->num_components; i++) {
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free (registry->comp_pools[i].sparse);
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free (registry->comp_pools[i].dense);
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free (registry->comp_pools[i].data);
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}
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free (registry->comp_pools);
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free (registry);
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}
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VISIBLE void
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ECS_RegisterComponents (ecs_registry_t *registry,
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const component_t *components, uint32_t count)
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{
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registry->num_components = count;
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registry->components = components;
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registry->comp_pools = calloc (count, sizeof (ecs_pool_t));
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size_t size = registry->max_entities * sizeof (uint32_t);
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for (uint32_t i = 0; i < registry->num_components; i++) {
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registry->comp_pools[i].sparse = malloc (size);
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memset (registry->comp_pools[i].sparse, nullent, size);
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}
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}
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typedef struct {
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__compar_d_fn_t cmp;
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void *arg;
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ecs_pool_t *pool;
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const component_t *comp;
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} ecs_sort_t;
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static int
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ecs_compare (const void *a, const void *b, void *arg)
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{
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ecs_sort_t *sortctx = arg;
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return sortctx->cmp (a, b, sortctx->arg);
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}
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static void
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swap_uint32 (uint32_t *a, uint32_t *b)
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{
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uint32_t t = *a;
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*a = *b;
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*b = t;
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}
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static void
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ecs_swap (void *_a, void *_b, void *arg)
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{
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ecs_sort_t *sortctx = arg;
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size_t size = sortctx->comp->size;
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ecs_pool_t *pool = sortctx->pool;
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uint32_t *a = _a;
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uint32_t *b = _b;
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uint32_t a_ind = a - pool->dense;
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uint32_t b_ind = b - pool->dense;
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uint32_t a_ent_ind = Ent_Index (pool->dense[a_ind]);
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uint32_t b_ent_ind = Ent_Index (pool->dense[b_ind]);
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__auto_type a_data = (byte *) pool->data + a_ind * size;
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__auto_type b_data = (byte *) pool->data + b_ind * size;
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Component_SwapElements (sortctx->comp, a_data, b_data);
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swap_uint32 (a, b);
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swap_uint32 (&pool->sparse[a_ent_ind], &pool->sparse[b_ent_ind]);
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}
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VISIBLE void
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ECS_SortComponentPool (ecs_registry_t *registry, uint32_t component,
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__compar_d_fn_t cmp, void *arg)
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{
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if (component >= registry->num_components) {
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Sys_Error ("ECS_SortComponentPool: invalid component: %u", component);
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}
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ecs_pool_t *pool = ®istry->comp_pools[component];
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if (!pool->count) {
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return;
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}
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__auto_type comp = ®istry->components[component];
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ecs_sort_t sortctx = { .cmp = cmp, .arg = arg, .pool = pool, .comp = comp };
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heapsort_s (pool->dense, pool->count, sizeof (uint32_t),
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ecs_compare, ecs_swap, &sortctx);
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}
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VISIBLE void *
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Ent_AddComponent (uint32_t ent, uint32_t comp, ecs_registry_t *registry)
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{
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ecs_pool_t *pool = ®istry->comp_pools[comp];
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uint32_t id = Ent_Index (ent);
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uint32_t ind = pool->sparse[id];
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if (ind >= pool->count || pool->dense[ind] != ent) {
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if (pool->count == pool->max_count) {
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pool->max_count += COMP_GROW;
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pool->dense = realloc (pool->dense,
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pool->max_count * sizeof (uint32_t));
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Component_ResizeArray (®istry->components[comp], &pool->data,
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pool->max_count);
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}
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uint32_t ind = pool->count++;
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pool->sparse[id] = ind;
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pool->dense[ind] = ent;
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}
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return Ent_GetComponent (ent, comp, registry);
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}
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VISIBLE void
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Ent_RemoveComponent (uint32_t ent, uint32_t comp, ecs_registry_t *registry)
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{
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uint32_t id = Ent_Index (ent);
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ecs_pool_t *pool = ®istry->comp_pools[comp];
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uint32_t ind = pool->sparse[id];
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if (ind < pool->count && pool->dense[ind] == ent) {
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uint32_t last = pool->count - 1;
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Component_DestroyElements (®istry->components[comp], pool->data,
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ind, 1);
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if (last > ind) {
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pool->sparse[Ent_Index (pool->dense[last])] = ind;
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pool->dense[ind] = pool->dense[last];
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Component_MoveElements (®istry->components[comp], pool->data,
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ind, last, 1);
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}
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pool->count--;
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pool->sparse[id] = nullent;
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}
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}
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VISIBLE uint32_t
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ECS_NewEntity (ecs_registry_t *registry)
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{
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uint32_t ent;
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if (registry->available) {
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registry->available--;
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uint32_t next = registry->next;
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ent = next | Ent_Generation (registry->entities[next]);
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registry->next = Ent_Index (registry->entities[next]);
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registry->entities[next] = ent;
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} else {
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if (registry->num_entities == Ent_Index (nullent)) {
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Sys_Error ("ECS_NewEntity: out of entities");
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}
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if (registry->num_entities == registry->max_entities) {
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registry->max_entities += ENT_GROW;
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size_t size = registry->max_entities * sizeof (uint32_t);
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registry->entities = realloc (registry->entities, size);
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for (uint32_t i = 0; i < registry->num_components; i++) {
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uint32_t *sparse = registry->comp_pools[i].sparse;
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sparse = realloc (sparse, size);
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memset (sparse + registry->max_entities - ENT_GROW, nullent,
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ENT_GROW * sizeof (uint32_t));
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registry->comp_pools[i].sparse = sparse;
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}
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}
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ent = registry->num_entities++;
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// ent starts out with generation 0
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registry->entities[ent] = ent;
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}
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return ent;
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}
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VISIBLE void
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ECS_DelEntity (ecs_registry_t *registry, uint32_t ent)
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{
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uint32_t next = registry->next | Ent_NextGen (Ent_Generation (ent));
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uint32_t id = Ent_Index (ent);
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registry->entities[id] = next;
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registry->next = id;
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registry->available++;
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for (uint32_t i = 0; i < registry->num_components; i++) {
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Ent_RemoveComponent (ent, i, registry);
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}
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}
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VISIBLE void
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ECS_RemoveEntities (ecs_registry_t *registry, uint32_t component)
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{
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ecs_pool_t *pool = ®istry->comp_pools[component];
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const component_t *comp = ®istry->components[component];
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__auto_type destroy = comp->destroy;
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if (destroy) {
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byte *data = registry->comp_pools[component].data;
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for (uint32_t i = 0; i < pool->count; i++) {
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destroy (data + i * comp->size);
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}
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}
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pool->count = 0;
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}
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