..
barrier.h
[vulkan] Enable synchronization validation
2024-01-28 09:00:01 +09:00
buffer.h
[vulkan] Make some headers order-indepenedent
2022-05-04 13:55:56 +09:00
capture.h
[vulkan] Get window resize working again
2023-07-03 20:05:27 +09:00
command.h
[vulkan] Name the managed command buffer pool
2023-06-22 20:06:46 +09:00
cvars.h
[cvar] Make cvars properly typed
2022-04-24 19:15:22 +09:00
debug.h
[vulkan] Fix missing debug utils for 64-bit windows
2023-12-17 22:41:18 +09:00
device.h
[vulkan] Correct type of queue family
2023-03-27 23:51:32 +09:00
dsmanager.h
[vulkan] Create a descriptor set manager
2023-06-24 17:23:34 +09:00
funclist.h
[vulkan] Use occlusion queries for culling lights
2023-12-17 18:45:02 +09:00
image.h
[build] Fix a warning in attribute const check
2023-06-13 13:08:38 +09:00
instance.h
[vulkan] Move on to vulkan api 1.3
2023-12-17 18:45:02 +09:00
memory.h
Rework much of the Vulkan array handling
2020-02-17 20:29:35 +09:00
mouse_pick.h
[vulkan] Implement mouse-picking for light entities
2023-08-07 17:47:49 +09:00
pipeline.h
[vulkan] Remove old descriptor and pipeline code
2023-12-17 18:45:02 +09:00
projection.h
[vulkan] Make near and far clip explicit parameters
2023-08-13 17:30:24 +09:00
qf_alias.h
[vulkan] Use resource for allocating alias models
2023-12-19 03:28:29 +09:00
qf_bsp.h
[vulkan] Parameterize a few more forward vs deferred
2024-01-20 23:36:12 +09:00
qf_compose.h
[vulkan] Implement deferred fog
2024-01-23 14:32:30 +09:00
qf_draw.h
[console] Flush any pending draw data
2024-01-19 15:45:04 +09:00
qf_iqm.h
[vulkan] Clean up the sampler config loading
2023-06-25 23:41:21 +09:00
qf_lighting.h
[vulkan] Apply light cull info to light pvs
2023-12-18 21:07:57 +09:00
qf_lightmap.h
[vulkan] Implement lightmap updates for dlights
2024-01-20 09:44:29 +09:00
qf_matrices.h
[vulkan] Implement CSM rendering
2023-08-13 17:36:32 +09:00
qf_model.h
[vulkan] Implement skin support
2024-01-15 19:07:33 +09:00
qf_output.h
[vulkan] Register external attachments
2023-07-24 19:11:18 +09:00
qf_palette.h
[vulkan] Use palette lookups for top/bottom colors
2022-11-15 11:53:07 +09:00
qf_particles.h
[vulkan] Use the descriptor set manager
2023-06-24 21:42:46 +09:00
qf_planes.h
[vulkan] Add infinite plane rendering
2023-07-21 11:59:25 +09:00
qf_scene.h
[vulkan] Save the current scene in the scene context
2023-08-08 12:00:03 +09:00
qf_sprite.h
[vulkan] Clean up the sampler config loading
2023-06-25 23:41:21 +09:00
qf_texture.h
[vulkan] Use the descriptor set manager
2023-06-24 21:42:46 +09:00
qf_translucent.h
[vulkan] Get window resize working again
2023-07-03 20:05:27 +09:00
qf_vid.h
[vulkan] Rework lighting to use splats
2023-06-28 01:01:56 +09:00
render.h
[vulkan] Add job tasks to be run on new scene
2024-01-21 13:36:17 +09:00
resource.h
[vulkan] Complete resource image and image view
2023-02-19 12:25:13 +09:00
scrap.h
[vulkan] Clean up a lot of unnecessary includes
2022-03-30 15:54:07 +09:00
shader.h
[vulkan] Generate code for resource nodes
2021-01-05 14:15:35 +09:00
staging.h
[vulkan] Add a function to explicitly wait on a packet
2024-01-19 15:45:04 +09:00
swapchain.h
[vulkan] Implement screenshot
2021-03-24 19:20:53 +09:00