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https://git.code.sf.net/p/quake/quakeforge
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98 lines
3.4 KiB
C
98 lines
3.4 KiB
C
#ifndef __QF_Vulkan_image_h
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#define __QF_Vulkan_image_h
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#include "QF/darray.h"
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typedef struct qfv_imageset_s
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DARRAY_TYPE (VkImage) qfv_imageset_t;
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#define QFV_AllocImages(num, allocator) \
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DARRAY_ALLOCFIXED (qfv_imageset_t, num, allocator)
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typedef struct qfv_imageviewset_s
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DARRAY_TYPE (VkImageView) qfv_imageviewset_t;
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#define QFV_AllocImageViews(num, allocator) \
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DARRAY_ALLOCFIXED (qfv_imageviewset_t, num, allocator)
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typedef struct qfv_imageresource_s {
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struct qfv_device_s *device;
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VkImage image;
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VkDeviceMemory object;
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VkImageView view;
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} qfv_imageresource_t;
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typedef struct qfv_imagetransition_s {
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VkImage image;
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VkAccessFlags srcAccess;
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VkAccessFlags dstAccess;
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VkImageLayout oldLayout;
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VkImageLayout newLayout;
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uint32_t srcQueueFamily;
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uint32_t dstQueueFamily;
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VkImageAspectFlags aspect;
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} qfv_imagetransition_t;
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typedef struct qfv_imagetransitionset_s
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DARRAY_TYPE (qfv_imagetransition_t) qfv_imagetransitionset_t;
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typedef struct qfv_imagebarrierset_s
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DARRAY_TYPE (VkImageMemoryBarrier) qfv_imagebarrierset_t;
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#define QFV_AllocImageBarrierSet(num, allocator) \
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DARRAY_ALLOCFIXED (qfv_imagebarrierset_t, num, allocator)
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struct qfv_device_s;
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VkImage QFV_CreateImage (struct qfv_device_s *device, int cubemap,
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VkImageType type,
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VkFormat format,
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VkExtent3D size,
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uint32_t num_mipmaps,
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uint32_t num_layers,
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VkSampleCountFlags samples,
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VkImageUsageFlags usage_scenarios);
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VkDeviceMemory QFV_AllocImageMemory (struct qfv_device_s *device,
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VkImage image,
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VkMemoryPropertyFlags properties,
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VkDeviceSize size, VkDeviceSize offset);
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int QFV_BindImageMemory (struct qfv_device_s *device, VkImage image,
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VkDeviceMemory object, VkDeviceSize offset);
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qfv_imagebarrierset_t *
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QFV_CreateImageTransitionSet (qfv_imagetransition_t *transitions,
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int numTransitions);
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VkImageView QFV_CreateImageView (struct qfv_device_s *device,
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VkImage image, VkImageViewType type,
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VkFormat format, VkImageAspectFlags aspect);
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size_t QFV_GetImageSize (struct qfv_device_s *device, VkImage image);
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/** Generate all mipmaps for a given texture down to a 1x1 pixel.
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*
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* Uses the GPU blit command from one mip level to the next, thus the base mip
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* level data must have already been transfered to the image and the image is
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* expected to be in VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL. This includes any
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* array levels.
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*
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* \param device The device owning the command buffer.
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* \param cmd The command buffer to which the barrier and blit commands
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* will be written.
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* \param image The image to be processed. All array layers of the base mip
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* level must be initialized and in "transfer dst optimal"
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* layout. All remaining mip levels must be in "undefined"
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* oayout.
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* \param mips The total number of mip levels of the processed image.
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* \param width The pixel width of the base image.
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* \param height The pixel height of the base image.
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* \param layers The number of array layers in the base image.
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*
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* \note The processed image will be in "shader read only optimal" layout on
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* completion.
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*/
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void QFV_GenerateMipMaps (struct qfv_device_s *device, VkCommandBuffer cmd,
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VkImage image, unsigned mips,
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unsigned width, unsigned height, unsigned layers);
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int QFV_MipLevels (int width, int height) __attribute__((const));
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#endif//__QF_Vulkan_image_h
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