quakeforge/libs
Bill Currie 999dd8248b [vulkan] Implement sky box loading and rendering
Loading is broken for multi-file image sets due to the way images are
loaded (this needs some thought for making it effecient), but the
Blender environment map loading works.
2021-03-25 15:54:34 +09:00
..
audio [vulkan] Suppress all the debug output 2021-03-23 13:04:22 +09:00
client [client] Fix the transform memory leak 2021-03-21 23:05:13 +09:00
console [gamecode] Make PR_RESMAP macros more function-like 2021-03-21 21:26:36 +09:00
entity [entity] Free all memory in the unit test 2021-03-21 22:33:57 +09:00
gamecode [gamecode] Make PR_RESMAP macros more function-like 2021-03-21 21:26:36 +09:00
gib [util] Make va thread-safe 2021-01-31 16:05:48 +09:00
image [image] Change tex_t data from array to pointer 2021-01-25 00:54:41 +09:00
models [vulkan] Implement screenshot 2021-03-24 19:20:53 +09:00
net Merge branch 'vulkan' 2021-03-23 12:31:58 +09:00
qw [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
ruamoko [gamecode] Make PR_RESMAP macros more function-like 2021-03-21 21:26:36 +09:00
util Merge branch 'vulkan' 2021-03-23 12:31:58 +09:00
video [vulkan] Implement sky box loading and rendering 2021-03-25 15:54:34 +09:00
Makemodule.am [entity] Start work on a new entity library 2021-03-09 11:39:41 +09:00