quakeforge/include/QF/GL
Bill Currie ce96e6b055 The beginnings of fog support.
gl_fog.c is taken from fitzquake with only minor modifications to get it
into QF. Other than worldspawn/network parsing, it's not used yet.
2010-12-10 17:17:30 +09:00
..
ati.h
defines.h
extensions.h "long" audit. can't use long when we want 32 bits. May be a few more cases. 2005-10-23 13:19:21 +00:00
funcs.h
qf_explosions.h
qf_funcs_list.h The beginnings of fog support. 2010-12-10 17:17:30 +09:00
qf_lightmap.h Whee. 2004-02-29 02:58:15 +00:00
qf_noisetextures.h
qf_rlight.h
qf_rmain.h Remove gl_doublebright, remove fractional overbrights, clean up init a bit, 2004-03-07 23:51:29 +00:00
qf_rsurf.h
qf_sky.h
qf_textures.h more tree recovering. This includes Despair's anisotropy support work. 2005-01-02 14:23:20 +00:00
qf_vid.h glx, gly, glwidth and glheight are now gone too. also GL_BeginRendering 2009-12-23 08:20:29 +00:00
types.h