quakeforge/libs/models/brush
Bill Currie 9e2c474d38 [model] Ensure the pvs is not inverted
Mod_DecompressVis_set (via Mod_LeafPVS_set) can be used to recycle pvs
sets, but the set may have been set to everything at some stage, which
is implemented by inverting the set (making the set infinite) and having
1-bits remove elements from the set. This is most definitely not wanted
for pvs :)

Currently undecided what to do about Mod_DecompressVis_mix, thus the
fixme.

Fixes the flickering lights in any map where the camera is out of the
map for a single frame (eg, start.bsp, The Catacombs (hipnotic, hip2m3)).
2021-07-27 17:54:50 +09:00
..
gl_model_brush.c [renderer] Move driver specific texture chain defs 2021-07-21 16:36:51 +09:00
glsl_model_brush.c [renderer] Move driver specific texture chain defs 2021-07-21 16:36:51 +09:00
Makemodule.am [model] Build vulkan model libs 2021-01-19 14:12:49 +09:00
model_brush.c [model] Ensure the pvs is not inverted 2021-07-27 17:54:50 +09:00
sw_model_brush.c [models] Move brush data into its own struct 2021-02-01 19:31:11 +09:00
vulkan_model_brush.c [vulkan] Clean up image barriers a bit 2021-04-24 12:42:29 +09:00