quakeforge/ruamoko/qwaq/ui/event.h
Bill Currie 2df64384c1 [gamecode] Clean up string_t and pointer_t
They are both gone, and pr_pointer_t is now pr_ptr_t (pointer may be a
little clearer than ptr, but ptr is consistent with things like intptr,
and keeps the type name short).
2022-01-18 12:11:14 +09:00

135 lines
2.6 KiB
C

#ifndef __qwaq_ui_event_h
#define __qwaq_ui_event_h
#include "ruamoko/qwaq/threading.h"
typedef enum {
qe_mousedown = 0x0001,
qe_mouseup = 0x0002,
qe_mouseclick= 0x0004,
qe_mousemove = 0x0008,
qe_mouseauto = 0x0010,
} qwaq_mouse_event;
typedef enum {
qe_keydown = 0x0020,
} qwaq_key_event;
typedef enum {
qe_shift = 1,
qe_control = 4,
} qwaq_key_shift;
typedef enum {
qe_command = 0x0200, // application level command
qe_broadcast = 0x0400,
qe_resize = 0x0800, // screen resized
qe_dev_add = 0x1000,
qe_dev_rem = 0x2000,
qe_axis = 0x4000,
qe_button = 0x8000,
} qwaq_message_event;
typedef enum {
qe_none = 0x0000,
qe_mouse = 0x001f,
qe_key = 0x0020,
qe_system = 0x01c0, //FIXME this isn't very manageable
qe_message = 0xfe00,
qe_focused = qe_key | qe_command,
qe_positional = qe_mouse,
} qwaq_event_mask;
typedef enum {
qc_valid,
qc_exit,
qc_error,
} qwaq_command;
typedef struct qwaq_mevent_s {
int x, y;
int buttons; // current button state
int click;
} qwaq_mevent_t;
typedef struct qwaq_kevent_s {
int code;
int shift;
} qwaq_kevent_t;
typedef struct qwaq_resize_s {
int width;
int height;
} qwaq_resize_t;
typedef union qwaq_message_s {
int int_val;
float float_val;
float vector_val[4]; // vector and quaternion
int ivector_val[4];
double double_val;
#ifdef __QFCC__
void *pointer_val;
string string_val;
#else
pr_ptr_t pointer_val;
pr_string_t string_val;
#endif
} qwaq_message_t;
typedef struct qwaq_event_s {
int what;
int __pad;
double when; // NOTE: 1<<32 based
union {
qwaq_kevent_t key;
qwaq_mevent_t mouse;
qwaq_message_t message;
qwaq_resize_t resize;
};
} qwaq_event_t;
#ifndef __QFCC__
typedef struct qwaq_event_queue_s {
rwcond_t cond;
RING_BUFFER (qwaq_event_t, QUEUE_SIZE) queue;
} qwaq_event_queue_t;
typedef enum {
esc_ground,
esc_escape,
esc_csi,
esc_mouse,
esc_sgr,
esc_key,
} esc_state_t;
typedef struct qwaq_input_resources_s {
progs_t *pr;
int initialized;
qwaq_event_queue_t events;
qwaq_pipe_t commands;
qwaq_pipe_t results;
dstring_t escbuff;
esc_state_t escstate;
unsigned button_state;
int mouse_x;
int mouse_y;
qwaq_event_t lastClick;
struct hashtab_s *key_sequences;
int input_event_handler;
} qwaq_input_resources_t;
int qwaq_add_event (qwaq_input_resources_t *res, qwaq_event_t *event);
void qwaq_input_enable_mouse (void);
void qwaq_input_disable_mouse (void);
#endif
#endif//__qwaq_ui_event_h