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https://git.code.sf.net/p/quake/quakeforge
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a4b97e9e2e
Entities can now be allocated dynamically. They are freed whenever a new map is loaded. Use the dynamic entities for static entities. |
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.. | ||
chase.h | ||
client.h | ||
game.h | ||
host.h | ||
Makefile.am | ||
protocol.h | ||
server.h | ||
sv_pr_cmds.h | ||
sv_progs.h |