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quakeforge
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https://git.code.sf.net/p/quake/quakeforge
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8fc721a2bb
quakeforge
/
libs
/
models
History
Ragnvald Maartmann-Moe IV
88c2735d9c
Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet).
2003-03-20 19:58:18 +00:00
..
alias
Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet).
2003-03-20 19:58:18 +00:00
brush
fix a couple of gcc 2.95 warnings
2003-02-19 21:41:37 +00:00
sprite
rename all the globals in quakefs.[ch] to be QFS_* or qfs_*
2003-02-14 19:46:07 +00:00
.gitignore
model loading code merge. dragged in smoe merges and cleanups of d_iface.h,
2001-05-10 06:01:11 +00:00
Makefile.am
we now require modern autoconf (2.52+), automake (1.6+) and libtool (1.4+).
2002-08-01 19:49:10 +00:00
clip_hull.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
gl_model_fullbright.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
model.c
rename all the globals in quakefs.[ch] to be QFS_* or qfs_*
2003-02-14 19:46:07 +00:00