quakeforge/libs/audio/targets/snd_sdl.c

264 lines
6.3 KiB
C

/*
snd_sdl.c
(description)
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
static const char rcsid[] =
"$Id$";
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include <SDL.h>
#include <SDL_audio.h>
#include <SDL_byteorder.h>
#include <stdlib.h>
#include "QF/cmd.h"
#include "QF/plugin.h"
#include "QF/qargs.h"
#include "QF/sound.h"
#include "QF/sys.h"
static dma_t the_shm;
static int snd_inited;
static int snd_blocked = 0;
static int desired_speed = 11025;
static int desired_bits = 16;
static plugin_t plugin_info;
static plugin_data_t plugin_info_data;
static plugin_funcs_t plugin_info_funcs;
static general_data_t plugin_info_general_data;
static general_funcs_t plugin_info_general_funcs;
static snd_output_data_t plugin_info_snd_output_data;
static snd_output_funcs_t plugin_info_snd_output_funcs;
static void
paint_audio (void *unused, Uint8 * stream, int len)
{
int sampleposbytes, samplesbytes, streamsamples;
if (shm) {
streamsamples = len / (shm->samplebits / 8);
sampleposbytes = shm->samplepos * (shm->samplebits / 8);
samplesbytes = shm->samples * (shm->samplebits / 8);
shm->samplepos += streamsamples;
while (shm->samplepos >= shm->samples)
shm->samplepos -= shm->samples;
// SND_PaintChannels (*plugin_info_snd_output_data.soundtime + streamsamples);
if (shm->samplepos + streamsamples <= shm->samples)
memcpy (stream, shm->buffer + sampleposbytes, len);
else {
memcpy (stream, shm->buffer + sampleposbytes, samplesbytes -
sampleposbytes);
memcpy (stream + samplesbytes - sampleposbytes, shm->buffer, len -
(samplesbytes - sampleposbytes));
}
*plugin_info_snd_output_data.soundtime += streamsamples;
}
}
static void
SNDDMA_Init_Cvars (void)
{
}
static qboolean
SNDDMA_Init (void)
{
SDL_AudioSpec desired, obtained;
snd_inited = 0;
if (SDL_Init (SDL_INIT_AUDIO) < 0) {
Sys_Printf ("Couldn't initialize SDL AUDIO: %s\n", SDL_GetError ());
return 0;
};
/* Set up the desired format */
desired.freq = desired_speed;
switch (desired_bits) {
case 8:
desired.format = AUDIO_U8;
break;
case 16:
if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
desired.format = AUDIO_S16MSB;
else
desired.format = AUDIO_S16LSB;
break;
default:
Sys_Printf ("Unknown number of audio bits: %d\n", desired_bits);
return 0;
}
desired.channels = 2;
desired.samples = 1024;
desired.callback = paint_audio;
/* Open the audio device */
if (SDL_OpenAudio (&desired, &obtained) < 0) {
Sys_Printf ("Couldn't open SDL audio: %s\n", SDL_GetError ());
return 0;
}
/* Make sure we can support the audio format */
switch (obtained.format) {
case AUDIO_U8:
/* Supported */
break;
case AUDIO_S16LSB:
case AUDIO_S16MSB:
if (((obtained.format == AUDIO_S16LSB) &&
(SDL_BYTEORDER == SDL_LIL_ENDIAN)) ||
((obtained.format == AUDIO_S16MSB) &&
(SDL_BYTEORDER == SDL_BIG_ENDIAN))) {
/* Supported */
break;
}
/* Unsupported, fall through */ ;
default:
/* Not supported -- force SDL to do our bidding */
SDL_CloseAudio ();
if (SDL_OpenAudio (&desired, NULL) < 0) {
Sys_Printf ("Couldn't open SDL audio: %s\n", SDL_GetError ());
return 0;
}
memcpy (&obtained, &desired, sizeof (desired));
break;
}
SDL_LockAudio();
SDL_PauseAudio (0);
/* Fill the audio DMA information block */
shm = &the_shm;
shm->splitbuffer = 0;
shm->samplebits = (obtained.format & 0xFF);
shm->speed = obtained.freq;
shm->channels = obtained.channels;
shm->samples = obtained.samples * 16;
shm->samplepos = 0;
shm->submission_chunk = 1;
shm->buffer = calloc(shm->samples * (shm->samplebits / 8), 1);
if (!shm->buffer)
{
Sys_Error ("Failed to allocate buffer for sound!");
}
snd_inited = 1;
return 1;
}
static int
SNDDMA_GetDMAPos (void)
{
return shm->samplepos;
}
static void
SNDDMA_Shutdown (void)
{
if (snd_inited) {
SDL_PauseAudio (1);
SDL_UnlockAudio ();
SDL_CloseAudio ();
snd_inited = 0;
shm = NULL;
}
}
/*
SNDDMA_Submit
Send sound to device if buffer isn't really the dma buffer
*/
static void
SNDDMA_Submit (void)
{
if (snd_blocked)
return;
SDL_UnlockAudio();
SDL_LockAudio();
}
static void
SNDDMA_BlockSound (void)
{
++snd_blocked;
}
static void
SNDDMA_UnblockSound (void)
{
if (!snd_blocked)
return;
--snd_blocked;
}
QFPLUGIN plugin_t *
PLUGIN_INFO(snd_output, sdl) (void)
{
plugin_info.type = qfp_snd_output;
plugin_info.api_version = QFPLUGIN_VERSION;
plugin_info.plugin_version = "0.1";
plugin_info.description = "SDL digital output";
plugin_info.copyright = "Copyright (C) 1996-1997 id Software, Inc.\n"
"Copyright (C) 1999,2000,2001 contributors of the QuakeForge "
"project\n"
"Please see the file \"AUTHORS\" for a list of contributors";
plugin_info.functions = &plugin_info_funcs;
plugin_info.data = &plugin_info_data;
plugin_info_data.general = &plugin_info_general_data;
plugin_info_data.input = NULL;
plugin_info_data.snd_output = &plugin_info_snd_output_data;
plugin_info_funcs.general = &plugin_info_general_funcs;
plugin_info_funcs.input = NULL;
plugin_info_funcs.snd_output = &plugin_info_snd_output_funcs;
plugin_info_general_funcs.p_Init = SNDDMA_Init_Cvars;
plugin_info_general_funcs.p_Shutdown = NULL;
plugin_info_snd_output_funcs.pS_O_Init = SNDDMA_Init;
plugin_info_snd_output_funcs.pS_O_Shutdown = SNDDMA_Shutdown;
plugin_info_snd_output_funcs.pS_O_GetDMAPos = SNDDMA_GetDMAPos;
plugin_info_snd_output_funcs.pS_O_Submit = SNDDMA_Submit;
plugin_info_snd_output_funcs.pS_O_BlockSound = SNDDMA_BlockSound;
plugin_info_snd_output_funcs.pS_O_UnblockSound = SNDDMA_UnblockSound;
return &plugin_info;
}