quakeforge/tools/Forge/Bundles/MainPrefs/MainPrefs.classes
Jeff Teunissen 29c68732c0 More Forge stuff.
Forge now loads the bundles in its resources first, and then loads the
bundles from the User, Local, Network, and System library directories,
in that order -- if it is told to by the defaults system.

Also, the MainPrefs class has some new options, to control what
directories Forge loads bundles from.
2002-01-26 22:09:15 +00:00

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{
IBInspector = {
Actions = (
ok:,
revert:,
touch:
);
Outlets = (
window
);
Super = NSObject;
};
MainPrefs = {
Actions = (
bundlesFromLocalButtonChanged:,
bundlesFromNetworkButtonChanged:,
bundlesFromSystemButtonChanged:,
bundlesFromUserButtonChanged:,
loadPrefs:,
projectPathChanged:,
projectPathFindButtonClicked:,
resetPrefsToDefault:,
savePrefs:
);
Outlets = (
bundlesFromLocalButton,
bundlesFromNetworkButton,
bundlesFromSystemButton,
bundlesFromUserButton,
projectPathField,
projectPathFindButton,
view,
window
);
Super = NSObject;
};
NSApplication = {
Outlets = (
delegate
);
Super = NSResponder;
};
NSButton = {
Super = NSControl;
};
NSControl = {
Actions = (
takeDoubleValueFrom:,
takeFloatValueFrom:,
takeIntValueFrom:,
takeObjectValueFrom:,
takeStringValueFrom:
);
Outlets = (
target
);
Super = NSView;
};
NSMenu = {
Super = NSObject;
};
NSMenuItem = {
Outlets = (
target
);
Super = NSObject;
};
NSPanel = {
Super = NSWindow;
};
NSResponder = {
Super = NSObject;
};
NSSlider = {
Super = NSControl;
};
NSTextField = {
Outlets = (
delegate
);
Super = NSControl;
};
NSView = {
Super = NSResponder;
};
NSWindow = {
Outlets = (
delegate
);
Super = NSResponder;
};
}