quakeforge/tools/qfcc/include/glsl-lang.h
Bill Currie 9b2b841a55 [qfcc] Redo interface blocks as namespaces
There's no direct support for namespaces in Ruamoko yet, nor even in
qfcc, but glsl's blocks bring in a bit of foundation for them, even the
concept of "using" (for blocks with no instance name).

The members don't get locations allocated to them yet, but
fstrianglest.vert compiles and links correctly otherwise.

Also, there's no error checking yet.
2024-08-31 10:32:00 +09:00

61 lines
1.6 KiB
C

/*
glsl-lang.h
Shared stuff for glsl
Copyright (C) 2024 Bill Currie <bill@taniwha.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifndef __glsl_lang_h
#define __glsl_lang_h
void glsl_init_comp (void);
void glsl_init_vert (void);
void glsl_init_tesc (void);
void glsl_init_tese (void);
void glsl_init_geom (void);
void glsl_init_frag (void);
int glsl_parse_string (const char *str);
typedef struct language_s language_t;
extern language_t lang_glsl_comp;
extern language_t lang_glsl_vert;
extern language_t lang_glsl_tesc;
extern language_t lang_glsl_tese;
extern language_t lang_glsl_geom;
extern language_t lang_glsl_frag;
typedef struct glsl_block_s {
struct glsl_block_s *next;
const char *name;
struct symtab_s *members;
struct symbol_s *instance_name;
} glsl_block_t;
struct specifier_s;
void glsl_block_clear (void);
void glsl_declare_block (struct specifier_s spec, struct symbol_s *block_sym,
struct symbol_s *instance_name);
#endif//__glsl_lang_h