mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-30 16:10:53 +00:00
93c9f96416
structure to help tidy the command buffer struct up a bit, fixed a few bugs and probably created 100 more. A lot of things were changed to allow embedded commands: - Old buffers on the stack are left alone for Cbuf_ExecuteStack to clean up. This is so return values can be extracted from them. - The imperative flag has been added. An imperative buffer and all buffers following it can not be paused with the wait command. - The returning flag and retval dstring have been added. If a buffer returned something, the flag will be set. - The return command was added so there was something to use in the substitution. Return nukes all loop buffers since they don't really count as independent functions, sets the return value on the top buffer, and clears it. - Who knows what else.
817 lines
17 KiB
C
817 lines
17 KiB
C
/*
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console.c
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(description)
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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static const char rcsid[] =
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"$Id$";
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include <stdarg.h>
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#include <errno.h>
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#include "QF/cmd.h"
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#include "QF/console.h"
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#include "QF/cvar.h"
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#include "QF/draw.h"
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#include "QF/dstring.h"
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#include "QF/input.h"
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#include "QF/keys.h"
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#include "QF/plugin.h"
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#include "QF/qargs.h"
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#include "QF/screen.h"
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "QF/vid.h"
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#include "QF/vfs.h"
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#include "compat.h"
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static general_data_t plugin_info_general_data;
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console_data_t con_data;
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static old_console_t con_main;
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static old_console_t con_chat;
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static old_console_t *con;
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static float con_cursorspeed = 4;
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static cvar_t *con_notifytime; // seconds
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static cvar_t *cl_chatmode;
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#define NUM_CON_TIMES 4
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static float con_times[NUM_CON_TIMES]; // realtime time the line was generated
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// for transparent notify lines
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static int con_totallines; // total lines in console scrollback
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static int con_vislines;
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static int con_notifylines; // scan lines to clear for notify lines
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static qboolean con_debuglog;
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static qboolean chat_team;
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#define MAXCMDLINE 256
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static inputline_t *input_line;
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static inputline_t *say_line;
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static inputline_t *say_team_line;
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static qboolean con_initialized;
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static void
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ClearNotify (void)
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{
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int i;
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for (i = 0; i < NUM_CON_TIMES; i++)
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con_times[i] = 0;
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}
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static void
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ToggleConsole_f (void)
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{
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Con_ClearTyping (input_line);
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if (key_dest == key_console && !con_data.force_commandline) {
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key_dest = key_game;
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game_target = IMT_0;
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} else {
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key_dest = key_console;
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game_target = IMT_CONSOLE;
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}
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ClearNotify ();
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}
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static void
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ToggleChat_f (void)
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{
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Con_ClearTyping (input_line);
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if (key_dest == key_console && !con_data.force_commandline) {
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key_dest = key_game;
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game_target = IMT_0;
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} else {
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key_dest = key_console;
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game_target = IMT_CONSOLE;
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}
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ClearNotify ();
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}
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static void
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Clear_f (void)
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{
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con_main.numlines = 0;
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con_chat.numlines = 0;
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memset (con_main.text, ' ', CON_TEXTSIZE);
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memset (con_chat.text, ' ', CON_TEXTSIZE);
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con_main.display = con_main.current;
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}
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static void
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MessageMode_f (void)
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{
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if (con_data.force_commandline)
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return;
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chat_team = false;
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key_dest = key_message;
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game_target = IMT_CONSOLE;
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}
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static void
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MessageMode2_f (void)
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{
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if (con_data.force_commandline)
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return;
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chat_team = true;
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key_dest = key_message;
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game_target = IMT_CONSOLE;
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}
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static void
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Resize (old_console_t *con)
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{
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char tbuf[CON_TEXTSIZE];
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int width, oldwidth, oldtotallines, numlines, numchars, i, j;
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width = (vid.width >> 3) - 2;
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if (width == con_linewidth)
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return;
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if (width < 1) { // video hasn't been initialized yet
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width = 38;
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con_linewidth = width;
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con_totallines = CON_TEXTSIZE / con_linewidth;
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memset (con->text, ' ', CON_TEXTSIZE);
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} else {
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oldwidth = con_linewidth;
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con_linewidth = width;
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oldtotallines = con_totallines;
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con_totallines = CON_TEXTSIZE / con_linewidth;
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numlines = oldtotallines;
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if (con_totallines < numlines)
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numlines = con_totallines;
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numchars = oldwidth;
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if (con_linewidth < numchars)
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numchars = con_linewidth;
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memcpy (tbuf, con->text, CON_TEXTSIZE);
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memset (con->text, ' ', CON_TEXTSIZE);
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for (i = 0; i < numlines; i++) {
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for (j = 0; j < numchars; j++) {
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con->text[(con_totallines - 1 - i) * con_linewidth + j] =
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tbuf[((con->current - i + oldtotallines) %
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oldtotallines) * oldwidth + j];
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}
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}
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ClearNotify ();
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}
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say_team_line->width = con_linewidth - 9;
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say_line->width = con_linewidth - 4;
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input_line->width = con_linewidth;
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con->current = con_totallines - 1;
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con->display = con->current;
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}
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/*
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C_CheckResize
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If the line width has changed, reformat the buffer.
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*/
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static void
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C_CheckResize (void)
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{
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Resize (&con_main);
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Resize (&con_chat);
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}
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static void
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Condump_f (void)
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{
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int line = con->current - con->numlines;
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const char *start, *end;
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VFile *file;
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char name[MAX_OSPATH];
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if (Cmd_Argc () != 2) {
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Con_Printf ("usage: condump <filename>\n");
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return;
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}
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if (strchr (Cmd_Argv (1), '/') || strchr (Cmd_Argv (1), '\\')) {
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Con_Printf ("invalid character in filename\n");
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return;
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}
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snprintf (name, sizeof (name), "%s/%s.txt", com_gamedir, Cmd_Argv (1));
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if (!(file = Qopen (name, "wt"))) {
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Con_Printf ("could not open %s for writing: %s\n", name,
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strerror (errno));
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return;
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}
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while (line < con->current) {
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start = &con->text[(line % con_totallines) * con_linewidth];
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end = start + con_linewidth;
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while (end > start && end[-1] != ' ')
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end--;
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Qprintf (file, "%.*s\n", (int)(end - start), start);
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line++;
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}
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Qclose (file);
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}
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qboolean
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CheckForCommand (const char *line)
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{
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char command[128];
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const char *cmd;
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int i;
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for (i = 0; i < 127; i++)
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if (line[i] <= ' ')
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break;
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else
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command[i] = line[i];
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command[i] = 0;
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cmd = Cmd_CompleteCommand (command);
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if (!cmd || strcmp (cmd, command))
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cmd = Cvar_CompleteVariable (command);
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if (!cmd || strcmp (cmd, command))
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return false; // just a chat message
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return true;
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}
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static void
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C_ExecLine (const char *line)
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{
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if (line[0] == '/' && line [1] == '/')
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goto no_lf;
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else if (line[0] == '|')
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Cbuf_AddText (line);
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else if (line[0] == '\\' || line[0] == '/')
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Cbuf_AddText (line + 1);
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else if (cl_chatmode->int_val != 1 && CheckForCommand (line))
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Cbuf_AddText (line);
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else if (cl_chatmode->int_val) {
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Cbuf_AddText ("say ");
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Cbuf_AddText (line);
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} else
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Cbuf_AddText (line);
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Cbuf_AddText ("\n");
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no_lf:
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Con_Printf ("%s\n", line);
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}
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static void
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C_Say (const char *line)
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{
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Cbuf_AddTextTo (cmd_legacybuffer, "say \"");
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Cbuf_AddTextTo (cmd_legacybuffer, line);
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Cbuf_AddTextTo (cmd_legacybuffer, "\"\n");
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key_dest = key_game;
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game_target = IMT_0;
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}
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static void
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C_SayTeam (const char *line)
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{
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Cbuf_AddTextTo (cmd_legacybuffer, "say_team \"");
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Cbuf_AddTextTo (cmd_legacybuffer, line);
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Cbuf_AddTextTo (cmd_legacybuffer, "\"\n");
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key_dest = key_game;
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game_target = IMT_0;
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}
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static void
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C_Init (void)
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{
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Menu_Init ();
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con_notifytime = Cvar_Get ("con_notifytime", "3", CVAR_NONE, NULL,
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"How long in seconds messages are displayed "
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"on screen");
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cl_chatmode = Cvar_Get ("cl_chatmode", "2", CVAR_NONE, NULL,
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"Controls when console text will be treated as a "
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"chat message: 0 - never, 1 - always, 2 - smart");
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con_debuglog = COM_CheckParm ("-condebug");
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con = &con_main;
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con_linewidth = -1;
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input_line = Con_CreateInputLine (32, MAXCMDLINE, ']');
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input_line->complete = Con_BasicCompleteCommandLine;
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input_line->enter = C_ExecLine;
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input_line->width = con_linewidth;
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input_line->user_data = 0;
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input_line->draw = 0;//C_DrawInput;
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say_line = Con_CreateInputLine (32, MAXCMDLINE, ' ');
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say_line->complete = 0;
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say_line->enter = C_Say;
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say_line->width = con_linewidth - 5;
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say_line->user_data = 0;
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say_line->draw = 0;//C_DrawInput;
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say_team_line = Con_CreateInputLine (32, MAXCMDLINE, ' ');
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say_team_line->complete = 0;
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say_team_line->enter = C_SayTeam;
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say_team_line->width = con_linewidth - 10;
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say_team_line->user_data = 0;
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say_team_line->draw = 0;//C_DrawInput;
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C_CheckResize ();
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Con_Printf ("Console initialized.\n");
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// register our commands
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Cmd_AddCommand ("toggleconsole", ToggleConsole_f,
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"Toggle the console up and down");
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Cmd_AddCommand ("togglechat", ToggleChat_f,
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"Toggle the console up and down");
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Cmd_AddCommand ("messagemode", MessageMode_f,
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"Prompt to send a message to everyone");
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Cmd_AddCommand ("messagemode2", MessageMode2_f,
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"Prompt to send a message to only people on your team");
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Cmd_AddCommand ("clear", Clear_f, "Clear the console");
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Cmd_AddCommand ("condump", Condump_f, "dump the console text to a "
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"file");
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con_initialized = true;
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}
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static void
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C_Shutdown (void)
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{
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}
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static void
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Linefeed (void)
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{
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con->x = 0;
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if (con->display == con->current)
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con->display++;
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con->current++;
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if (con->numlines < con_totallines)
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con->numlines++;
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memset (&con->text[(con->current % con_totallines) * con_linewidth],
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' ', con_linewidth);
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}
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/*
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C_Print
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Handles cursor positioning, line wrapping, etc
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All console printing must go through this in order to be logged to disk
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If no console is visible, the notify window will pop up.
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*/
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void
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C_Print (const char *fmt, va_list args)
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{
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char *s;
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static dstring_t *buffer;
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int mask, c, l, y;
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static int cr;
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if (!buffer)
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buffer = dstring_new ();
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dvsprintf (buffer, fmt, args);
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// log all messages to file
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if (con_debuglog)
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Sys_DebugLog (va ("%s/qconsole.log", com_gamedir), "%s", buffer->str);
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if (!con_initialized)
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return;
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s = buffer->str;
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if (s[0] == 1 || s[0] == 2) {
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mask = 128; // go to colored text
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s++;
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} else
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mask = 0;
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while ((c = (byte)*s)) {
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// count word length
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for (l = 0; l < con_linewidth; l++)
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if (s[l] <= ' ')
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break;
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// word wrap
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if (l != con_linewidth && (con->x + l > con_linewidth))
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con->x = 0;
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*s++ = sys_char_map[c];
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if (cr) {
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con->current--;
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cr = false;
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}
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if (!con->x) {
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Linefeed ();
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// mark time for transparent overlay
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if (con->current >= 0)
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con_times[con->current % NUM_CON_TIMES] = *con_data.realtime;
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}
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switch (c) {
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case '\n':
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con->x = 0;
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break;
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case '\r':
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con->x = 0;
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cr = 1;
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break;
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default: // display character and advance
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y = con->current % con_totallines;
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con->text[y * con_linewidth + con->x] = c | mask | con_data.ormask;
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con->x++;
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if (con->x >= con_linewidth)
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con->x = 0;
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break;
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}
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}
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// echo to debugging console
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if ((byte)buffer->str[0] > 2)
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fputs (buffer->str, stdout);
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else if ((byte)buffer->str[0])
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fputs (buffer->str + 1, stdout);
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}
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static void
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C_KeyEvent (knum_t key, short unicode, qboolean down)
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{
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inputline_t *il;
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if (!down)
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return;
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if (down && (key == QFK_ESCAPE || unicode == '\x1b')) {
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switch (key_dest) {
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case key_menu:
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Menu_Leave ();
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return;
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case key_message:
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key_dest = key_game;
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game_target = IMT_0;
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return;
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case key_console:
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if (!con_data.force_commandline) {
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Cbuf_AddText ("toggleconsole\n");
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return;
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}
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case key_game:
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Menu_Enter ();
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return;
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default:
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Sys_Error ("Bad key_dest");
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}
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}
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if (key_dest == key_menu) {
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Menu_KeyEvent (key, unicode, down);
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return;
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}
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if (key_dest == key_message) {
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if (chat_team) {
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il = say_team_line;
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} else {
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il = say_line;
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}
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} else {
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switch (key) {
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case QFK_PAGEUP:
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if (keydown[QFK_RCTRL] || keydown[QFK_LCTRL])
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con->display = 0;
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else
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con->display -= 10;
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if (con->display < con->current - con->numlines)
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con->display = con->current - con->numlines;
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return;
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case QFK_PAGEDOWN:
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if (keydown[QFK_RCTRL] || keydown[QFK_LCTRL])
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con->display = con->current;
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else
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con->display += 10;
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if (con->display > con->current)
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con->display = con->current;
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return;
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case QFM_WHEEL_UP:
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con->display -= 3;
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if (con->display < con->current - con->numlines)
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con->display = con->current - con->numlines;
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return;
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case QFM_WHEEL_DOWN:
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con->display += 3;
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if (con->display > con->current)
|
|
con->display = con->current;
|
|
return;
|
|
default:
|
|
break;
|
|
}
|
|
il = input_line;
|
|
}
|
|
Con_ProcessInputLine (il, key >= 256 ? key : unicode);
|
|
}
|
|
|
|
/* DRAWING */
|
|
|
|
static void
|
|
DrawInputLine (int x, int y, inputline_t *il)
|
|
{
|
|
const char *s = il->lines[il->edit_line] + il->scroll;
|
|
|
|
if (il->scroll) {
|
|
Draw_Character (x, y, '<' | 0x80);
|
|
Draw_nString (x + 8, y, s + 1, il->width - 2);
|
|
} else {
|
|
Draw_nString (x, y, s, il->width - 1);
|
|
}
|
|
Draw_Character (x + ((il->linepos - il->scroll) << 3), y,
|
|
10 + ((int) (*con_data.realtime * con_cursorspeed) & 1));
|
|
if (strlen (s) >= il->width)
|
|
Draw_Character (x + ((il->width - 1) << 3), y, '>' | 0x80);
|
|
}
|
|
|
|
static void
|
|
DrawInput (void)
|
|
{
|
|
if (key_dest != key_console)// && !con_data.force_commandline)
|
|
return; // don't draw anything (always draw if not active)
|
|
|
|
DrawInputLine (8, con_vislines - 22, input_line);
|
|
}
|
|
|
|
/*
|
|
DrawNotify
|
|
|
|
Draws the last few lines of output transparently over the game top
|
|
*/
|
|
static void
|
|
DrawNotify (void)
|
|
{
|
|
int i, v;
|
|
char *text;
|
|
float time;
|
|
|
|
v = 0;
|
|
for (i = con->current - NUM_CON_TIMES + 1; i <= con->current; i++) {
|
|
if (i < 0)
|
|
continue;
|
|
time = con_times[i % NUM_CON_TIMES];
|
|
if (time == 0)
|
|
continue;
|
|
time = *con_data.realtime - time;
|
|
if (time > con_notifytime->value)
|
|
continue;
|
|
text = con->text + (i % con_totallines) * con_linewidth;
|
|
|
|
clearnotify = 0;
|
|
scr_copytop = 1;
|
|
|
|
Draw_nString (8, v, text, con_linewidth);
|
|
v += 8;
|
|
}
|
|
|
|
if (key_dest == key_message) {
|
|
clearnotify = 0;
|
|
scr_copytop = 1;
|
|
|
|
if (chat_team) {
|
|
Draw_String (8, v, "say_team:");
|
|
DrawInputLine (80, v, say_team_line);
|
|
} else {
|
|
Draw_String (8, v, "say:");
|
|
DrawInputLine (40, v, say_line);
|
|
}
|
|
v += 8;
|
|
}
|
|
|
|
if (v > con_notifylines)
|
|
con_notifylines = v;
|
|
}
|
|
|
|
/*
|
|
DrawConsole
|
|
|
|
Draws the console with the solid background
|
|
*/
|
|
static void
|
|
DrawConsole (int lines)
|
|
{
|
|
char *text;
|
|
int row, rows, i, x, y;
|
|
|
|
if (lines <= 0)
|
|
return;
|
|
|
|
// draw the background
|
|
Draw_ConsoleBackground (lines);
|
|
|
|
// draw the text
|
|
con_vislines = lines;
|
|
|
|
// changed to line things up better
|
|
rows = (lines - 22) >> 3; // rows of text to draw
|
|
|
|
y = lines - 30;
|
|
|
|
// draw from the bottom up
|
|
if (con->display != con->current) {
|
|
// draw arrows to show the buffer is backscrolled
|
|
for (x = 0; x < con_linewidth; x += 4)
|
|
Draw_Character ((x + 1) << 3, y, '^');
|
|
|
|
y -= 8;
|
|
rows--;
|
|
}
|
|
|
|
row = con->display;
|
|
for (i = 0; i < rows; i++, y -= 8, row--) {
|
|
if (row < 0)
|
|
break;
|
|
if (con->current - row >= con_totallines)
|
|
break; // past scrollback wrap point
|
|
|
|
text = con->text + (row % con_totallines) * con_linewidth;
|
|
|
|
Draw_nString(8, y, text, con_linewidth);
|
|
}
|
|
|
|
// draw the input prompt, user text, and cursor if desired
|
|
DrawInput ();
|
|
}
|
|
|
|
static void
|
|
DrawDownload (int lines)
|
|
{
|
|
char dlbar[1024];
|
|
const char *text;
|
|
int i, j, x, y, n;
|
|
|
|
if (!con_data.dl_name || !*con_data.dl_name)
|
|
return;
|
|
|
|
text = COM_SkipPath(con_data.dl_name);
|
|
|
|
x = con_linewidth - ((con_linewidth * 7) / 40);
|
|
y = x - strlen (text) - 8;
|
|
i = con_linewidth / 3;
|
|
if (strlen (text) > i) {
|
|
y = x - i - 11;
|
|
strncpy (dlbar, text, i);
|
|
dlbar[i] = 0;
|
|
strncat (dlbar, "...", sizeof (dlbar) - strlen (dlbar));
|
|
} else
|
|
strncpy (dlbar, text, sizeof (dlbar));
|
|
strncat (dlbar, ": ", sizeof (dlbar) - strlen (dlbar));
|
|
i = strlen (dlbar);
|
|
dlbar[i++] = '\x80';
|
|
// where's the dot go?
|
|
if (con_data.dl_percent == 0)
|
|
n = 0;
|
|
else
|
|
n = y * *con_data.dl_percent / 100;
|
|
for (j = 0; j < y; j++)
|
|
if (j == n)
|
|
dlbar[i++] = '\x83';
|
|
else
|
|
dlbar[i++] = '\x81';
|
|
dlbar[i++] = '\x82';
|
|
dlbar[i] = 0;
|
|
|
|
snprintf (dlbar + strlen (dlbar), sizeof (dlbar) - strlen (dlbar),
|
|
" %02d%%", *con_data.dl_percent);
|
|
|
|
// draw it
|
|
y = lines - 22 + 8;
|
|
for (i = 0; i < strlen (dlbar); i++)
|
|
Draw_Character ((i + 1) << 3, y, dlbar[i]);
|
|
}
|
|
|
|
static void
|
|
C_DrawConsole (int lines)
|
|
{
|
|
if (lines) {
|
|
DrawConsole (lines);
|
|
DrawDownload (lines);
|
|
} else {
|
|
if (key_dest == key_game || key_dest == key_message)
|
|
DrawNotify (); // only draw notify in game
|
|
}
|
|
if (key_dest == key_menu)
|
|
Menu_Draw ();
|
|
}
|
|
|
|
static void
|
|
C_ProcessInput (void)
|
|
{
|
|
}
|
|
|
|
static void
|
|
C_NewMap (void)
|
|
{
|
|
static char old_gamedir[MAX_OSPATH];
|
|
|
|
if (!strequal (old_gamedir, com_gamedir))
|
|
Menu_Load ();
|
|
}
|
|
|
|
static general_funcs_t plugin_info_general_funcs = {
|
|
C_Init,
|
|
C_Shutdown,
|
|
};
|
|
|
|
static console_funcs_t plugin_info_console_funcs = {
|
|
C_Print,
|
|
C_ProcessInput,
|
|
C_KeyEvent,
|
|
C_DrawConsole,
|
|
C_CheckResize,
|
|
C_NewMap,
|
|
};
|
|
|
|
static plugin_funcs_t plugin_info_funcs = {
|
|
&plugin_info_general_funcs,
|
|
0,
|
|
0,
|
|
&plugin_info_console_funcs,
|
|
};
|
|
|
|
static plugin_data_t plugin_info_data = {
|
|
&plugin_info_general_data,
|
|
0,
|
|
0,
|
|
&con_data,
|
|
};
|
|
|
|
static plugin_t plugin_info = {
|
|
qfp_console,
|
|
0,
|
|
QFPLUGIN_VERSION,
|
|
"0.1",
|
|
"client console driver",
|
|
"Copyright (C) 1996-1997 id Software, Inc.\n"
|
|
"Copyright (C) 1999,2000,2001 contributors of the QuakeForge "
|
|
"project\n"
|
|
"Please see the file \"AUTHORS\" for a list of contributors",
|
|
&plugin_info_funcs,
|
|
&plugin_info_data,
|
|
};
|
|
|
|
QFPLUGIN plugin_t *
|
|
console_client_PluginInfo (void)
|
|
{
|
|
return &plugin_info;
|
|
}
|