mirror of
https://git.code.sf.net/p/quake/quakeforge
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3fb03fc2be
than __attribute__((unused))). fixes the missing console in -x11
106 lines
2.1 KiB
C
106 lines
2.1 KiB
C
/*
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sw_skin.c
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(description)
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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static __attribute__ ((used)) const char rcsid[] =
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"$Id$";
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include "QF/model.h"
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#include "QF/render.h"
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#include "QF/skin.h"
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#include "compat.h"
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void
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Skin_Set_Translate (int top, int bottom, void *_dest)
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{
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int i, j;
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byte *source;
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byte *dest = (byte *) _dest;
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top = bound (0, top, 13) * 16;
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bottom = bound (0, bottom, 13) * 16;
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source = vid.colormap8;
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memcpy (dest, vid.colormap8, VID_GRADES*256);
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for (i = 0; i < VID_GRADES; i++, dest += 256, source += 256) {
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if (top < 128) // the artists made some backwards
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// ranges. sigh.
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memcpy (dest + TOP_RANGE, source + top, 16);
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else
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for (j = 0; j < 16; j++)
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dest[TOP_RANGE + j] = source[top + 15 - j];
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if (bottom < 128)
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memcpy (dest + BOTTOM_RANGE, source + bottom, 16);
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else
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for (j = 0; j < 16; j++)
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dest[BOTTOM_RANGE + j] = source[bottom + 15 - j];
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}
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}
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void
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Skin_Do_Translation (skin_t *player_skin, int slot, skin_t *skin)
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{
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}
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void
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Skin_Do_Translation_Model (model_t *model, int skinnum, int slot, skin_t *skin)
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{
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}
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void
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Skin_Player_Model (model_t *model)
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{
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}
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void
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Skin_Init_Translation (void)
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{
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}
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void
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Skin_Process (skin_t *skin, struct tex_s *tex)
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{
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}
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