quakeforge/libs/audio/targets/snd_win.c

412 lines
8.9 KiB
C

/*
snd_win.c
(description)
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#define CINTERFACE
#include "winquake.h"
#include "QF/cvar.h"
#include "QF/qargs.h"
#include "QF/sys.h"
#include "snd_internal.h"
// 64K is > 1 second at 16-bit, 22050 Hz
#define WAV_BUFFERS 64
#define WAV_MASK 0x3F
#define WAV_BUFFER_SIZE 0x0400
#define SECONDARY_BUFFER_SIZE 0x10000
typedef enum { SIS_SUCCESS, SIS_FAILURE, SIS_NOTAVAIL } sndinitstat;
static bool snd_firsttime = true;
static int sample16;
static int snd_sent, snd_completed;
static int snd_blocked = 0;
/*
Global variables. Must be visible to window-procedure function
so it can unlock and free the data block after it has been played.
*/
static HANDLE hData;
static HPSTR lpData;//, lpData2;
static HGLOBAL hWaveHdr;
static LPWAVEHDR lpWaveHdr;
static HWAVEOUT hWaveOut;
//static WAVEOUTCAPS wavecaps;
static DWORD gSndBufSize;
static bool SNDDMA_InitWav (snd_t *snd);
static int snd_stereo;
static cvar_t snd_stereo_cvar = {
.name = "snd_stereo",
.description =
"sound stereo output",
.default_value = "1",
.flags = CVAR_ROM,
.value = { .type = &cexpr_int, .value = &snd_stereo },
};
static int snd_rate;
static cvar_t snd_rate_cvar = {
.name = "snd_rate",
.description =
"sound playback rate. 0 is system default",
.default_value = "0",
.flags = CVAR_ROM,
.value = { .type = &cexpr_int, .value = &snd_rate },
};
static int snd_bits;
static cvar_t snd_bits_cvar = {
.name = "snd_bits",
.description =
"sound sample depth. 0 is system default",
.default_value = "0",
.flags = CVAR_ROM,
.value = { .type = &cexpr_int, .value = &snd_bits },
};
static void
SNDDMA_Init_Cvars (void)
{
Cvar_Register (&snd_stereo_cvar, 0, 0);
Cvar_Register (&snd_rate_cvar, 0, 0);
Cvar_Register (&snd_bits_cvar, 0, 0);
}
static void
SNDDMA_BlockSound (snd_t *snd)
{
if (++snd_blocked == 1)
waveOutReset (hWaveOut);
}
static void
SNDDMA_UnblockSound (snd_t *snd)
{
if (snd_blocked)
--snd_blocked;
}
static void
FreeSound (void)
{
int i;
if (hWaveOut) {
waveOutReset (hWaveOut);
if (lpWaveHdr) {
for (i = 0; i < WAV_BUFFERS; i++)
waveOutUnprepareHeader (hWaveOut, lpWaveHdr + i,
sizeof (WAVEHDR));
}
waveOutClose (hWaveOut);
if (hWaveHdr) {
GlobalUnlock (hWaveHdr);
GlobalFree (hWaveHdr);
}
if (hData) {
GlobalUnlock (hData);
GlobalFree (hData);
}
}
hWaveOut = 0;
hData = 0;
hWaveHdr = 0;
lpData = NULL;
lpWaveHdr = NULL;
}
/*
SNDDM_InitWav
Crappy windows multimedia base
*/
static bool
SNDDMA_InitWav (snd_t *snd)
{
int i;
HRESULT hr;
WAVEFORMATEX format;
snd_sent = 0;
snd_completed = 0;
if (!snd_stereo) {
snd->channels = 1;
} else {
snd->channels = 2;
}
snd->samplebits = snd_bits;
snd->speed = snd_rate;
memset (&format, 0, sizeof (format));
format.wFormatTag = WAVE_FORMAT_PCM;
format.nChannels = snd->channels;
format.wBitsPerSample = snd->samplebits;
format.nSamplesPerSec = snd->speed;
format.nBlockAlign = format.nChannels * format.wBitsPerSample / 8;
format.cbSize = 0;
format.nAvgBytesPerSec = format.nSamplesPerSec * format.nBlockAlign;
/* Open a waveform device for output using window callback. */
while ((hr = waveOutOpen ((LPHWAVEOUT) & hWaveOut, WAVE_MAPPER,
&format, 0, 0L,
CALLBACK_NULL)) != MMSYSERR_NOERROR) {
if (hr != MMSYSERR_ALLOCATED) {
Sys_Printf ("waveOutOpen failed\n");
return false;
}
Sys_Printf ("waveOutOpen failure;\n" " hardware already in use\n");
return false;
}
/*
Allocate and lock memory for the waveform data. The memory
for waveform data must be globally allocated with
GMEM_MOVEABLE and GMEM_SHARE flags.
*/
gSndBufSize = WAV_BUFFERS * WAV_BUFFER_SIZE;
hData = GlobalAlloc (GMEM_MOVEABLE | GMEM_SHARE, gSndBufSize);
if (!hData) {
Sys_Printf ("Sound: Out of memory.\n");
FreeSound ();
return false;
}
lpData = GlobalLock (hData);
if (!lpData) {
Sys_Printf ("Sound: Failed to lock.\n");
FreeSound ();
return false;
}
memset (lpData, 0, gSndBufSize);
/*
* Allocate and lock memory for the header. This memory must
* also be globally allocated with GMEM_MOVEABLE and
* GMEM_SHARE flags.
*/
hWaveHdr = GlobalAlloc (GMEM_MOVEABLE | GMEM_SHARE,
(DWORD) sizeof (WAVEHDR) * WAV_BUFFERS);
if (hWaveHdr == NULL) {
Sys_Printf ("Sound: Failed to Alloc header.\n");
FreeSound ();
return false;
}
lpWaveHdr = (LPWAVEHDR) GlobalLock (hWaveHdr);
if (lpWaveHdr == NULL) {
Sys_Printf ("Sound: Failed to lock header.\n");
FreeSound ();
return false;
}
memset (lpWaveHdr, 0, sizeof (WAVEHDR) * WAV_BUFFERS);
/* After allocation, set up and prepare headers. */
for (i = 0; i < WAV_BUFFERS; i++) {
lpWaveHdr[i].dwBufferLength = WAV_BUFFER_SIZE;
lpWaveHdr[i].lpData = lpData + i * WAV_BUFFER_SIZE;
if (waveOutPrepareHeader (hWaveOut, lpWaveHdr + i, sizeof (WAVEHDR)) !=
MMSYSERR_NOERROR) {
Sys_Printf ("Sound: failed to prepare wave headers\n");
FreeSound ();
return false;
}
}
snd->frames = gSndBufSize / (snd->samplebits / 8) / snd->channels;
snd->framepos = 0;
snd->submission_chunk = 1;
snd->buffer = (unsigned char *) lpData;
sample16 = (snd->samplebits / 8) - 1;
return true;
}
/*
SNDDMA_Init
Try to find a sound device to mix for.
Returns false if nothing is found.
*/
static int
SNDDMA_Init (snd_t *snd)
{
int ret = 0;
if (snd_firsttime) {
if ((ret = SNDDMA_InitWav (snd))) {
Sys_Printf ("Wave sound initialized\n");
} else {
Sys_Printf ("Wave sound failed to init\n");
}
}
snd_firsttime = false;
return ret;
}
/*
SNDDMA_GetDMAPos
return the current sample position (in mono samples read)
inside the recirculating dma buffer, so the mixing code will know
how many sample are required to fill it up.
*/
static int
SNDDMA_GetDMAPos (snd_t *snd)
{
int s = 0;
s = snd_sent * WAV_BUFFER_SIZE;
s >>= sample16;
s /= snd->channels;
s %= snd->frames;
snd->framepos = s;
return snd->framepos;
}
/*
SNDDMA_Submit
Send sound to device if buffer isn't really the dma buffer
*/
static void
SNDDMA_Submit (snd_t *snd)
{
int wResult;
LPWAVEHDR h;
// find which sound blocks have completed
while (1) {
if (snd_completed == snd_sent) {
Sys_MaskPrintf (SYS_snd, "Sound overrun\n");
break;
}
if (!(lpWaveHdr[snd_completed & WAV_MASK].dwFlags & WHDR_DONE)) {
break;
}
snd_completed++; // this buffer has been played
}
// submit two new sound blocks
while (((snd_sent - snd_completed) >> sample16) < 4) {
h = lpWaveHdr + (snd_sent & WAV_MASK);
snd_sent++;
/*
Now the data block can be sent to the output device. The
waveOutWrite function returns immediately and waveform
data is sent to the output device in the background.
*/
wResult = waveOutWrite (hWaveOut, h, sizeof (WAVEHDR));
if (wResult != MMSYSERR_NOERROR) {
Sys_Printf ("Failed to write block to device\n");
FreeSound ();
return;
}
}
}
static void
SNDDMA_shutdown (snd_t *snd)
{
FreeSound ();
}
static snd_output_data_t plugin_info_snd_output_data = {
};
static snd_output_funcs_t plugin_info_snd_output_funcs = {
.init = SNDDMA_Init,
.shutdown = SNDDMA_shutdown,
.get_dma_pos = SNDDMA_GetDMAPos,
.submit = SNDDMA_Submit,
.block_sound = SNDDMA_BlockSound,
.unblock_sound = SNDDMA_UnblockSound,
};
static general_data_t plugin_info_general_data = {
};
static general_funcs_t plugin_info_general_funcs = {
.init = SNDDMA_Init_Cvars,
};
static plugin_data_t plugin_info_data = {
.general = &plugin_info_general_data,
.snd_output = &plugin_info_snd_output_data,
};
static plugin_funcs_t plugin_info_funcs = {
.general = &plugin_info_general_funcs,
.snd_output = &plugin_info_snd_output_funcs,
};
static plugin_t plugin_info = {
.type = qfp_snd_output,
.api_version = QFPLUGIN_VERSION,
.plugin_version = "0.1",
.description = "Windows digital output",
.copyright = "Copyright (C) 1996-1997 id Software, Inc.\n"
"Copyright (C) 1999,2000,2001 contributors of the QuakeForge "
"project\n"
"Please see the file \"AUTHORS\" for a list of contributors",
.functions = &plugin_info_funcs,
.data = &plugin_info_data,
};
PLUGIN_INFO(snd_output, win)
{
return &plugin_info;
}