quakeforge/libs/video/renderer/gl
Brian Koropoff ff901a312f Added argument-list functions to EXP with trig and inverse trig functions
to start.  More will follow.  Switched to doubles from floats and allowed
numbers with exponents to be parsed properly.  Also changed the number of
significant digits printed to 10.  Changed fov so it is now capped at 1,
not 10.  The float value of fov is now used instead of int, so more
precision can be attained at small values.
2002-04-28 08:30:54 +00:00
..
.gitignore FINALLY, the nq and qw renderers are merged. the view and particle subsystems 2001-05-24 19:22:35 +00:00
Makefile.am extinguish gl_fires. it's semi-broken, generally nasty (code wise) and 2001-11-25 06:24:26 +00:00
gl_draw.c win32 compile fixes 2002-01-19 20:45:45 +00:00
gl_dyn_lights.c Try #2. 2001-10-09 20:35:17 +00:00
gl_dyn_part.c Rearrange vertex order in quads. 2002-01-06 22:43:51 +00:00
gl_dyn_textures.c Just a massive speedup to gl particles. Enjoy. 2001-12-19 04:03:57 +00:00
gl_funcs.c start work on instrumenting GLstub.so 2002-03-11 23:55:50 +00:00
gl_graph.c Whitespace. 2001-11-24 08:16:43 +00:00
gl_mod_alias.c Add multitexture support for Alias models, and disable the multitexture 2002-04-16 16:51:35 +00:00
gl_mod_sprite.c implemented VP_PARALLEL_UPRIGHT - ask about my Mighty Oak 2002-01-11 03:00:32 +00:00
gl_rmain.c some small performance optimizations with textures and animations 2002-04-15 03:26:08 +00:00
gl_rmisc.c After an interesting discussion with Lordhavoc, make the GPU do more work in 2002-02-27 05:22:21 +00:00
gl_rsurf.c Redo r_wateralpha so that it doesn't force its value based on the watervis 2002-04-25 12:51:04 +00:00
gl_screen.c Added argument-list functions to EXP with trig and inverse trig functions 2002-04-28 08:30:54 +00:00
gl_skin.c go back to my clever code (with the bug fixed this time:P). Hey, if it's 2001-12-21 20:56:54 +00:00
gl_sky.c also try to load skies from gfx/env as darkplaces does 2002-01-11 01:26:21 +00:00
gl_sky_clip.c the majority of raptor's sgi build patch. I'll look at the last two bits 2002-03-03 06:03:51 +00:00
gl_textures.c tiny speedup to texture uploads 2001-12-21 20:12:51 +00:00
gl_warp.c some minor tidy/speed up 2001-12-18 03:59:37 +00:00
noisetextures.c Whitespace. 2001-11-20 06:57:31 +00:00