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https://git.code.sf.net/p/quake/quakeforge
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a9bd436837
I don't know if gnu_printf is appropriate for all cases, but it is needed for mingw32.
382 lines
11 KiB
C
382 lines
11 KiB
C
/*
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netchan.h
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quake's interface to the networking layer
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifndef _NET_H
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#define _NET_H
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#include "QF/cvar.h"
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#include "QF/msg.h"
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#include "QF/qdefs.h"
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#include "QF/sizebuf.h"
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/** \defgroup network Network support
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*/
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/** \defgroup qw-net QuakeWorld network support.
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\ingroup network
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*/
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///@{
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#define MAX_MSGLEN 1450 ///< max length of a reliable message
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#define MAX_DATAGRAM 1450 ///< max length of unreliable message
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#define PORT_ANY -1
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typedef struct
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{
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#ifdef HAVE_IPV6
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byte ip[16];
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#else
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byte ip[4];
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#endif
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unsigned short port;
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unsigned short family;
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} netadr_t;
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extern int net_socket;
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extern netadr_t net_local_adr;
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extern netadr_t net_loopback_adr;
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extern netadr_t net_from; // address of who sent the packet
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extern struct msg_s *net_message;
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extern struct cvar_s *qport;
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int Net_Log_Init (const char **sound_precache);
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void Net_LogPrintf (const char *fmt, ...) __attribute__ ((format (PRINTF, 1, 2)));
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void Log_Incoming_Packet (const byte *p, int len, int has_sequence,
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int is_server);
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void Log_Outgoing_Packet (const byte *p, int len, int has_sequence,
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int is_server);
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void Net_LogStop (void *data);
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void Analyze_Client_Packet (const byte * data, int len, int has_sequence);
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void Analyze_Server_Packet (const byte * data, int len, int has_sequence);
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extern struct cvar_s *net_packetlog;
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///@}
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/** \defgroup qw-udp QuakeWorld udp support.
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\ingroup qw-net
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*/
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///@{
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/** Initialize the UDP network interface.
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Opens a single socket to be used for all communications.
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\param port The port to which the socket will be bound.
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*/
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void NET_Init (int port);
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/** Read a single packet from the network into net_message.
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\return True if successfully read, otherwise false.
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*/
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qboolean NET_GetPacket (void);
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/** Send a data packet out to the network.
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\param length The length of the data to be sent.
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\param data The data to be sent.
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\param to The address to which the data will be sent.
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*/
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void NET_SendPacket (int length, const void *data, netadr_t to);
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/** Compare two network addresses.
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Compare the port number too.
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\param a The first address to compare.
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\param b The second address to compare.
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\return True of the addresses match, otherwise false.
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*/
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qboolean NET_CompareAdr (netadr_t a, netadr_t b) __attribute__((pure));
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/** Compare two network addresses.
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Ignore the port number.
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\param a The first address to compare.
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\param b The second address to compare.
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\return True of the addresses match, otherwise false.
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*/
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qboolean NET_CompareBaseAdr (netadr_t a, netadr_t b) __attribute__((pure));
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/** Convert an address to a string.
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Include the port number in the string.
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\warning The return value is a pointer to a static buffer. The returned
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string must be saved if mixing calls with different addresses.
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\param a The address to convert
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\return The address in human readable form.
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*/
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const char *NET_AdrToString (netadr_t a);
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/** Convert an address to a string.
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Do not include the port number in the string.
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\warning The return value is a pointer to a static buffer. The returned
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string must be saved if mixing calls with different addresses.
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\param a The address to convert
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\return The address in human readable form.
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*/
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const char *NET_BaseAdrToString (netadr_t a);
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/** Convert a human readable address to a quake address.
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Accepts both host names (full or partial) and numeric form.
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If a port is specified, the port value in the address will be set to that
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value, otherwise it will be set to 0.
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\param[in] s The human readable address to be converted.
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\param[out] a The resulting address of the conversion.
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\return True if the conversion is successful, otherwise false.
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*/
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qboolean NET_StringToAdr (const char *s, netadr_t *a);
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///@}
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/** \defgroup netchan Netchan
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\ingroup qw-net
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<table>
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<tr><td colspan=2>Packet Header</td></tr>
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<tr><td>Bits</td> <td>Meaning</td></tr>
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<tr><td>31</td> <td>sequence</td></tr>
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<tr><td>1</td> <td>this message contains a reliable payload</td></tr>
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<tr><td>31</td> <td>acknowledge sequence</td></tr>
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<tr><td>1</td> <td>acknowledge receipt of even/odd message</td></tr>
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<tr><td>16</td> <td>qport</td></tr>
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</table>
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The remote connection never knows if it missed a reliable message, the
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local side detects that it has been dropped by seeing a sequence
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acknowledge higher than the last reliable sequence, but without the
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correct even/odd bit for the reliable set.
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If the sender notices that a reliable message has been dropped, it will
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be retransmitted. It will not be retransmitted again until a message
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after the retransmit has been acknowledged and the reliable still failed
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to get there.
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If the sequence number and reliable payload bits are all 1 (32bit -1),
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the packet is an out-of-band packet and should be handled without a
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netcon.
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The reliable message can be added to at any time by doing
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MSG_Write* (&netchan->message, data).
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If the message buffer is overflowed, either by a single message, or by
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multiple frames worth piling up while the last reliable transmit goes
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unacknowledged, the netchan signals a fatal error.
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Reliable messages are always placed first in a packet, then the unreliable
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message is included if there is sufficient room.
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To the receiver, there is no distinction between the reliable and
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unreliable parts of the message, they are just processed out as a single
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larger message.
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Illogical packet sequence numbers cause the packet to be dropped, but do
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not kill the connection. This, combined with the tight window of valid
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reliable acknowledgement numbers provides protection against malicious
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address spoofing.
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The qport field is a workaround for bad address translating routers that
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sometimes remap the client's source port on a packet during gameplay.
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If the base part of the net address matches and the qport matches, then
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the channel matches even if the IP port differs. The IP port should be
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updated to the new value before sending out any replies.
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*/
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///@{
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#define OLD_AVG 0.99 // total = oldtotal*OLD_AVG + new*(1-OLD_AVG)
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#define MAX_LATENT 32
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typedef enum {
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NC_QPORT_SEND = 0x01,
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NC_QPORT_READ = 0x02,
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} ncqport_e;
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typedef struct netchan_s {
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qboolean fatal_error; ///< True if the message overflowed
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float last_received; ///< Time the last packet was received.
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/// \name statistics
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/// the statistics are cleared at each client begin, because
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/// the server connection process gives a bogus picture of the data
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///@{
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float frame_latency; ///< rolling average
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float frame_rate;
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int drop_count; ///< dropped packets, cleared each level
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int net_drop; ///< packets dropped before this one
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int good_count; ///< cleared each level
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///@}
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netadr_t remote_address;
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int qport;
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ncqport_e flags;
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/// \name bandwidth estimator
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///@{
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double cleartime; ///< if realtime > nc->cleartime,
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///< free to go
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double rate; ///< seconds / byte
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///@}
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/// \name sequencing variables
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///@{
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int incoming_sequence;
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int incoming_acknowledged;
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int incoming_reliable_acknowledged; ///< single bit
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int incoming_reliable_sequence; ///< single bit, maintained local
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int outgoing_sequence;
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int reliable_sequence; ///< single bit
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int last_reliable_sequence; ///< sequence number of last send
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///@}
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/// \name reliable staging and holding areas
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///@{
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sizebuf_t message; ///< writing buffer to send to server
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byte message_buf[MAX_MSGLEN];
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int reliable_length;
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byte reliable_buf[MAX_MSGLEN]; ///< unacked reliable message
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///@}
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/// \name time and size data to calculate bandwidth
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///@{
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int outgoing_size[MAX_LATENT];
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double outgoing_time[MAX_LATENT];
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///@}
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} netchan_t;
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/** Disable packet choking.
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*/
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extern int net_nochoke;
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/** Disable packet sending.
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Used by clients in demo playback mode.
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*/
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extern int net_blocksend;
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/** Pointer to variable holding the current time in seconds.
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*/
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extern double *net_realtime;
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/** Initialize the netchan system.
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Currently only sets the qport cvar default to a random value.
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*/
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void Netchan_Init (void);
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/** Initialize the netchan cvars.
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*/
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void Netchan_Init_Cvars (void);
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/** Try to send an unreliable packet to a connection.
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Handles transmission or retransmission of the reliable packet.
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0 length will still generate a packet and deal with the reliable messages.
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\param chan The netchan representing the connection.
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\param length The size of the unreliable packet.
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\param data The data of the unreliable packet.
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*/
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void Netchan_Transmit (netchan_t *chan, int length, byte *data);
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/** Send an out-of-band packet.
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\param adr The address to which the data will be sent.
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\param length The length of the data to be sent.
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\param data The data to be sent.
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*/
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void Netchan_OutOfBand (netadr_t adr, int length, byte *data);
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/** Send a formatted string as an out-of-band packet.
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\param adr The address to which the data will be sent.
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\param format The printf style format string.
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*/
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void Netchan_OutOfBandPrint (netadr_t adr, const char *format, ...)
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__attribute__ ((format (PRINTF,2,3)));
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/** Process a packet for the specifiied connection.
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Called when the current net_message is from remote_address.
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Modifies net_message so that it points to the packet payload.
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\param chan The netchan representing the connection.
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*/
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qboolean Netchan_Process (netchan_t *chan);
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/** Initialize a new connection.
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\param chan The netchan representing the connection.
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\param adr The address of the remote end of the connection.
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\param qport The qport associated with the connection.
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\param flags Control of the sending/reading of the qport on this
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connection.
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*/
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void Netchan_Setup (netchan_t *chan, netadr_t adr, int qport, ncqport_e flags);
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/** Check if a packet can be sent to the connection.
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\param chan The netchan representing the connection.
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\return True if the connection isn't chocked.
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*/
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qboolean Netchan_CanPacket (netchan_t *chan) __attribute__((pure));
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/** Check if a reliable packet can be sent to the connection.
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\param chan The netchan representing the connection.
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\return True if there is no outstanding reliable packet and the
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connection isn't chocked.
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*/
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qboolean Netchan_CanReliable (netchan_t *chan) __attribute__((pure));
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/** Send a packet.
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Very raw. Just calls NET_SendPacket().
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\param length The length of the data to be sent.
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\param data The data to be sent.
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\param to The address to which the data will be sent.
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*/
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void Netchan_SendPacket (int length, const void *data, netadr_t to);
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///@}
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#endif // _NET_H
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