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https://git.code.sf.net/p/quake/quakeforge
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63 lines
1.5 KiB
Objective-C
63 lines
1.5 KiB
Objective-C
#ifndef __ruamoko_gui_InputLine_h
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#define __ruamoko_gui_InputLine_h
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#include "View.h"
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struct _inputline_t = {}; // opaque type :)
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typedef struct _inputline_t [] inputline_t;
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@extern inputline_t (integer lines, integer size, integer prompt) InputLine_Create;
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@extern void (inputline_t il, void [] data) InputLine_SetUserData;
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@extern void (inputline_t il, integer width) InputLine_SetWidth;
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@extern void (inputline_t il) InputLine_Destroy;
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@extern void (inputline_t il, integer save) InputLine_Clear;
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@extern void (inputline_t il, integer ch) InputLine_Process;
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@extern void (inputline_t il) InputLine_Draw;
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@extern void (inputline_t il, string str) InputLine_SetText;
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@extern string (inputline_t il) InputLine_GetText;
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struct il_data_t = {
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integer x, y;
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integer xbase, ybase;
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BOOL cursor;
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};
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@class Rect;
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@class Point;
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@interface InputLine: View
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{
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struct il_data_t control;
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inputline_t il;
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}
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- (id) initWithBounds: (Rect)aRect promptCharacter: (integer)char;
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- (void) setBasePos: (Point)pos;
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- (void) setWidth: (integer)width;
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- (void) cursor: (BOOL)cursor;
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- (void) draw;
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- (void) processInput: (integer)key;
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- (id) setText: (string)text;
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- (string) text;
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@end
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@interface InputLineBox: View
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{
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InputLine input_line;
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}
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- (id) initWithBounds: (Rect)aRect promptCharacter: (integer)char;
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- (void) setWidth: (integer)width;
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- (void) cursor: (BOOL)cursor;
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- (void) processInput: (integer)key;
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- (id) setText: (string)text;
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- (string) text;
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@end
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#endif //__ruamoko_gui_InputLine_h
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