quakeforge/nq
Bill Currie 10451fac0d [nq] Don't delete player entity if no model set
The model gets unset during intermission and deleting the entity breaks
the intermission camera. This doesn't really feel right, but it does fix
the intermission camera. Really, the whole entity linking thing and
camera control needs a cleanup (and merging between nq and qw).
2023-12-19 21:33:19 +09:00
..
include [util] Add Sys_setjmp and Sys_longjmp 2023-12-01 12:13:26 +09:00
source [nq] Don't delete player entity if no model set 2023-12-19 21:33:19 +09:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00