mirror of
https://git.code.sf.net/p/quake/quakeforge
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669771681a
Most of the guts of configure.ac have been moved to config.d and are then brought in by m4_include. This will make maintaining configure.ac much easier. Also drop use of PROGRAM and VERSION, using PACKAGE_NAME, PACKAGE_VERSION, and on occasion, PACKAGE_STRING instead, and clean out some old files we no longer need.
1010 lines
22 KiB
C
1010 lines
22 KiB
C
/*
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zone.c
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(description)
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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static __attribute__ ((used)) const char rcsid[] =
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"$Id$";
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include <stdarg.h>
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#include <stdlib.h>
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#include "QF/cmd.h"
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#include "QF/cvar.h"
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#include "QF/qargs.h"
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#include "QF/sys.h"
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#include "QF/zone.h"
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#include "compat.h"
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static void Cache_FreeLow (int new_low_hunk);
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static void Cache_Profile (void);
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static qboolean Cache_FreeLRU (void);
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#define ZONEID 0x1d4a11
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#define HUNK_SENTINAL 0x1df001ed
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#define MINFRAGMENT 64
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/*
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ZONE MEMORY ALLOCATION
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There is never any space between memblocks, and there will never be two
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contiguous free memblocks.
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The rover can be left pointing at a non-empty block
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The zone calls are pretty much used only for small strings and structures,
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all big things are allocated on the hunk.
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*/
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typedef struct memblock_s
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{
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int size; // including the header and possibly tiny fragments
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int tag; // a tag of 0 is a free block
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int id; // should be ZONEID
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struct memblock_s *next, *prev;
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int pad; // pad to 64 bit boundary
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} memblock_t;
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struct memzone_s
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{
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int size; // total bytes malloced, including header
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int used; // ammount used, including header
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memblock_t blocklist; // start / end cap for linked list
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memblock_t *rover;
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};
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VISIBLE void
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Z_ClearZone (memzone_t *zone, int size)
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{
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memblock_t *block;
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// set the entire zone to one free block
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block = (memblock_t *) (zone + 1);
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zone->blocklist.next = block;
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zone->blocklist.prev = block;
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zone->blocklist.tag = 1; // in use block
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zone->blocklist.id = 0;
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zone->blocklist.size = 0;
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zone->rover = block;
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zone->size = size;
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zone->used = sizeof (memzone_t);
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block->prev = block->next = &zone->blocklist;
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block->tag = 0; // free block
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block->id = ZONEID;
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block->size = size - sizeof (memzone_t);
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}
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VISIBLE void
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Z_Free (memzone_t *zone, void *ptr)
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{
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memblock_t *block, *other;
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if (!ptr)
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Sys_Error ("Z_Free: NULL pointer");
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block = (memblock_t *) ((byte *) ptr - sizeof (memblock_t));
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if (block->id != ZONEID)
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Sys_Error ("Z_Free: freed a pointer without ZONEID");
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if (block->tag == 0)
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Sys_Error ("Z_Free: freed a freed pointer");
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block->tag = 0; // mark as free
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zone->used -= block->size;
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other = block->prev;
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if (!other->tag) {
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// merge with previous free block
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other->size += block->size;
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other->next = block->next;
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other->next->prev = other;
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if (block == zone->rover)
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zone->rover = other;
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block = other;
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}
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other = block->next;
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if (!other->tag) {
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// merge the next free block onto the end
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block->size += other->size;
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block->next = other->next;
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block->next->prev = block;
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if (other == zone->rover)
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zone->rover = block;
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}
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}
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VISIBLE void *
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Z_Malloc (memzone_t *zone, int size)
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{
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void *buf;
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if (!developer || developer->int_val)
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Z_CheckHeap (zone); // DEBUG
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buf = Z_TagMalloc (zone, size, 1);
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if (!buf)
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Sys_Error ("Z_Malloc: failed on allocation of %i bytes",size);
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memset (buf, 0, size);
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return buf;
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}
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void *
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Z_TagMalloc (memzone_t *zone, int size, int tag)
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{
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int extra;
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memblock_t *start, *rover, *new, *base;
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if (!tag)
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Sys_Error ("Z_TagMalloc: tried to use a 0 tag");
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// scan through the block list looking for the first free block
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// of sufficient size
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size += sizeof (memblock_t); // account for size of block header
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size += 4; // space for memory trash tester
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size = (size + 7) & ~7; // align to 8-byte boundary
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base = rover = zone->rover;
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start = base->prev;
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do {
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if (rover == start) // scaned all the way around the list
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return NULL;
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if (rover->tag)
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base = rover = rover->next;
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else
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rover = rover->next;
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} while (base->tag || base->size < size);
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// found a block big enough
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extra = base->size - size;
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if (extra > MINFRAGMENT) {
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// there will be a free fragment after the allocated block
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new = (memblock_t *) ((byte *) base + size);
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new->size = extra;
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new->tag = 0; // free block
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new->prev = base;
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new->id = ZONEID;
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new->next = base->next;
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new->next->prev = new;
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base->next = new;
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base->size = size;
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}
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base->tag = tag; // no longer a free block
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zone->rover = base->next; // next allocation will start looking here
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base->id = ZONEID;
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zone->used += base->size;
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// marker for memory trash testing
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*(int *) ((byte *) base + base->size - 4) = ZONEID;
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return (void *) (base + 1);
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}
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VISIBLE void *
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Z_Realloc (memzone_t *zone, void *ptr, int size)
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{
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int old_size;
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memblock_t *block;
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void *old_ptr;
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if (!ptr)
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return Z_Malloc (zone, size);
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block = (memblock_t *) ((byte *) ptr - sizeof (memblock_t));
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if (block->id != ZONEID)
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Sys_Error ("Z_Realloc: realloced a pointer without ZONEID");
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if (block->tag == 0)
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Sys_Error ("Z_Realloc: realloced a freed pointer");
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old_size = block->size;
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old_ptr = ptr;
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Z_Free (zone, ptr);
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ptr = Z_TagMalloc (zone, size, 1);
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if (!ptr)
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Sys_Error ("Z_Realloc: failed on allocation of %i bytes", size);
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if (ptr != old_ptr)
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memmove (ptr, old_ptr, min (old_size, size));
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return ptr;
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}
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void
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Z_Print (memzone_t *zone)
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{
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memblock_t *block;
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Sys_Printf ("zone size: %i location: %p used: %i\n",
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zone->size, zone, zone->used);
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for (block = zone->blocklist.next ; ; block = block->next) {
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Sys_Printf ("block:%p size:%7i tag:%3i ofs:%d\n",
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block, block->size, block->tag,
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(int) ((byte *) block - (byte *) zone));
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if (block->next == &zone->blocklist)
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break; // all blocks have been hit
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if ( (byte *)block + block->size != (byte *)block->next)
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Sys_Printf ("ERROR: block size does not touch the next block\n");
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if ( block->next->prev != block)
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Sys_Printf ("ERROR: next block doesn't have proper back link\n");
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if (!block->tag && !block->next->tag)
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Sys_Printf ("ERROR: two consecutive free blocks\n");
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if (block->tag
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&& (*(int *) ((byte *) block + block->size - 4) != ZONEID))
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Sys_Printf ("ERROR: memory trashed in block\n");
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fflush (stdout);
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}
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}
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void
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Z_CheckHeap (memzone_t *zone)
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{
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memblock_t *block;
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for (block = zone->blocklist.next ; ; block = block->next) {
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if (block->next == &zone->blocklist)
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break; // all blocks have been hit
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if ( (byte *)block + block->size != (byte *)block->next)
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Sys_Error ("Z_CheckHeap: block size does not touch the next "
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"block\n");
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if ( block->next->prev != block)
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Sys_Error ("Z_CheckHeap: next block doesn't have proper back "
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"link\n");
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if (!block->tag && !block->next->tag)
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Sys_Error ("Z_CheckHeap: two consecutive free blocks\n");
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}
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}
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//============================================================================
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typedef struct {
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int sentinal;
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int size; // including sizeof(hunk_t), -1 = not allocated
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char name[8];
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} hunk_t;
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byte *hunk_base;
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int hunk_size;
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int hunk_low_used;
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int hunk_high_used;
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int hunk_tempmark;
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qboolean hunk_tempactive;
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/*
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Hunk_Check
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Run consistancy and sentinal trahing checks
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*/
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VISIBLE void
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Hunk_Check (void)
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{
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hunk_t *h;
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for (h = (hunk_t *) hunk_base; (byte *) h != hunk_base + hunk_low_used;) {
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if (h->sentinal != HUNK_SENTINAL)
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Sys_Error ("Hunk_Check: trashed sentinal");
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if (h->size < 16 || h->size + (byte *) h - hunk_base > hunk_size)
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Sys_Error ("Hunk_Check: bad size");
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h = (hunk_t *) ((byte *) h + h->size);
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}
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}
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/*
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Hunk_Print
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If "all" is specified, every single allocation is printed.
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Otherwise, allocations with the same name will be totaled up before
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printing.
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*/
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/*
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static void
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Hunk_Print (qboolean all)
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{
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char name[9];
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hunk_t *h, *next, *endlow, *starthigh, *endhigh;
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int count, sum, totalblocks;
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name[8] = 0;
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count = 0;
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sum = 0;
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totalblocks = 0;
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h = (hunk_t *) hunk_base;
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endlow = (hunk_t *) (hunk_base + hunk_low_used);
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starthigh = (hunk_t *) (hunk_base + hunk_size - hunk_high_used);
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endhigh = (hunk_t *) (hunk_base + hunk_size);
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Sys_Printf (" :%8i total hunk size\n", hunk_size);
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Sys_Printf ("-------------------------\n");
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while (1) {
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// skip to the high hunk if done with low hunk
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if (h == endlow) {
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Sys_Printf ("-------------------------\n");
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Sys_Printf (" :%8i REMAINING\n",
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hunk_size - hunk_low_used - hunk_high_used);
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Sys_Printf ("-------------------------\n");
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h = starthigh;
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}
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// if totally done, break
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if (h == endhigh)
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break;
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// run consistancy checks
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if (h->sentinal != HUNK_SENTINAL)
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Sys_Error ("Hunk_Check: trahsed sentinal");
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if (h->size < 16 || h->size + (byte *) h - hunk_base > hunk_size)
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Sys_Error ("Hunk_Check: bad size");
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next = (hunk_t *) ((byte *) h + h->size);
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count++;
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totalblocks++;
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sum += h->size;
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// print the single block
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memcpy (name, h->name, 8);
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if (all)
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Sys_Printf ("%8p :%8i %8s\n", h, h->size, name);
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// print the total
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if (next == endlow || next == endhigh ||
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strncmp (h->name, next->name, 8)) {
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if (!all)
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Sys_Printf (" :%8i %8s (TOTAL)\n", sum, name);
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count = 0;
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sum = 0;
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}
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h = next;
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}
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Sys_Printf ("-------------------------\n");
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Sys_Printf ("%8i total blocks\n", totalblocks);
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}
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*/
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static void
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Hunk_FreeToHighMark (int mark)
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{
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if (hunk_tempactive) {
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hunk_tempactive = false;
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Hunk_FreeToHighMark (hunk_tempmark);
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}
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if (mark < 0 || mark > hunk_high_used)
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Sys_Error ("Hunk_FreeToHighMark: bad mark %i", mark);
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memset (hunk_base + hunk_size - hunk_high_used, 0, hunk_high_used - mark);
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hunk_high_used = mark;
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}
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static int
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Hunk_HighMark (void)
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{
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if (hunk_tempactive) {
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hunk_tempactive = false;
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Hunk_FreeToHighMark (hunk_tempmark);
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}
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return hunk_high_used;
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}
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VISIBLE void *
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Hunk_AllocName (int size, const char *name)
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{
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hunk_t *h;
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#ifdef PARANOID
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Hunk_Check ();
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#endif
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if (size < 0)
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Sys_Error ("Hunk_Alloc: bad size: %i", size);
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size = sizeof (hunk_t) + ((size + 15) & ~15);
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if (hunk_size - hunk_low_used - hunk_high_used < size) {
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Hunk_HighMark();
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Cache_FreeLRU ();
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}
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if (hunk_size - hunk_low_used - hunk_high_used < size) {
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Cache_Profile ();
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Sys_Error
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("Not enough RAM allocated. Try starting using \"-mem 16\" on "
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"the %s command line. (%d - %d - %d < %d)",
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PACKAGE_NAME, hunk_size, hunk_low_used, hunk_high_used, size);
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}
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h = (hunk_t *) (hunk_base + hunk_low_used);
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hunk_low_used += size;
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Cache_FreeLow (hunk_low_used);
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memset (h, 0, size);
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h->size = size;
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h->sentinal = HUNK_SENTINAL;
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strncpy (h->name, name, 8);
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return (void *) (h + 1);
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}
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VISIBLE void *
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Hunk_Alloc (int size)
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{
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return Hunk_AllocName (size, "unknown");
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}
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VISIBLE int
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Hunk_LowMark (void)
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{
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return hunk_low_used;
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}
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VISIBLE void
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Hunk_FreeToLowMark (int mark)
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{
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if (mark < 0 || mark > hunk_low_used)
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Sys_Error ("Hunk_FreeToLowMark: bad mark %i", mark);
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memset (hunk_base + mark, 0, hunk_low_used - mark);
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hunk_low_used = mark;
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}
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static void *
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Hunk_HighAlloc (int size)
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{
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if (size < 0)
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Sys_Error ("Hunk_HighAlloc: bad size: %i", size);
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if (hunk_tempactive) {
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Hunk_FreeToHighMark (hunk_tempmark);
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hunk_tempactive = false;
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}
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#ifdef PARANOID
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Hunk_Check ();
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#endif
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size = ((size + 15) & ~15);
|
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if (hunk_size - hunk_low_used - hunk_high_used < size) {
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Sys_Printf ("Hunk_HighAlloc: failed on %i bytes\n", size);
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return NULL;
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}
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hunk_high_used += size;
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return (void *) (hunk_base + hunk_size - hunk_high_used);
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}
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/*
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Hunk_TempAlloc
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Return space from the top of the hunk
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*/
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VISIBLE void *
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Hunk_TempAlloc (int size)
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{
|
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void *buf;
|
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size = (size + 15) & ~15;
|
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if (hunk_tempactive) {
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if (hunk_high_used - hunk_tempmark >= size + (int) sizeof (hunk_t)) {
|
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return (hunk_t *) (hunk_base + hunk_size - hunk_high_used) + 1;
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}
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Hunk_FreeToHighMark (hunk_tempmark);
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hunk_tempactive = false;
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}
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hunk_tempmark = Hunk_HighMark ();
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buf = Hunk_HighAlloc (size);
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hunk_tempactive = true;
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return buf;
|
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}
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/* CACHE MEMORY */
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typedef struct cache_system_s cache_system_t;
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struct cache_system_s {
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cache_system_t *prev, *next;
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cache_system_t *lru_prev, *lru_next; // for LRU flushing
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char name[16];
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size_t size; // including this header
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int readlock;
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cache_user_t *user;
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};
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static cache_system_t cache_head;
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static cache_system_t *Cache_TryAlloc (size_t size, qboolean nobottom);
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#if 0
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static void
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check_cache (void)
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{
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cache_system_t *cs;
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int used = hunk_tempactive ? hunk_tempmark : hunk_high_used;
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for (cs = cache_head.prev; cs != &cache_head; cs = cs->prev)
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if (cs->prev != &cache_head) {
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if ((byte *) cs + cs->size != (byte *) cs->prev)
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Sys_Error ("inconsistent cache %p %p %d %d", cs, cs->prev,
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(int)cs->size,
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(int) ((char *)cs->prev - (char *)cs));
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if (hunk_size - ((byte*)cs - hunk_base) > used)
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Sys_Error ("cache block out of high hunk");
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}
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if (cache_head.prev != &cache_head &&
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hunk_size - ((byte*) cache_head.prev - hunk_base) != used)
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Sys_Error ("cache bottom not at bottom of high hunk");
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}
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#endif
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static void
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Cache_Move (cache_system_t * c)
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{
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cache_system_t *new;
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// we are clearing up space at the bottom, so allocate it late
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new = Cache_TryAlloc (c->size, true);
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if (new) {
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Sys_DPrintf ("cache_move ok\n");
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memcpy (new + 1, c + 1, c->size - sizeof (cache_system_t));
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new->user = c->user;
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memcpy (new->name, c->name, sizeof (new->name));
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Cache_Free (c->user);
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new->user->data = (void *) (new + 1);
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} else {
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Sys_DPrintf ("cache_move failed\n");
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Cache_Free (c->user); // tough luck...
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}
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}
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/*
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Cache_FreeLow
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Throw things out until the hunk can be expanded to the given point
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*/
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static void
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Cache_FreeLow (int new_low_hunk)
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{
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cache_system_t *c;
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while (1) {
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c = cache_head.prev;
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if (c == &cache_head)
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return; // nothing in cache at all
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if ((byte *) c >= hunk_base + new_low_hunk)
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return; // there is space to grow the hunk
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Sys_Error ("FIXME: Cache_FreeLow: not enough memory");
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Cache_Move (c); // reclaim the space
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}
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}
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static inline void
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Cache_UnlinkLRU (cache_system_t * cs)
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{
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if (!cs->lru_next || !cs->lru_prev)
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Sys_Error ("Cache_UnlinkLRU: NULL link: %s %p %p",
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cs->name, cs->lru_next, cs->lru_prev);
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cs->lru_next->lru_prev = cs->lru_prev;
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cs->lru_prev->lru_next = cs->lru_next;
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cs->lru_prev = cs->lru_next = NULL;
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}
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static inline void
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Cache_MakeLRU (cache_system_t * cs)
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{
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if (cs->lru_next || cs->lru_prev)
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Sys_Error ("Cache_MakeLRU: active link: %s %p %p",
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cs->name, cs->lru_next, cs->lru_prev);
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cache_head.lru_next->lru_prev = cs;
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cs->lru_next = cache_head.lru_next;
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cs->lru_prev = &cache_head;
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cache_head.lru_next = cs;
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}
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static qboolean
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Cache_FreeLRU (void)
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{
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cache_system_t *cs;
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//check_cache ();
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for (cs = cache_head.lru_prev;
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cs != &cache_head && cs->readlock; cs = cs->lru_prev)
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;
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if (cs == &cache_head)
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return 0;
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Cache_Free (cs->user);
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return 1;
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}
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static void
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link_cache_system (cache_system_t *new, cache_system_t *cs)
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{
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new->next = cs;
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new->prev = cs->prev;
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cs->prev->next = new;
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cs->prev = new;
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}
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/*
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Cache_TryAlloc
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Looks for a free block of memory between the high and low hunk marks
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Size should already include the header and padding
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*/
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static cache_system_t *
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Cache_TryAlloc (size_t size, qboolean nobottom)
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{
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cache_system_t *cs, *new;
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//check_cache ();
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// is the cache completely empty?
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if (!nobottom && cache_head.prev == &cache_head) {
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new = (cache_system_t *) Hunk_HighAlloc (size);
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if (!new)
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return 0;
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memset (new, 0, size);
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new->size = size;
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cache_head.prev = cache_head.next = new;
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new->prev = new->next = &cache_head;
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Cache_MakeLRU (new);
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//check_cache ();
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return new;
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}
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// search for space in existing cache
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for (cs = cache_head.next; cs != &cache_head; cs = cs->next) {
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if (cs->user)
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continue; // block isn't free
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if (cs->size >= size) {
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// found a big enough free block. If possible, carve it up for
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// later reuse, using the upper portion of the block for the
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// newly allocated block.
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new = cs;
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if (size - cs->size >= sizeof (cache_system_t)) {
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new = (cache_system_t *) ((char *) cs + cs->size - size);
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memset (new, 0, size);
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new->size = size;
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cs->size -= size;
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link_cache_system (new, cs);
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//check_cache ();
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}
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Cache_MakeLRU (new);
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return new;
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}
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}
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if (nobottom)
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return 0;
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// didn't find a free block, so make a new one.
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new = Hunk_HighAlloc (size);
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if (new) {
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memset (new, 0, size);
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new->size = size;
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link_cache_system (new, &cache_head);
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Cache_MakeLRU (new);
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//check_cache ();
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return new;
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}
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return 0; // couldn't allocate
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}
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static void
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Cache_Profile (void)
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{
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cache_system_t *cs;
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unsigned int i;
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unsigned int items[31] = {0}, sizes[31] = {0};
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int count = 0, total = 0;
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cs = cache_head.next;
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while (cs != &cache_head) {
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for (i = 0; (cs->size >> (i + 1)) && i < 30; i++)
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;
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items[i]++;
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sizes[i] += cs->size;
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total += cs->size;
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count++;
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cs = cs->next;
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}
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Sys_Printf ("Cache Profile:\n");
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Sys_Printf ("%8s %8s %8s %8s %8s\n",
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"count", "min", "max", "average", "percent");
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for (i = 0; i < 31; i++) {
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if (!items[i])
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continue;
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Sys_Printf ("%8d %8d %8d %8d %7d%%\n",
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items[i], 1 << i, (1 << (i + 1)) - 1,
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sizes[i] / items[i],
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(sizes[i] * 100) / total);
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}
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Sys_Printf ("Total allocations: %d in %d allocations, average of"
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" %d per allocation\n", total, count, total / count);
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}
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static void
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Cache_Print (void)
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{
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cache_system_t *cd;
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for (cd = cache_head.next; cd != &cache_head; cd = cd->next) {
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Sys_Printf ("%8d : %s\n", (int) cd->size, cd->name);
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}
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}
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static void
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Cache_Init (void)
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{
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cache_head.next = cache_head.prev = &cache_head;
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cache_head.lru_next = cache_head.lru_prev = &cache_head;
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cache_head.user = (cache_user_t *) 1; // make it look allocated
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cache_head.readlock = 1; // don't try to free or move it
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Cmd_AddCommand ("cache_flush", Cache_Flush, "Clears the current game "
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"cache");
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Cmd_AddCommand ("cache_profile", Cache_Profile, "Prints a profile of "
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"the current cache");
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Cmd_AddCommand ("cache_print", Cache_Print, "Prints out items in the "
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"cache");
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}
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/*
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Cache_Flush
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Throw everything out, so new data will be demand cached
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*/
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void
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Cache_Flush (void)
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{
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// cache_head.prev is guaranteed to not be free because it's the bottom
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// one and Cache_Free actually properly releases it
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while (cache_head.prev != &cache_head) {
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if (!cache_head.prev->user->data)
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Sys_Error ("Cache_Flush: user/system out of sync for "
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"'%s' with %d size",
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cache_head.prev->name, (int) cache_head.prev->size);
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Cache_Free (cache_head.prev->user); // reclaim the space
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}
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}
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VISIBLE void *
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Cache_Check (cache_user_t *c)
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{
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cache_system_t *cs;
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if (!c->data)
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return NULL;
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cs = ((cache_system_t *) c->data) - 1;
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// move to head of LRU
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Cache_UnlinkLRU (cs);
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Cache_MakeLRU (cs);
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return c->data;
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}
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/*
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Cache_Free
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Frees the memory and removes it from the LRU list
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*/
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VISIBLE void
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Cache_Free (cache_user_t *c)
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{
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cache_system_t *cs;
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if (!c->data)
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Sys_Error ("Cache_Free: not allocated");
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cs = ((cache_system_t *) c->data) - 1;
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if (cs->readlock)
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Sys_Error ("Cache_Free: attempt to free locked block");
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Sys_DPrintf ("Cache_Free: freeing '%s' %p\n", cs->name, cs);
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Cache_UnlinkLRU (cs);
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//check_cache ();
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cs->user = 0;
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if (!cs->prev->user) {
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cs->size += cs->prev->size;
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cs->prev->prev->next = cs;
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cs->prev = cs->prev->prev;
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}
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if (!cs->next->user) {
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cs = cs->next;
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cs->size += cs->prev->size;
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cs->prev->prev->next = cs;
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cs->prev = cs->prev->prev;
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}
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if (cs->next == &cache_head) {
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cs->next->prev = cs->prev;
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cs->prev->next = cs->next;
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if (cs->prev != &cache_head)
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Hunk_FreeToHighMark (hunk_size - ((byte*)cs->prev - hunk_base));
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else
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Hunk_FreeToHighMark (0);
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}
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//check_cache ();
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c->data = NULL;
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}
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VISIBLE void *
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Cache_Alloc (cache_user_t *c, int size, const char *name)
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{
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cache_system_t *cs;
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if (c->data)
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Sys_Error ("Cache_Alloc: already allocated");
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if (size <= 0)
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Sys_Error ("Cache_Alloc: size %i", size);
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size = (size + sizeof (cache_system_t) + 15) & ~15;
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// find memory for it
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while (1) {
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cs = Cache_TryAlloc (size, false);
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if (cs) {
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strncpy (cs->name, name, sizeof (cs->name) - 1);
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c->data = (void *) (cs + 1);
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cs->user = c;
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break;
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}
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// free the least recently used cachedat
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if (!Cache_FreeLRU())
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Sys_Error ("Cache_Alloc: out of memory");
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}
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return Cache_Check (c);
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}
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VISIBLE void
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Cache_Report (void)
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{
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Sys_DPrintf ("%4.1f megabyte data cache\n",
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(hunk_size - hunk_high_used -
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hunk_low_used) / (float) (1024 * 1024));
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}
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VISIBLE void
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Cache_Add (cache_user_t *c, void *object, cache_loader_t loader)
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{
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if (c->data || c->object || c->loader)
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Sys_Error ("Cache_Add: cache item already exists!");
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c->object = object;
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c->loader = loader;
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// c->loader (c, Cache_Alloc); // for debugging
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}
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VISIBLE void
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Cache_Remove (cache_user_t *c)
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{
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if (!c->object || !c->loader)
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Sys_Error ("Cache_Remove: already removed!");
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if (Cache_Check (c))
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Cache_Free (c);
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c->object = 0;
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c->loader = 0;
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}
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VISIBLE void *
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Cache_TryGet (cache_user_t *c)
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{
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void *mem;
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mem = Cache_Check (c);
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if (!mem) {
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c->loader (c->object, Cache_Alloc);
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mem = Cache_Check (c);
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}
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if (mem)
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(((cache_system_t *)c->data) - 1)->readlock++;
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return mem;
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}
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VISIBLE void *
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Cache_Get (cache_user_t *c)
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{
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void *mem = Cache_TryGet (c);
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if (!mem)
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Sys_Error ("Cache_Get: couldn't get cache!");
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return mem;
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}
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VISIBLE void
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Cache_Release (cache_user_t *c)
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{
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int *readlock;
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readlock = &(((cache_system_t *)c->data) - 1)->readlock;
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if (!*readlock)
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Sys_Error ("Cache_Release: already released!");
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(*readlock)--;
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// if (!*readlock)
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// Cache_Free (c); // for debugging
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}
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VISIBLE int
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Cache_ReadLock (cache_user_t *c)
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{
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return (((cache_system_t *)c->data) - 1)->readlock;
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}
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//============================================================================
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VISIBLE void
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Memory_Init (void *buf, int size)
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{
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hunk_base = buf;
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hunk_size = size;
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hunk_low_used = 0;
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hunk_high_used = 0;
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Cache_Init ();
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}
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