quakeforge/ruamoko/qwaq/ui/window.r
Bill Currie ac25d9f1c1 [qwaq] Fix window closure
Now the device windows close properly when an input device is removed.
2021-09-26 10:35:24 +09:00

312 lines
7.7 KiB
R

#include <Array.h>
#include <string.h>
#include "ruamoko/qwaq/ui/event.h"
#include "ruamoko/qwaq/ui/button.h"
#include "ruamoko/qwaq/ui/curses.h"
#include "ruamoko/qwaq/ui/group.h"
#include "ruamoko/qwaq/ui/listener.h"
#include "ruamoko/qwaq/ui/titlebar.h"
#include "ruamoko/qwaq/ui/window.h"
#include "ruamoko/qwaq/ui/view.h"
@implementation Window
+(Window *)withRect: (Rect) rect
{
return [[[self alloc] initWithRect: rect] autorelease];
}
-initWithRect: (Rect) rect
{
return [self initWithRect: rect options:ofCanFocus | ofMakeFirst];
}
-initWithRect: (Rect) rect options:(int)options
{
if (!(self = [super init])) {
return nil;
}
self.rect = rect;
textContext = [[TextContext withRect: rect] retain];
panel = create_panel ([(id)textContext window]);
objects = [[Group withContext:textContext owner:self] retain];
[self insert:titleBar = [TitleBar withTitle:""]];
topDrag = [Button withRect:{{2, 0}, {xlen - 4, 1}}];
topLeftDrag = [Button withRect:{{0, 0}, {2, 2}}];
topRightDrag = [Button withRect:{{xlen - 2, 0}, {2, 2}}];
leftDrag = [Button withRect:{{0, 2}, {1, ylen - 4}}];
rightDrag = [Button withRect:{{xlen - 1, 2}, {1, ylen - 4}}];
bottomLeftDrag = [Button withRect:{{0, ylen - 2} , {2, 2}}];
bottomRightDrag = [Button withRect:{{xlen - 2, ylen - 2}, {2, 2}}];
bottomDrag = [Button withRect:{{2, ylen - 1}, {xlen - 4, 1}}];
[self insert: [topDrag setGrowMode: gfGrowHiX]];
[self insert: [topLeftDrag setGrowMode: gfGrowNone]];
[self insert: [topRightDrag setGrowMode: gfGrowX]];
[self insert: [leftDrag setGrowMode: gfGrowHiY]];
[self insert: [rightDrag setGrowMode: gfGrowX | gfGrowHiY]];
[self insert: [bottomLeftDrag setGrowMode: gfGrowY]];
[self insert: [bottomRightDrag setGrowMode: gfGrowAll]];
[self insert: [bottomDrag setGrowMode: gfGrowHiX | gfGrowY]];
[[topDrag onDrag] addListener: self : @selector(dragWindow:)];
[[topLeftDrag onDrag] addListener: self : @selector(dragWindow:)];
[[topRightDrag onDrag] addListener: self : @selector(dragWindow:)];
[[leftDrag onDrag] addListener: self : @selector(dragWindow:)];
[[rightDrag onDrag] addListener: self : @selector(dragWindow:)];
[[bottomLeftDrag onDrag] addListener: self : @selector(dragWindow:)];
[[bottomRightDrag onDrag] addListener: self : @selector(dragWindow:)];
[[bottomDrag onDrag] addListener: self : @selector(dragWindow:)];
buf = [DrawBuffer buffer: {3, 3}];
[buf mvaddstr: {0, 0}, "XOX"];
[buf mvaddstr: {0, 1}, "OXO"];
[buf mvaddstr: {0, 2}, "XOX"];
growMode = gfGrowHi;
self.options = options;
return self;
}
-(void)dealloc
{
destroy_panel (panel);
[textContext release];
[objects release];
[super dealloc];
}
-updateScreenCursor
{
window_t window = [(id)textContext window];
curs_set (cursorState);
wmove (window, cursorPos.x, cursorPos.y);
[[TextContext screen] refresh];
return self;
}
-setTitle:(string) title
{
[titleBar setTitle:title];
return self;
}
#ifndef max
# define max(a,b) ((a) > (b) ? (a) : (b))
#endif
#ifndef min
# define min(a,b) ((a) < (b) ? (a) : (b))
#endif
#ifndef bound
# define bound(a,b,c) (max(a, min(b, c)))
#endif
- (void) dragWindow: (Button *) sender
{
Point delta = [sender delta];
Point dp = nil;
Point ds = nil;
Extent b = [owner size];
if (sender == topDrag) {
dp.x = bound (0, xpos + delta.x, b.width - xlen) - xpos;
dp.y = bound (0, ypos + delta.y, b.height - ylen) - ypos;
} else if (sender == topLeftDrag) {
dp.x = bound (0, xpos + delta.x, xpos + xlen - delta.x - 1) - xpos;
dp.y = bound (0, ypos + delta.y, ypos + ylen - delta.y - 1) - ypos;
ds.x = bound (1, xlen - delta.x, b.width - xpos - delta.x) - xlen;
ds.y = bound (1, ylen - delta.y, b.height - ypos - delta.y) - ylen;
} else if (sender == topRightDrag) {
dp.y = bound (0, ypos + delta.y, ypos + ylen - delta.y - 1) - ypos;
ds.x = bound (1, xlen + delta.x, b.width - xpos) - xlen;
ds.y = bound (1, ylen - delta.y, b.height - ypos - delta.y) - ylen;
} else if (sender == leftDrag) {
dp.x = bound (0, xpos + delta.x, xpos + xlen - delta.x - 1) - xpos;
ds.x = bound (1, xlen - delta.x, b.width - xpos - delta.x) - xlen;
} else if (sender == rightDrag) {
ds.x = bound (1, xlen + delta.x, b.width - xpos) - xlen;
} else if (sender == bottomLeftDrag) {
dp.x = bound (0, xpos + delta.x, xpos + xlen - delta.x - 1) - xpos;
ds.x = bound (1, xlen - delta.x, b.width - xpos - delta.x) - xlen;
ds.y = bound (1, ylen + delta.y, b.height - ypos) - ylen;
} else if (sender == bottomRightDrag) {
ds.x = bound (1, xlen + delta.x, b.width - xpos) - xlen;
ds.y = bound (1, ylen + delta.y, b.height - ypos) - ylen;
} else if (sender == bottomDrag) {
ds.y = bound (1, ylen + delta.y, b.height - ypos) - ylen;
}
int save_state = state;
state &= ~sfDrawn;
[self move:dp andResize:{ds.x, ds.y}];
state = save_state;
[self redraw];
}
-setContext: (id<TextContext>) context
{
return self;
}
-move:(Point)dpos andResize:(Extent)dsize
{
int save_state = state;
state &= ~sfDrawn;
Point pos = self.pos;
Extent size = self.size;
[super resize: dsize];
[super move: dpos];
// need to move the panel both before and after the resize to avoid
// HoM effects or window/panel possition errors
move_panel (panel, xpos, ypos);
[(id)textContext resizeTo: self.size];
replace_panel (panel, [(id)textContext window]);
move_panel (panel, xpos, ypos);
dsize = {self.size.width - size.width, self.size.height - size.height};
[objects resize:dsize];
state = save_state;
[self redraw];
return self;
}
-move: (Point) delta
{
int save_state = state;
state &= ~sfDrawn;
[super move: delta];
move_panel (panel, xpos, ypos);
state = save_state;
[self redraw];
return self;
}
-resize: (Extent) delta
{
Extent size = self.size;
[super resize:delta];
delta = {self.size.width - size.width, self.size.height - size.height};
[(id)textContext resizeTo: self.size];
replace_panel (panel, [(id)textContext window]);
[objects resize:delta];
return self;
}
-handleEvent: (qwaq_event_t *) event
{
[super handleEvent: event];
int offset = event.what & qe_positional;
if (offset) {
event.mouse.x -= xpos;
event.mouse.y -= ypos;
}
[objects handleEvent: event];
if (offset) {
event.mouse.x += xpos;
event.mouse.y += ypos;
}
return self;
}
-takeFocus
{
[super takeFocus];
[objects takeFocus];
return self;
}
-loseFocus
{
[super loseFocus];
[objects loseFocus];
return self;
}
-raise
{
top_panel (panel);
[self redraw];
return self;
}
-insert: (View *) view
{
[objects insert: view];
return self;
}
-insertDrawn: (View *) view
{
[objects insertDrawn: view];
return self;
}
-insertSelected: (View *) view
{
[objects insertSelected: view];
return self;
}
-setBackground: (int) ch
{
[(id)textContext bkgd: ch];
return self;
}
-updateAbsPos: (Point) absPos
{
[super updateAbsPos: absPos];
[objects updateAbsPos: absRect.offset];
return self;
}
-draw
{
static box_sides_t box_sides = {
ACS_VLINE, ACS_VLINE,
ACS_HLINE, ACS_HLINE,
};
static box_corners_t box_corners = {
ACS_ULCORNER, ACS_URCORNER,
ACS_LLCORNER, ACS_LRCORNER,
};
if (box_sides.ls == ACS_VLINE) {
int *foo = &box_sides.ls;
for (int i = 0; i < 8; i++) {
foo[i] = acs_char (foo[i]);
}
}
[super draw];
[(id)textContext border: box_sides, box_corners];
[objects draw];
return self;
}
-redraw
{
if (state & sfDrawn) {
[owner redraw];
}
return self;
}
- (void) mvprintf: (Point) pos, string fmt, ...
{
[textContext mvvprintf: pos, fmt, @args];
}
- (void) mvvprintf: (Point) pos, string fmt, @va_list args
{
[textContext mvvprintf: pos, fmt, args];
}
- (void) mvaddch: (Point) pos, int ch
{
[textContext mvaddch: pos, ch];
}
@end