mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-11 15:51:36 +00:00
ba9c43d2d3
It is essentially just a wrapper around the window versions of ncurses functions.
92 lines
2.5 KiB
R
92 lines
2.5 KiB
R
#include "qwaq-textcontext.h"
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@implementation TextContext
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+ (int) is_initialized = #0;
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+ (void) initialize
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{
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if (![self is_initialized]) {
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initialize ();
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}
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}
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+ (int) max_colors = #0;
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+ (int) max_color_pairs = #0;
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+ (void) init_pair: (int) pair, int fg, int bg = #0;
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+ (int) acs_char: (int) acs = #0;
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+ (void) move: (Point) pos = #0;
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+ (void) curs_set: (int) visibility = #0;
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+ (void) doupdate = #0;
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- init
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{
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if (!(self = [super init])) {
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return nil;
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}
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window = stdscr;
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return self;
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}
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- initWithRect: (Rect) rect
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{
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if (!(self = [super init])) {
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return nil;
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}
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window = create_window (rect.offset.x, rect.offset.y,
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rect.extent.width, rect.extent.height);
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return self;
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}
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- initWithWindow: (window_t) window
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{
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if (!(self = [super init])) {
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return nil;
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}
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self.window = window;
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return self;
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}
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- (void) mvprintf: (Point) pos, string fmt, ... = #0;
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- (void) printf: (string) fmt, ... = #0;
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- (void) vprintf: (string) mft, @va_list args = #0;
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- (void) mvvprintf: (Point) pos, string mft, @va_list args = #0;
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- (void) refresh = #0;
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- (void) mvaddch: (Point) pos, int ch = #0;
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- (void) bkgd: (int) ch = #0;
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- (void) scrollok: (int) flag = #0;
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- (void) border: (box_sides_t) sides, box_corners_t corners = #0;
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@end
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window_t stdscr = (window_t) 1;
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void initialize (void) = #0;
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window_t create_window (int xpos, int ypos, int xlen, int ylen) = #0;
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void destroy_window (window_t win) = #0;
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void mvwprintf (window_t win, int x, int y, string fmt, ...) = #0;
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void wprintf (window_t win, string fmt, ...) = #0;
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void wvprintf (window_t win, string fmt, @va_list args) = #0;
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void mvwvprintf (window_t win, int x, int y, string fmt, @va_list args) = #0;
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void wrefresh (window_t win) = #0;
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void mvwaddch (window_t win, int x, int y, int ch) = #0;
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int get_event (qwaq_event_t *event) = #0;
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int max_colors (void) = #0;
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int max_color_pairs (void) = #0;
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int init_pair (int pair, int f, int b) = #0;
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void wbkgd (window_t win, int ch) = #0;
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void scrollok (window_t win, int flag) = #0;
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int acs_char (int acs) = #0;
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panel_t create_panel (window_t window) = #0;
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void destroy_panel (panel_t panel) = #0;
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void hide_panel (panel_t panel) = #0;
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void show_panel (panel_t panel) = #0;
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void top_panel (panel_t panel) = #0;
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void bottom_panel (panel_t panel) = #0;
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void move_panel (panel_t panel, int x, int y) = #0;
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window_t panel_window (panel_t panel) = #0;
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void update_panels (void) = #0;
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void doupdate (void) = #0;
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int curs_set (int visibility) = #0;
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int move (int x, int y) = #0;
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void wborder (window_t window, box_sides_t sides, box_corners_t corners) = #0;
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