mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-27 06:34:11 +00:00
f329ca83b6
Even with 0 for the character, colors should get into the buffer.
198 lines
3.5 KiB
R
198 lines
3.5 KiB
R
#include <string.h>
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#include "qwaq-curses.h"
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#include "qwaq-draw.h"
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@implementation DrawBuffer
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+ (DrawBuffer *) buffer: (Extent) size
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{
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return [[self alloc] initWithSize: size];
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}
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- initWithSize: (Extent) size
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{
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if (!(self = [super init])) {
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return nil;
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}
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buffer = obj_malloc (size.width * size.height);
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self.size = size;
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return self;
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}
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- (Extent) size
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{
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return size;
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}
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- (int *) buffer
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{
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return buffer;
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}
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- (Rect) rect
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{
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Rect rect = { nil, size };
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return rect;
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}
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- blitFromBuffer: (DrawBuffer *) srcBuffer to: (Point) pos from: (Rect) rect
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{
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Extent srcSize = srcBuffer.size;
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Rect r = { {}, size };
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Rect t = { pos, rect.extent };
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wprintf (stdscr, "src: %p\n", srcBuffer);
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wprintf (stdscr, "srcSize: %d %d\n", srcSize.width, srcSize.height);
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t = clipRect (r, t);
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if (t.extent.width < 0 || t.extent.height < 0) {
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return self;
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}
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rect.offset.x += t.offset.x - pos.x;
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rect.offset.y += t.offset.y - pos.y;
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rect.extent = t.extent;
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pos = t.offset;
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r.offset = nil;
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r.extent = size;
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rect = clipRect (r, rect);
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if (rect.extent.width < 0 || rect.extent.height < 0) {
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return self;
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}
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int *dst = buffer + pos.y * size.width + pos.x;
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int *src = srcBuffer.buffer
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+ rect.offset.y * srcSize.width + rect.offset.x;
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for (int y = 0; y < rect.extent.height; y++) {
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int *d = dst;
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int *s = src;
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dst += size.width;
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src += srcSize.width;
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for (int x = 0; x < rect.extent.width; x++) {
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// FIXME 1) need memcpy/memmove
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// 2) the generated code could be better
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// github issue #3
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*d++ = *s++;
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}
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}
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return self;
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}
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- (void) bkgd: (int) ch
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{
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background = ch;
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}
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- (void) clear
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{
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int ch = background;
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int *dst = buffer;
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int *end = buffer + size.width * size.height;
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if (ch && !(ch & 0xff)) {
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ch |= ' ';
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}
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while (dst < end) {
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*dst++ = ch;
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}
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cursor = {0, 0};
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}
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- (void) printf: (string) fmt, ...
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{
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string str = vsprintf (fmt, @args);
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[self addstr: str];
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}
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- (void) vprintf: (string) fmt, @va_list args
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{
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string str = vsprintf (fmt, args);
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[self addstr: str];
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}
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- (void) addch: (int) ch
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{
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if (cursor.x < 0) {
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cursor.x = 0;
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}
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if (cursor.y < 0) {
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cursor.y = 0;
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}
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if (cursor.x >= size.width && cursor.y < size.height) {
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cursor.x = 0;
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cursor.y++;
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}
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if (cursor.y >= size.height) {
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return;
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}
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if (ch == '\n') {
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cursor.x = 0;
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cursor.y++;
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} else if (ch == '\r') {
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cursor.x = 0;
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} else {
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if (!(ch & ~0xff)) {
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ch |= background & ~0xff;
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}
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buffer[cursor.y * size.width + cursor.x++] = ch;
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}
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}
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- (void) addstr: (string) str
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{
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int ind = 0;
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int ch;
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if (cursor.y >= size.height) {
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return;
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}
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while (cursor.x < size.width && (ch = str_char (str, ind++))) {
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[self addch: ch];
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}
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}
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- (void) mvprintf: (Point) pos, string fmt, ...
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{
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if (pos.x < 0 || pos.x >= size.width
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|| pos.y < 0 || pos.y >= size.height) {
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return;
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}
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cursor = pos;
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string str = vsprintf (fmt, @args);
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[self addstr: str];
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}
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- (void) mvvprintf: (Point) pos, string fmt, @va_list args
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{
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if (pos.x < 0 || pos.x >= size.width
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|| pos.y < 0 || pos.y >= size.height) {
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return;
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}
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cursor = pos;
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string str = vsprintf (fmt, args);
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[self addstr: str];
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}
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- (void) mvaddch: (Point) pos, int ch
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{
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if (pos.x < 0 || pos.x >= size.width
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|| pos.y < 0 || pos.y >= size.height) {
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return;
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}
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cursor = pos;
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[self addch: ch];
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}
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- (void) mvaddstr: (Point) pos, string str
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{
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if (pos.x < 0 || pos.x >= size.width
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|| pos.y < 0 || pos.y >= size.height) {
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return;
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}
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cursor = pos;
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[self addstr: str];
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}
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@end
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